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Remote Motion Capture Technician Jobs (NOW HIRING)

Pharmacy Technician - Order Entry

$18 - $21.75/hr

Great New Remote Career Opportunity in Long-Term Care Pharmacy! Now Hiring Pharmacy Technician for ... Repetitive motion deskwork. Tarrytown Expocare is an equal opportunity employer and values ...

Provide expert support for our internal Daisy Technicians when they are in the field. * Case ... Capture clear, accurate notes for every case so the next person picking it up loses no context.

LiDAR Technician

$22 - $22.50/hr

... capture, conduct ground surveys, and establish GCPs • Capture high-quality LiDAR imagery for ... 107 Remote Pilot License Physical Demands: • Work and stay in new places while living out of ...

... capture more of the revenue they've earned. Backed by $44.1M in funding from top investors like ... sales motion About you: * 5+ years of closing experience as an Enterprise Account Executive

Pharmacy Technician - Onboarding

$18 - $21.75/hr

Fully remote Tarrytown Expocare Pharmacy - We are a long-term care pharmacy that provides ... Repetitive motion deskwork Tarrytown Expocare is an equal opportunity employer and values diversity ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Capture and create digital media content for online programs, events, and brand storytelling.

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Remote Motion Capture Technician information

What is the difference between Remote Motion Capture Technician vs Remote 3D Artist?

AspectRemote Motion Capture TechnicianRemote 3D Artist
CredentialsMotion capture certifications, technical skills3D modeling, animation, software proficiency
Work EnvironmentStudio setups, motion capture suits, softwareDesign software, rendering tools, creative spaces
Industry UsageFilm, gaming, VR projectsGame development, film, advertising
Search IntentTechnical motion capture roles, remote mocap jobs3D art, animation, remote creative roles

Remote Motion Capture Technicians focus on operating and managing motion capture equipment for digital animation, often requiring technical certifications. Remote 3D Artists create visual assets using design software, with a focus on artistic skills. While both roles work remotely in entertainment industries, their skills and tools differ significantly, catering to different aspects of digital content creation.

What is a Remote Motion Capture Technician?

A Remote Motion Capture Technician is a professional who operates motion capture systems from a distance, often using specialized software and hardware to record and process human movements for use in animation, film, video games, or research. These technicians work with actors or performers who wear motion capture suits equipped with sensors, and they ensure that the data is accurately captured and transmitted to animators or developers, often collaborating with teams online. Remote Motion Capture Technicians also troubleshoot technical issues, calibrate equipment, and manage data files, all while working outside the traditional studio environment.

What are some common challenges faced by Remote Motion Capture Technicians, and how can they be addressed?

Remote Motion Capture Technicians often encounter challenges related to communication and technical troubleshooting, as they work off-site from the physical studio or performers. Ensuring precise calibration of equipment and synchronization with the production team requires strong attention to detail and proactive communication skills. Technicians can address these challenges by utilizing reliable collaboration tools, maintaining thorough documentation, and setting up regular check-ins with colleagues. Building a robust remote workflow not only streamlines technical processes but also helps foster effective teamwork.

What are the key skills and qualifications needed to thrive as a Remote Motion Capture Technician, and why are they important?

To thrive as a Remote Motion Capture Technician, you need a solid understanding of motion capture techniques, animation principles, and a relevant degree or equivalent experience in fields like computer graphics or digital media. Familiarity with motion capture hardware and software such as Vicon, OptiTrack, or MotionBuilder, and experience with remote collaboration tools are typically required. Excellent problem-solving, communication, and organizational skills help you coordinate with teams and handle technical issues efficiently from a distance. These skills ensure the capture of high-quality motion data, seamless project workflow, and effective remote collaboration with creative and technical stakeholders.
More about Remote Motion Capture Technician jobs
What cities are hiring for Remote Motion Capture Technician jobs? Cities with the most Remote Motion Capture Technician job openings:
What are the most commonly searched types of Motion Capture Technician jobs? The most popular types of Motion Capture Technician jobs are:
What states have the most Remote Motion Capture Technician jobs? States with the most job openings for Remote Motion Capture Technician jobs include:
Infographic showing various Remote Motion Capture Technician job openings in the United States as of June 2026, with employment types broken down into 91% Full Time, and 9% Part Time. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.
Sr. Technical Artist, Character and Animation Pipeline - Games

Sr. Technical Artist, Character and Animation Pipeline - Games

Netflix

OR • On-site, Remote

$126K - $151K/yr

Full-time

Medical, Life, Retirement, PTO

This job post has expired 1 day ago. Applications are no longer accepted.


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 65 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.

We are looking for a versatile and highly skilled Sr. Technical Artist, specializing in Characters and Character Animation Pipeline, to join a build-focused team creating a high-impact, character-driven experience for a global IP audience.

In this role, you will be the centralized tech art bridge between the Animation, Art, and Tech teams, turning visual targets into practical and repeatable processes and tools. From prototype to live operations, you will work closely with internal and external departments to own the end-to-end Character and Animation Pipeline in Unreal Engine 5.

Your work will define, service, and maintain our pipeline, including rigging, tooling, runtime setups, body and facial mocap, and animation handoff. You will advocate for clear communication, lightweight workflows, game performance, and solutions that balance proven approaches while remaining outcome driven.

You will help shape how the team operates, developing trust-based relationships within our remote, cross-discipline group and with external collaborators. You value clear communication, rapid learning, and action-led planning, and you're motivated by the opportunity to help build and scale something great from the ground up.

THE TEAM

We're a small, scrappy team with big ambitions and an obsession to deliver memorable, innovative gameplay combined with beloved IPs, served seamlessly within the Netflix streaming ecosystem. We're looking for new teammates who care deeply about the experiences they create and the people they make them with, who are biased towards action, and are energized by the learning that comes with bold experimentation at an agile pace. As part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.

RESPONSIBILITIES

Character & Animation Pipeline

  • Own and improve the character and animation pipeline from DCC (Maya) into Unreal Engine 5, ensuring rigs and assets are ready for animation and runtime use.

  • Create and maintain body and facial rigs for characters, costumes, and hair in Maya, with clean deformation and predictable behavior in UE5.

  • Understand, maintain, and evolve the animation pipeline as project needs, tools, and content types change.

  • Define and uphold naming, structure, and performance standards (bones, polycounts, LODs, materials) for character content.

Tools, Workflow & Optimization

  • Build and support tools and scripts (e.g., Python, MEL, Unreal tooling) that speed up rigging, export, validation, and integration.

  • Author or source animation-focused tools and plug-ins as needed, and stay up-to-date on new Maya and UE5 animation and rigging features and trends.

  • Diagnose and address pipeline and performance issues related to characters and animation, balancing visual quality, stability, and efficiency.

Collaboration & Support

  • Partner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define concrete constraints (rig features, deformation limits, performance budgets) that push stylization while keeping rigs stable, performant, and compatible with the pipeline.

  • Assist with animation tests and in-engine validation, iterating on rigs, tools, and workflows based on real production use.

  • Provide clear guidance and feedback to internal teams and external vendors on how to prepare and deliver pipeline-ready character and animation assets.

  • Research, implement and/or improve the state of art, graphics techniques and tools for use in current and upcoming projects

THE IDEAL CANDIDATE
  • 7+ years of experience as a Technical Artist, with a strong focus on character and animation pipelines.

  • Expert-level experience with at least one major DCC (Maya, Blender); Maya strongly preferred for rigging.

  • Deep knowledge of character rigging, facial rigs, animation workflows, and motion capture.

  • Strong Unreal Engine 5 experience, including runtime character systems, editor tools, and character setup.

  • Proficiency in Python or similar scripting languages (MEL, etc.) for pipeline and tool development.

  • Experience converting high-fidelity assets into optimized, real-time game assets.

  • Strong understanding of performance constraints, LODs, materials, and textures for games.

  • Ability to work cross-functionally with Art, Animation, Engineering, Design and external partners.

  • Excellent documentation and communication skills, including remote collaboration.

  • Has played a variety of both AAA and indie games, and cares deeply about player experience and craft.

  • Is an insatiable learner, curious inside and outside their specialization.

  • 2D and/or 3D animation experience, especially in stylized or non-human proportion work.

REQUIRED APPLICATION MATERIALS

  • Resume

  • Link to Portfolio / Reel

LOCATION

  • Los Angeles preferred; Remote OK.
Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $170,000.00 - $260,000.00. This compensation range will vary based on location.

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.

Netflix is a unique culture and environment. Learn more here.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Job is open for no less than 7 days and will be removed when the position is filled.


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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997