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Remote Level Designer Jobs in Oregon (NOW HIRING)

Mid-Level Backend Engineer

OR ยท On-site +1

$145K - $170K/yr

Designed for easy adoption, crews gain real-time visibility into progress, clear ownership of work ... This role is fully remote within the United States. Our headquarters are based in beautiful San ...

Tech Lead Engineer

OR ยท On-site +1

$180K - $200K/yr

Remote This role requires the individual to be based in Flexible across U.S. time zones. What You ... Translate high-level designs into well-scoped tasks, estimates, and implementation plans. * Design ...

Senior Creative Designer, Creative Publishing

OR ยท On-site +1

$210K - $300K/yr

As a Senior Creative Designer, you will work across disciplines to support our developers in building the highest quality games. You will be a point of contact for creative guidance and feedback ...

Senior SCADA Engineer, Design (Remote)

OR ยท On-site +1

$104K - $143K/yr

Perform senior-level review of SCADA drawing sets and generate redlines at standard revision ... drawing sets forSCADA,Networking,electrical, and/or substation designs.

Lead, Design

OR ยท On-site +1

$240K - $275K/yr

We're hiring a player-coach to lead craft for Consumer Design, someone who runs a rigorous crit, coaches designers toward their next level, and holds the line when speed and quality trade off, while ...

Senior SCADA Engineer, EPC (Remote)

OR ยท On-site +1

$104K - $143K/yr

Mentor junior and mid-level engineers through technical review, knowledge sharing ... SCADA and PPC designs, programming, and commissioning activities meet established quality and ...

Senior SCADA Engineer, EPC (Remote)

Bend, OR ยท On-site +1

$110K - $151K/yr

Mentor junior and mid-level engineers through technical review, knowledge sharing ... SCADA and PPC designs, programming, and commissioning activities meet established quality and ...

Showing results 21-40

Remote Level Designer information

What is a remote level designer?

A Remote Level Designer is a professional who creates and structures the environments, stages, or levels within a video game while working from a remote location. Their responsibilities include designing layouts, establishing gameplay flow, and collaborating with other game development team members online. Remote Level Designers use various software tools to build interactive and engaging experiences for players, ensuring that levels are both fun and challenging. Effective communication and time management are essential skills for succeeding in this remote role.

What are the key skills and qualifications needed to thrive as a remote level designer?

To thrive as a Remote Level Designer, you need a deep understanding of game design principles, spatial reasoning, and proficiency with level editing tools, often supported by a portfolio of completed projects. Familiarity with engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote work and creative iteration with distributed teams. These skills and qualities are essential to create engaging, functional game environments and to ensure smooth teamwork despite physical distance.

How do remote level designers typically collaborate with other team members given the virtual work environment?

Remote Level Designers frequently work with artists, programmers, and game designers through a combination of virtual meetings, project management tools, and shared digital assets. Effective communication is key, and teams often rely on platforms like Slack, Zoom, and version control systems such as Perforce or Git to coordinate updates and feedback. Regular check-ins and collaborative playtesting sessions help ensure alignment on design goals and maintain productivity despite the distance. Adapting to different time zones and being proactive about sharing progress are common challenges, but most studios provide structured workflows to support remote teamwork.

What is the difference between Remote Level Designer vs Remote Environment Artist?

AspectRemote Level DesignerRemote Environment Artist
Primary FocusDesigning game levels, layouts, and gameplay flowCreating and modeling game environments and backgrounds
Skills & ToolsLevel design software, scripting, game engines3D modeling, texturing, environment creation tools
Work EnvironmentGame studios, remote teams, collaborative designArt departments, remote environment teams, game studios
Common Industry UsageUsed in game development for level planningUsed for environment visual creation and art assets

While both roles contribute to game development, Remote Level Designers focus on designing playable levels and gameplay flow, whereas Remote Environment Artists specialize in creating the visual environments. Both roles often collaborate remotely within game studios and require related skills, but their core responsibilities differ significantly.

What are the most commonly searched types of Level Designer jobs in Oregon?

The most popular types of Level Designer jobs in Oregon are:

Mid-Level Backend Engineer

OR โ€ข On-site, Remote

Fieldwire
11 - 50 employees

$145K - $170K/yr

Full-time

Re-posted 26 days ago


Job description

Whoย we'reย looking forย 

Have you ever found yourself feverishly working with an Engineering team to solve a complex problem--and found that after what had felt like an hour had only been 10 minutes?ย ย If so,ย we'reย looking for hardworking and passionate engineers like yourself to join our Backend team atย Fieldwire!ย  You will be one of the engineers behind ourย backend--focusing withย your team on your common interest in distributed backend systems, their scalability (we're growing!), as well as their continued development.ย  Your work building our core platform features and services will directlyย impactย all ofย ourย nearly millionย end users and 4,000 companies who rely onย Fieldwireย for their Construction Management needs.ย  If you have strong experience in keeping apps secure, scalable, and performant--then click the Apply Now button today to speak with one of our amazing recruiting coordinators!ย 

Whatย you'llย be doingย 

The primary responsibilities of our next Mid-Level Backend Engineer will be to:ย 

  • Build andย maintainย our production services at scaleย 
  • Develop new features to support internal & external customersย 
  • Debug production issues across services and multiple levels of the stackย 
  • Develop seamless integrations betweenย Fieldwireย and external services and partners to delight our customersย 
  • Improve engineering standards, tooling, and processesย 
  • Releasing a rapidly growing API while ensuring 100% backward compatibilityย 
  • Building services with efficient auto-scaling to handle both peak and non-peak loadsย 
  • Participate in on-call rotationย 

Atย Fieldwire,ย we'reย looking for our next Mid-Level Backend Engineer to have the following skills and experiences:ย 

  • Bachelor's orย Master's degree in Computer Scienceย or equivalent work experienceย 
  • 3+ย years experienceย in a Backend roleย 
  • Experience with modern web application development and relational databasesย 
  • Known for writing the cleanest, most well-tested, and modular code on the blockย 
  • Understanding of algorithms and data structuresย 

And if you have any of the following, we REALLY want you to apply today!ย 

  • Experience with Ruby on Rails or Rustย 
  • Have previously worked on high-traffic web applications and servicesย 
  • Working knowledge of Docker and containerizationย 
  • Experience with AWSย 

Compensation:ย 

The estimated pay ranges for this role are as follows:ย $145,000.00ย - $170,000.00ย 

The salary rangeย representsย the low and high end of the salary range for this job in the US. Minimums and maximums may vary based on location. The actual salary offer will carefully consider a wide range of factors such as your skills,ย qualificationsย and experience. In addition to theย salaryย you may be eligible forย aย corporate bonus which can rangeย up toย 30%.ย 

Whyย Fieldwire?ย 

The field-first construction platform for lessย busyworkย and more building. Trusted on 4M+ projects worldwide,ย Fieldwireย by Hilti gives crews reliable access to plans, tasks, and updates on one simple platform. It unites the field and office around a single, transparent source of truth, keeping teams aligned from start to finish. Designed for easy adoption, crews gain real-time visibility into progress, clear ownership of work, and the context to make confident decisions. As part of the Hilti Group,ย Fieldwireย combines deep constructionย expertiseย with modern digital innovation to deliver better outcomes on every job. Learn more at Fieldwire.com.ย ย 

Where is the jobย located?ย 

This role isย fully remote within the United States. Our headquarters are based in beautifulย San Franciscoย and our office is centrallyย locatedย rightย off ofย Embarcadero Bart station.ย 

--ย 

Fieldwireย is proud to be an Equal Opportunity Employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, veteranย statusย or any other characteristic protected by law.ย