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Remote 3D Printing Engineer Jobs in Oregon (NOW HIRING)

Industrial Designer

Beaverton, OR · On-site +1

$80K - $95K/yr

This position combines industrial design, product development, engineering, prototyping, and ... Experience working with rapid prototyping and 3D printing. Core Competencies: * Creative problem ...

... engineering, and digital fabrication careers. * Conceptual Teaching & Problem-Solving: Skilled at ... 3D printing, and CNC manufacturing workflows. * Curriculum Awareness & Adaptive Instruction:

Autodesk Fusion 360 Tutor

OR · Remote

$18 - $40/hr

... engineering, and digital fabrication careers. * Conceptual Teaching & Problem-Solving: Skilled at ... 3D printing, and CNC manufacturing workflows. * Curriculum Awareness & Adaptive Instruction:

... engineering, and digital fabrication careers. * Conceptual Teaching & Problem-Solving: Skilled at ... 3D printing, and CNC manufacturing workflows. * Curriculum Awareness & Adaptive Instruction:

BIM Professional

Portland, OR · On-site +1

$33.58 - $49.24/hr

Performs 2D and 3D drafting in Revit. * Updates backgrounds and models per project schedule. * Uses ... print reading. * Ability to interpret engineering markups, calculations, and sketches.

Pro, SAP2000, RISA 3D, FAD, SAG10, and LPile software, required * Familiarity with AutoCAD and ... If remote, ideally candidate would reside in either Pacific or Mountain Time Zones. If you're ...

BIM Operator III

$47 - $65/hr

BIM Manager Location: San Jose, CA | Remote Salary Range: $47.00/hour to $65.00/hour Final ... ABOUT THE ROLE * Develops comprehensive 3D models from redlines and construction documents

... is a remote/virtual position. Candidate can be based anywhere within the United States ... Proficiency with civil engineering software programs such as Civil 3D, StormCad, PondPack, and ...

BIM Operator II

$39 - $51/hr

San Jose, California | Remote Salary Range: $39.00/hour to $51.00/hour Final determination of a ... Develops comprehensive 3D models from redlines and construction documents * Creates and maintains ...

Senior CAD Designer

OR · Remote

$27 - $37.25/hr

... reflect 3D models, spatial constraints, and structural requirements. * Interpret engineering ... LI-Remote About Symbotic Symbotic is an automation technology leader reimagining the supply chain ...

Description This position allows for a remote, work from home schedule. * As a member of the ... Utilize 3D modeling software tools to generate electrical design schematics. * Participate in the ...

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Remote 3D Printing Engineer information

What is the difference between Remote 3D Printing Engineer vs Remote CAD Designer?

AspectRemote 3D Printing EngineerRemote CAD Designer
CredentialsEngineering degree, 3D printing certificationsDesign or CAD certification, portfolio
Work EnvironmentManufacturing, prototyping, material selectionProduct design, drafting, modeling
Industry UsageAdditive manufacturing, prototyping firmsProduct development, architecture, engineering

Remote 3D Printing Engineers focus on the technical aspects of additive manufacturing, including printer operation and material selection. In contrast, Remote CAD Designers primarily create digital models for various industries. While both roles require 3D design skills, the 3D Printing Engineer emphasizes manufacturing processes, making their roles distinct yet complementary.

What are the most commonly searched types of 3D Printing Engineer jobs in Oregon? The most popular types of 3D Printing Engineer jobs in Oregon are:
What are popular job titles related to Remote 3D Printing Engineer jobs in Oregon? For Remote 3D Printing Engineer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote 3D Printing Engineer jobs in Oregon look for? The top searched job categories for Remote 3D Printing Engineer jobs in Oregon are:

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 10 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote