2

Remote Mural Artist Jobs (NOW HIRING)

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...

Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Active and passionate Sky player This position is available for remote work for candidates within ...

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142K - $170K/yr

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...

Floorplan Artist

Tampa, FL ยท Remote

$120K - $143K/yr

In this remote position, the Artist must remain reliable and able to work independently, while simultaneously coordinating with coworkers during typical work hours. This position requires the ...

Technical Artist III

$130K - $155K/yr

Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content and design systems, like Figma and Photoshop Online portfolio showcasing relevant work in AI visual ...

Senior Technical Artist

Culver City, CA ยท On-site +1

$139K - $166K/yr

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to inspire play ...

next page

Showing results 1-20

Remote Mural Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do remote mural artist jobs pay per year?

As of Jun 14, 2026, the average yearly pay for remote mural artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Mural Artist vs Remote Wall Painter?

AspectRemote Mural ArtistRemote Wall Painter
CredentialsArtistic portfolio, possibly art certificationsPainting skills, possibly certifications in painting or decorating
Work EnvironmentDesigning murals remotely, client collaboration, digital or physical muralsApplying paint to walls, often on-site or via remote consultation
Industry UsageArt, interior design, public art projectsConstruction, renovation, interior decorating
Search & Comparison IntentCreative mural projects, artistic wall designsWall painting services, decorating walls remotely

Remote Mural Artists focus on creating large-scale artistic murals, often collaborating with clients remotely and emphasizing artistic skills. Remote Wall Painters typically specialize in applying paint to walls, which may involve more technical painting skills. While both roles involve wall work, mural artists prioritize design and creativity, whereas wall painters focus on execution and finishing.

What are the key skills and qualifications needed to thrive as a Remote Mural Artist, and why are they important?

To thrive as a Remote Mural Artist, you need strong artistic and design skills, a solid portfolio, and experience with large-scale compositions. Proficiency in digital illustration tools like Adobe Creative Suite or Procreate, as well as familiarity with project management or collaboration platforms, is often required. Excellent communication, adaptability, and self-motivation help artists collaborate with clients and teams remotely. These skills ensure the artist can deliver visually impactful murals that meet client expectations despite remote work constraints.

How do remote mural artists effectively collaborate with clients and teams during the design and installation process?

Remote mural artists often use digital tools to communicate and collaborate with clients and project teams. They typically start by sharing concept sketches, mood boards, and digital mockups for feedback and revisions. Throughout the project, regular video calls and project management platforms help keep everyone aligned. When it comes to installation, remote artists may provide detailed instructions or work closely with local painters, ensuring the mural reflects the agreed vision. This collaborative approach ensures both creativity and accuracy, even when the artist and client are in different locations.

What are remote mural artists?

Remote mural artists are creative professionals who design murals or large-scale artworks for clients without being physically present at the site. They create digital artwork or detailed plans, which are then transferred to walls by local teams or printed as large decals. This approach allows businesses, schools, and organizations worldwide to access unique mural designs from artists regardless of location. Remote mural artists often collaborate closely with onsite installers to ensure their vision is accurately brought to life.
More about Remote Mural Artist jobs
What cities are hiring for Remote Mural Artist jobs? Cities with the most Remote Mural Artist job openings:
What are the most commonly searched types of Mural Artist jobs? The most popular types of Mural Artist jobs are:
What states have the most Remote Mural Artist jobs? States with the most job openings for Remote Mural Artist jobs include:
Infographic showing various Remote Mural Artist job openings in the United States as of June 2026, with employment types broken down into 5% As Needed, 2% Full Time, 91% Contract, and 2% Nights. Highlights an 79% Physical, 5% Hybrid, and 16% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.
Asset Artist (Remote)

Asset Artist (Remote)

AGBO

Los Angeles, CA โ€ข Remote

Full-time

Posted 29 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
AGBO is seeking an Asset Artist to join our Interactive team and help build high-quality, real-time content for our game projects. This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine that support immersive, narrative-driven gameplay experiences.

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout, and optimization, and a deep understanding of real-time production pipelines. You should be comfortable taking assets from concept through final in-engine implementation, collaborating across disciplines, and maintaining high visual standards while meeting performance targets.

This is a temporary, project-based role and an Expression of Interest for upcoming needs. Candidates will be contacted as opportunities align with production schedules. We're looking for artists of all levels who can operate independently, bring thoughtful creative solutions, and consistently deliver production-ready assets at a high level of polish.

Key Responsibilities:

  • Create high-quality real-time assets including characters, environments, vehicles, weapons, and props from concept through final implementation.
  • Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay and performance requirements.
  • Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets integrate seamlessly into gameplay systems.
  • Build and maintain clean topology, efficient UV layouts, and optimized materials suitable for real-time rendering.
  • Develop project-based materials and shaders in Unreal Engine, including parent materials and reusable functions.
  • Ingest internally created or third-party assets into the project, ensuring consistency and technical compliance.
  • Support set dressing, world building, and environment layout within Unreal.
  • Utilize Unreal tools such as Landscapes, PCG, Splines, and Blueprint-based asset setups where appropriate.
  • Identify and solve technical challenges within DCC tools and Unreal Engine while maintaining artistic intent.
  • Participate in look development and R&D to elevate visual fidelity while balancing performance budgets.
  • Maintain documentation and standardized workflows to support scalable asset production.
  • Address feedback and revisions efficiently while preserving quality and performance targets.
  • Perform other duties as assigned

Qualifications & Skills:

  • 1+ years of experience creating assets for real-time games or interactive projects.
  • Strong portfolio demonstrating expertise in modeling and texturing across characters, environments, vehicles, and props.
  • Proficient in Unreal Engine workflows for asset implementation, material creation, and optimization.
  • Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.
  • Experience optimizing assets for performance while maintaining visual fidelity (LODs, draw calls, texture budgets, etc.).
  • Strong understanding of form, anatomy, proportion, scale, silhouette, lighting, and composition.
  • Experience working across multiple art styles, with or without direct concept reference.
  • Ability to gather references and contribute to look development.
  • Strong communication skills and ability to receive and implement art direction effectively.

Bonus Skills:

  • Experience with photogrammetry and asset scanning workflows.
  • Experience building Control Rigs or basic rigging for in-engine use.
  • Familiarity with procedural workflows and PCG tools.
  • Experience with advanced material creation, shader functions, and performance profiling.
  • Background in narrative-driven or third-person action games.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once a suitable opportunity becomes available.
  • All levels
  • Remote candidates may be considered; preference will be given to candidates based in or near Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel demonstrating relevant real-time asset work



AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media