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Remote Junior Unity Game Developer Jobs (NOW HIRING)

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Additional Information Benefits: * Work from anywhere on earth - 100% remote * Massive networking ...

As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure ... remote, distributed teams. Bonus points: * Experience working on game engines (Unity, Unreal, or ...

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...

... developer * Experience building and maintaining CI/CD pipelines * Experience building and maintaining automations with GitHub Actions or other automation platforms * Experience with the Unity Game ...

Integrate Unity-based game experiences using Unity as a Library, ensuring smooth embedding, process ... Benefits: * 100 percent remote-first global working environment. * Competitive compensation package ...

Systems Designer

Glendale, CA ยท Remote

$91K - $140K/yr

Working with top-class industry talent, this role is perfect for the seasoned game developer ... This is a remote opportunity and reports to our Lead System Designer. What You Will Do: * Be a ...

... in Unity and Unreal , depending on project needs * Architect and review systems across gameplay ... Establish engineering best practices for code quality, performance, maintainability, and delivery

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How much do remote junior unity game developer jobs pay per year?

As of Jul 8, 2026, the average yearly pay for remote junior unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote junior Unity game developers, and how can they overcome them?

Remote junior Unity game developers often encounter challenges such as limited access to immediate mentorship, difficulties in communicating complex technical issues, and staying aligned with the team's vision. To overcome these, it's helpful to be proactive in reaching out to senior developers, participate actively in team meetings, and utilize collaboration tools like Slack or Discord for quick questions. Regularly sharing progress and seeking feedback can also help ensure that you're on the right track and foster a sense of connection with your teammates.

What are the key skills and qualifications needed to thrive as a Remote Junior Unity Game Developer, and why are they important?

To thrive as a Remote Junior Unity Game Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic game development principles, often demonstrated by a relevant degree or portfolio. Familiarity with source control systems (like Git), Unity's editor, and versioning tools is typically required. Strong problem-solving, communication, and time management skills help you collaborate effectively in remote and distributed teams. These abilities ensure you can contribute to game projects efficiently, adapt to technical challenges, and support the team's goals in a remote work environment.
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What cities are hiring for Remote Junior Unity Game Developer jobs? Cities with the most Remote Junior Unity Game Developer job openings:
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Infographic showing various Remote Junior Unity Game Developer job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
AI / LLM Systems Engineer - Egofold (Junior to Mid-Level)

AI / LLM Systems Engineer - Egofold (Junior to Mid-Level)

Snail Games USA

Beverly Hills, CA โ€ข On-site, Remote

$110K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

AI / LLM Systems Engineer โ€“ Egofold (Junior to Mid-Level)

Location: Culver City, CA

Compensation: $110,000 โ€“ $150,000 Annually

About Snail Games USA

Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.

About Egofold

Egofold is an AI initiative within Snail Games focused on building a modular AI "brain" ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects.

About the Role

We are seeking a Junior to Mid-Level AI / LLM Systems Engineer to help build and expand Egofold's foundational AI systems. This role will contribute to the development of reusable, trainable LLM-based systems that support intelligent agents operating across multiple environments and use cases.

You will work closely with senior engineers and technical leadership to implement AI architectures, develop training and evaluation workflows, and integrate AI capabilities into real-time applications. This is an excellent opportunity for someone who has hands-on experience with modern AI technologies and wants to grow their expertise while contributing to a long-term AI platform vision.

Job Type

Full-Time

Location

Hybrid โ€“ Los Angeles Area (3โ€“4 in-office days per week)

Responsibilities

  • Assist in designing and implementing AI systems that leverage large language models for reasoning, decision-making, and agent behaviors.

  • Support the development of training, evaluation, and feedback workflows for AI agents and LLM-powered systems.

  • Build tools and processes for testing, benchmarking, and monitoring AI performance.

  • Help implement memory, context management, and world-state representation systems within AI architectures.

  • Develop validation and safety mechanisms to improve reliability and consistency of AI outputs.

  • Collaborate with senior engineers to integrate AI systems into real-time applications and interactive environments.

  • Contribute to experimentation and prototyping efforts involving agent frameworks, retrieval systems, and AI workflows.

  • Participate in technical discussions, code reviews, and architecture planning activities.

  • Document systems, workflows, and technical decisions to support team collaboration and future development.

Minimum Requirements

  • 2โ€“5 years of professional software engineering, machine learning, or AI development experience.

  • Experience working with large language models through APIs, open-source models, fine-tuning, prompt engineering, RAG systems, or agent frameworks.

  • Strong programming skills in Python.

  • Familiarity with machine learning concepts, model evaluation, and AI development workflows.

  • Experience building, integrating, or deploying software systems in production environments.

  • Understanding of software engineering best practices including testing, version control, and documentation.

  • Strong analytical and problem-solving skills.

  • Ability to learn quickly and thrive in a fast-paced, startup-like environment.

Nice to Have

  • Experience with agent frameworks such as LangChain, LangGraph, CrewAI, AutoGen, or similar technologies.

  • Exposure to reinforcement learning, simulation environments, or agent training methodologies.

  • Experience with vector databases, retrieval systems, and embedding models.

  • Familiarity with cloud platforms such as AWS, Azure, or Google Cloud.

  • Experience integrating AI systems into games, simulations, or interactive applications.

  • Knowledge of C++, C#, Unreal Engine, or Unity.

  • Contributions to open-source AI or machine learning projects.

Salary Range

$110,000 โ€“ $150,000 annually

Why Join the Snail Games USA Team?

Operate in a small, high-autonomy team with significant technical ownership and long-term influence.

True focus on work/life balance

Paid company holidays, vacation, and separate sick leave

Medical, dental, vision, and Life/LTD

401k with company match

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Companyโ€™s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as โ€œMature Contentโ€). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.