2

Remote Materials Engineer Jobs in Oregon (NOW HIRING)

Every day, thousands of developers and marketers create, iterate, and scale WordPress and Drupal ... Not by doing it for them - we provide the materials so clients can do it themselves. "Materials" is ...

Sales Engineer (Application Security)

OR ยท On-site +1

$103K - $128K/yr

Remote - Central/ West US States Thales is hiring an experienced Sales Engineer who'll provide ... Able to effectively present technical material to small and large groups Special Position ...

Lead Engineer - Studies

OR ยท On-site +1

$121K - $176K/yr

... material selection across the project lifecycle. WHAT YOU'LL NEED * Bachelor of Science in ... Gym on site * And more! #LI - Remote $121,680.00 - $176,436.00 Individual Compensation to be ...

(Canada) Principal ML System Engineer

OR ยท On-site +1

$176K - $195K/yr

... AJ1 #LI-remote $176,000 - $195,000 a year At PointClickCare, base salary is one of the many ... materials based on available information. These tools assist our recruitment team but do not ...

New

Senior Manufacturing Engineer

OR ยท On-site +1

$90K - $124K/yr

Experience in industrial robotics, automation, or material handling (preferred). * Knowledge of PLM ... bi-weekly. #LI-TS1 #LI-Remote About Symbotic Symbotic is an automation technology leader ...

Ensure dimensions, materials, and quality for assigned projects meet the contract requirements ... Disclaimer: Hybrid and remote work opportunities are available. Relocation assistance is not ...

Engineer 3

OR ยท On-site +1

The Engineer 3 will act as a technical Subject Matter Expert focused on value engineering, QA/QC, ... This role can be fully remote or located in our Edison, NJ office. Specific location details and ...

Commissioning Engineer

OR ยท On-site +1

$115K - $141K/yr

This role is fully remote. Specific location details and expectations will be discussed during the ... training materials. * Excellent written and verbal communication skills with the ability ...

Detection Engineer II

OR ยท On-site +1

Overview Instacart's Detection Engineering team sits at the core of our Security organization ... Knowledge of machine learning for threat detection #LI-remote

ENGR SR SOFTWARE DEVT

OR ยท On-site +1

$122K - $161K/yr

Senior Software Engineer 3M Health Care is now Solventum At Solventum, we enable better, smarter ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

Senior Site Reliability Engineer - Compute Platforms

OR ยท On-site +1

$57 - $75.75/hr

... handoff materials * Perform deep troubleshooting across storage, Kubernetes, hypervisors ... Practical experience using Redfish APIs for hardware provisioning, power management, and remote ...

Showing results 41-60

Remote Materials Engineer information

See Oregon salary details

$42.8K

$97.9K

$125.3K

How much do remote materials engineer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for remote materials engineer in Oregon is $97,946.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,800.00 and $108,400.00 per year, depending on experience, location, and employer.

Is it possible to work remotely as a remote materials engineer?

Remote materials engineers can work remotely, especially in roles involving data analysis, computer-aided design, and research that do not require physical presence. However, some tasks such as laboratory testing or site inspections may require on-site work, so remote work availability depends on the specific employer and job responsibilities.

What does a remote materials engineer do?

A Remote Materials Engineer is responsible for researching, developing, and testing materials used in a wide range of products, often working from a location outside the traditional office or laboratory setting. They use digital tools to collaborate with teams, analyze data, and provide recommendations about materials selection, performance, and sustainability. These engineers play a key role in product development by ensuring materials meet specific technical and safety standards, often working in industries like aerospace, automotive, construction, and manufacturing.

How does a remote materials engineer effectively collaborate with on-site teams during the development and testing of new materials?

Remote Materials Engineers typically use a combination of virtual meetings, collaborative design platforms, and regular status updates to stay closely aligned with on-site teams. They may review test data, analyze results, and provide recommendations using secure file-sharing tools and laboratory management software. Proactive communication and clear documentation are essential to ensure that lab procedures, testing protocols, and project milestones remain synchronized. This collaborative approach helps bridge physical distance and keeps the engineering process efficient and cohesive.

Is there a demand for remote materials engineers?

Remote materials engineers are in increasing demand as companies seek expertise in materials analysis, testing, and development across various industries. Skills in CAD software, laboratory techniques, and industry certifications can enhance job prospects in remote roles, which often require strong communication and project management abilities.

What are the key skills and qualifications needed to thrive as a remote materials engineer, and why are they important?

To thrive as a Remote Materials Engineer, you need a strong background in materials science, engineering principles, and problem-solving, typically supported by a relevant engineering degree. Proficiency with tools such as CAD software, materials testing systems, and simulation programs like ANSYS or COMSOL is usually required. Excellent communication, self-motivation, and time management are critical soft skills for collaborating with remote teams and managing independent projects. These skills and qualities ensure effective design, analysis, and innovation in material solutions while working efficiently from a remote setting.

What is the difference between Remote Materials Engineer vs Remote Mechanical Engineer?

AspectRemote Materials EngineerRemote Mechanical Engineer
Required CredentialsBachelor's in Materials Science or Engineering, certifications like ASM or NACEBachelor's in Mechanical Engineering, PE license often preferred
Work EnvironmentLaboratory, research facilities, or design offices (remote options available)Design, analysis, and testing environments, often remote or hybrid
Industry UsageManufacturing, aerospace, automotive, researchManufacturing, automotive, aerospace, product design
Search & Comparison IntentUnderstanding roles, qualifications, remote opportunitiesSimilar roles, qualifications, remote work options

Remote Materials Engineers focus on developing and testing materials for various industries, often requiring specialized certifications. Remote Mechanical Engineers design and analyze mechanical systems, with overlapping skills and remote work options. Both roles share similar credentials and industry usage, making them common comparison points for job seekers exploring remote engineering careers.

What are the most commonly searched types of Materials Engineer jobs in Oregon?

The most popular types of Materials Engineer jobs in Oregon are:

What job categories do people searching Remote Materials Engineer jobs in Oregon look for?

The top searched job categories for Remote Materials Engineer jobs in Oregon are:

What cities in Oregon are hiring for Remote Materials Engineer jobs?

Cities in Oregon with the most Remote Materials Engineer job openings:

Infographic showing various Remote Materials Engineer job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 14% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $97,946 per year, or $47.1 per hour.

Founding Ecosystem Engineer

Pantheon Systems, Inc

OR โ€ข On-site, Remote

Full-time

Medical, Dental, Vision

Posted 11 days ago


Job description

About Pantheon

Pantheon WebOps Platform powers the open web, running more than 300,000 sites in the cloud for customers including Google, Princeton, Salesloft and Doctors Without Borders. Every day, thousands of developers and marketers create, iterate, and scale WordPress and Drupal sites to reach billions of people globally. Pantheon's multitenant, container-based platform enables organizations to manage all of their websites from a single dashboard. Organizations including Clorox and the United Nations drive results through accelerated development and real-time publishing using Pantheon's collaborative workflows.ย 

The Role

This is a foundational role - the first engineer of its kind here, on a product early in its life. There is a large amount of ground to clear and no established playbook. You'll define the discipline as you build it.

The people implementing on our new platform - developers at agency partners in most cases, in-house teams at direct customers in others - are building design systems and websites and connecting those sites to third-party services: commerce platforms, identity providers, analytics, search, consent management, industry-specific backends. Your job is to make that work easier. Not by doing it for them - we provide the materials so clients can do it themselves. "Materials" is deliberately broad: documentation and guides, scripts, AI skills, connectors, reference implementations, and example widgets with integrations already built in (which are really just reference implementations in another form).

How the work arrives: our sales engineer learns that a client is about to implement against a particular system - say, BigCommerce. You, the SE, and the client then work out the list of materials that would make that implementation easier, and you build them. The one-off then becomes reusable: what you built for one client's BigCommerce integration is the starting kit for the next one.

The mix of writing versus coding will shift over time. Early on, it's probably more writing - guides and documentation - with the coding share growing as patterns repeat and reference implementations accumulate. We honestly don't know the long-run split, which is why we need someone genuinely strong at both.

What you'll do
  • Scope enablement needs per implementation. Work with the sales engineer and the client to identify what would make an upcoming implementation easier, and turn that into a concrete build list.
  • Write documentation and guides. Clear, tested, step-by-step material that a developer who has never talked to you can follow to a working result.
  • Build reference implementations and example widgets. Working examples with real integrations built in - the fastest way to show a client how something is done is to hand them a version that already does it.
  • Build connectors and adapters. Where a category is a long tail of vendors rather than one dominant player, build the flexible pattern plus worked examples rather than betting on a single vendor.
  • Build scripts and AI skills. Tooling - including agentic AI skills - that automates or accelerates the repetitive parts of implementation work.
  • Generalize from one-off to reusable. When a solution gets built for one client, capture it so the next client with the same need starts from a kit instead of from scratch.
  • Feed product. You'll see, before anyone else, which needs recur often enough to become real platform features. Make that case with evidence.
What you'll need
  • Strong full-stack engineering skills with real depth in the modern JavaScript ecosystem - Next.js and React specifically.
  • Experience integrating third-party systems: REST/GraphQL APIs, webhooks, OAuth/SAML authentication flows.
  • Writing ability that matches your engineering ability. Especially early, much of this job's output is written material - and it has to work for a developer you'll never meet.
  • Comfort building with AI tooling as a first-class part of the workflow, including agentic coding tools and building reusable AI skills.
  • Comfort with ambiguity and greenfield work. There is no existing library, no established process, and no one who has done this job here before. You'll need to decide what to build, in what order, with imperfect information.
  • Ability to work directly with client developers - at agencies and in-house - patient, clear, responsive.
  • A pragmatic, ship-it disposition. The materials need to be solid enough that clients trust them and fast enough that they exist when the implementation needs them.
What success looks like in the First 90 days
  • You've scoped and delivered enablement materials for several live implementations, working the SE-client-you triangle.
  • A client developer has completed an integration using your materials without hands-on help from you.
  • The beginnings of a reusable library exist: the first guides, reference implementations, and skills, organized so the next implementation starts from them.
  • The product team has received at least one evidence-backed recommendation about what should graduate from enablement material to platform feature.
What We Offerย 

We have all the usual perks and benefits but what we can really offer you is a fantastic work environment powered by an amazing team.

  • Industry competitive compensation and equity plan
  • Flexible time off, sick days, and 13 paid holidays
  • Comprehensive medical insurance including Health, Dental and Vision
  • Paid parental leave (plus fertility, adoption and other family planning benefits)
  • In-office workspace (San Francisco & Chicago)
  • Monthly allowance for wellness, reading and access to LinkedIn Learning for continued development
  • Events and activities both team-based and company wide that inspire, educate and cultivate

Compensation: Base Salary of $140,000 - 173,000 USD, plus bonus and equityย 

Pantheon is an equal opportunity employer and we welcome applications from all backgrounds regardless of race, color, religion, sex, national origin, ancestry, age, marital status, sexual orientation, gender identity, veteran status, disability, or any other classification protected by law. Pantheon complies with federal and local disability laws and makes reasonable accommodations for applicants and employees with disabilities. If you need a reasonable accommodation due to a disability for any part of the interview process, please contact talent@pantheon.io. Pursuant to local and federal regulations, Pantheon will consider qualified applicants with arrest and conviction records for employment.

After an offer is made and accepted, E-verify will be utilized to establish your identity and employment eligibility as required by the U.S. Department of Homeland Security.

To review the Employee and Applicant's Privacy Policy, click here.

Visa Sponsorship is not available at this time.