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Remote Mural Artist Jobs (NOW HIRING)

Sr. VFX Artist

Glendale, CA ยท Remote

$120K - $186K/yr

This is a remote role. What You Will Do: * Collaborate with artists, designers, and engineers to visualize incredible gameplay, magical powers and amazing transformations based on Disney's robust ...

Technical Artist

Eugene, OR ยท On-site +1

$127K - $152K/yr

The Technical Artist will work with the Senior Technical Artist to support various projects on ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist

Eugene, OR ยท On-site +1

$70K - $82K/yr

Technical Artist Department: Art Employment Type: Fixed Term - Full Time Location: Eugene, OR ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...

Technical Artist III

$130K - $155K/yr

Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content and design systems, like Figma and Photoshop Online portfolio showcasing relevant work in AI visual ...

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142K - $170K/yr

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...

Senior Technical Artist - UE5

Beverly Hills, CA ยท On-site +1

$146K - $175K/yr

Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine ... You'll partner with artists, engineers, designers, and other disciplines to solve technical ...

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Remote Mural Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do remote mural artist jobs pay per year?

As of Sep 6, 2026, the average yearly pay for remote mural artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a remote mural artist?

Remote mural artists are creative professionals who design murals or large-scale artworks for clients without being physically present at the site. They create digital artwork or detailed plans, which are then transferred to walls by local teams or printed as large decals. This approach allows businesses, schools, and organizations worldwide to access unique mural designs from artists regardless of location. Remote mural artists often collaborate closely with onsite installers to ensure their vision is accurately brought to life.

How do remote mural artists effectively collaborate with clients and teams during the design and installation process?

Remote mural artists often use digital tools to communicate and collaborate with clients and project teams. They typically start by sharing concept sketches, mood boards, and digital mockups for feedback and revisions. Throughout the project, regular video calls and project management platforms help keep everyone aligned. When it comes to installation, remote artists may provide detailed instructions or work closely with local painters, ensuring the mural reflects the agreed vision. This collaborative approach ensures both creativity and accuracy, even when the artist and client are in different locations.

What are the key skills and qualifications needed to thrive as a remote mural artist, and why are they important?

To thrive as a Remote Mural Artist, you need strong artistic and design skills, a solid portfolio, and experience with large-scale compositions. Proficiency in digital illustration tools like Adobe Creative Suite or Procreate, as well as familiarity with project management or collaboration platforms, is often required. Excellent communication, adaptability, and self-motivation help artists collaborate with clients and teams remotely. These skills ensure the artist can deliver visually impactful murals that meet client expectations despite remote work constraints.

What is the difference between Remote Mural Artist vs Remote Wall Painter?

AspectRemote Mural ArtistRemote Wall Painter
CredentialsArtistic portfolio, possibly art certificationsPainting skills, possibly certifications in painting or decorating
Work EnvironmentDesigning murals remotely, client collaboration, digital or physical muralsApplying paint to walls, often on-site or via remote consultation
Industry UsageArt, interior design, public art projectsConstruction, renovation, interior decorating
Search & Comparison IntentCreative mural projects, artistic wall designsWall painting services, decorating walls remotely

Remote Mural Artists focus on creating large-scale artistic murals, often collaborating with clients remotely and emphasizing artistic skills. Remote Wall Painters typically specialize in applying paint to walls, which may involve more technical painting skills. While both roles involve wall work, mural artists prioritize design and creativity, whereas wall painters focus on execution and finishing.

More about Remote Mural Artist jobs

What cities are hiring for Remote Mural Artist jobs?

Cities with the most Remote Mural Artist job openings:

What are the most commonly searched types of Mural Artist jobs?

The most popular types of Mural Artist jobs are:

What states have the most Remote Mural Artist jobs?

States with the most job openings for Remote Mural Artist jobs include:

What job categories do people searching Remote Mural Artist jobs look for?

The top searched job categories for Remote Mural Artist jobs are:

Infographic showing various Remote Mural Artist job openings in the United States as of August 2026, with employment types broken down into 55% Full Time, 44% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Senior Unity Technical Artist (Remote)

Seismic Squirrel

Issaquah, WA โ€ข Remote

$55 - $70/hr

Other

Posted 20 days ago


Job description

Senior Unity Technical Artist (Remote)

Seismic Squirrel LLC

Job Title: Senior Unity Technical Artist

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Create and integrate into Unity various art and VFX assets.

Experience: Senior Level, 8+ years of professional technical art experience working on videogames in Unity.

Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 24

Pay Rate: $55-70 USD per hour – Depends on skills and experience.

Job Type: Contract-to-Hire (see below)

Portfolio Required: All applicants must submit a portfolio representing their artwork.

Overview

We are looking for a creative and resourceful Senior Unity Technical Artist experienced working in a professional videogame development environment using Unity.  They are a logical and systemic thinker with an iterative approach to development, someone with a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames.  The ideal candidate enjoys working with talented artists, designers, writers, engineers, and management, with a drive to create a beautiful and immersive gameplay experience.

This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM – 4:30 PM Pacific), attending relevant meetings (e.g. daily scrums, sprint planning and retrospectives, and cross-departmental collaboration).  Occasional evening calls should be expected for collaboration with overseas vendors.  The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing.  H-1B transfers and sponsorships are not available at this time.

Quests

  • Create and integrate 2D artwork, integrating layers, transparency, and parallax effects.
  • Create and integrate 3D models, including vehicles, environment objects, props, and textures.
  • Create and integrate 2D and 3D VFX, materials, shaders, and animations.
  • Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics.
  • Optimize and profile visual elements to ensure suitable frame rates and load times.
  • Provide interesting and effective visual solutions for challenging art requirements.
  • Prototype new visual concepts.
  • Work with the art and narrative teams to ensure that artwork accurately reflects the game's visual design and themes.
  • Troubleshoot art problems within our videogames.
  • Mentor other artists as they expand their technical art skills.
  • Educate and explain technical art concerns to the rest of the development team.
  • Actively collaborate with the rest of the development team, openly communicating progress and problems, helping us to set realistic project timelines and expectations.
  • Participate in internal game testing and feedback from an artistic perspective.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats

  • 8+ years of experience as a technical artist working in professional videogame development.
  • Experienced through the full lifecycle of videogame development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Deeply understands perspective and lighting.
  • Able to work within an established artistic style.
  • Familiar with technical artistry best practices, design patterns, and unit testing.
  • Understands Unity, its render pipelines, and how it interacts with various forms of art.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and familiar with the art styles of many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to work effectively with people across disciplines and personality types.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and a desire to grow within it.
  • Understands source control and project branching strategies.
  • Experienced working with professional art tools (e.g. Photoshop, Illustrator, After Effects, 3ds Max, Blender, Adobe Substance Painter).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points

  • Has strong 3D modeling and texturing skills, understanding how to work in a 3D space.
  • Able to create full orthographic views of object assets for use by 3D modelers.
  • Experienced using ZBrush.
  • Skilled in scripting for enhancing and automating tools (e.g. Python, Lua).
  • Understands UI design.
  • Located in one of our hub metros: Seattle, Los Angeles, Edmonton.

The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers.  We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.

If this sounds like an exciting opportunity for you, and you're located and authorized to work in the USA or Canada, please submit your cover letter, résumé, and a link to your art portfolio to Seismic Squirrel.

For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/