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Remote Junior Game Artist Jobs (NOW HIRING)

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Senior Mathematician

$108K - $123K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... games that push the boundaries of interactive entertainment. We respect our players and want to ...

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... Mentor and coach junior animators, helping them refine their artistic skills and technical ...

$100K - $125K/yr

Join a team of top artists, engineers, designers, and others who've joined us from prominent gaming ... Remote working if outside 40 miles of a Relevate Health Office * Travel may apply based on position

Showing results 41-60

Remote Junior Game Artist information

See salary details

$37K

$123.1K

$196K

How much do remote junior game artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for remote junior game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does a remote junior game artist do?

A Remote Junior Game Artist is responsible for creating visual assets for video games while working from a remote location. They typically assist with designing characters, environments, props, and user interfaces under the guidance of senior artists and art directors. Their tasks often involve using digital art tools and collaborating with other team members through online platforms. This role is ideal for entry-level artists seeking experience in the gaming industry while enjoying the flexibility of remote work.

What are the key skills and qualifications needed to thrive as a remote junior game artist?

To thrive as a Remote Junior Game Artist, you need a solid grasp of art fundamentals, proficiency in digital illustration or 3D modeling, and a portfolio demonstrating your creative abilities. Familiarity with industry-standard tools like Adobe Creative Suite, Blender, or Unity, as well as version control systems, is typically required. Strong communication, time management, and the ability to take feedback are crucial soft skills for remote collaboration. These skills ensure you can produce high-quality assets, contribute effectively to distributed teams, and adapt to the dynamic demands of game development.

What are some common challenges faced by remote junior game artists, and how can they be addressed?

Remote Junior Game Artists often face challenges such as effectively communicating their ideas with team members across different time zones and receiving timely feedback on their work. To overcome these issues, it's crucial to be proactive in communication, use collaborative tools like Slack or Trello, and schedule regular check-ins with supervisors. Additionally, building a clear workflow and maintaining an updated portfolio of assets can help ensure smooth collaboration and personal growth within the team.

What is the difference between Remote Junior Game Artist vs Remote Concept Artist?

AspectRemote Junior Game ArtistRemote Concept Artist
Required SkillsBasic 2D/3D art, understanding of game assetsCreative illustration, visual development skills
Work EnvironmentGame development teams, collaborative projectsDesign studios, freelance or studio settings
Industry UsageVideo game industry, mobile and console gamesEntertainment, film, and game industries

The Remote Junior Game Artist typically focuses on creating game assets under supervision, requiring foundational art skills. In contrast, a Remote Concept Artist specializes in visual development and concept design, often working on initial ideas for characters and environments. While both roles require artistic talent, the Junior Game Artist emphasizes asset creation within a game pipeline, whereas the Concept Artist concentrates on visual storytelling and concept visualization.

More about Remote Junior Game Artist jobs

What cities are hiring for Remote Junior Game Artist jobs?

Cities with the most Remote Junior Game Artist job openings:

What are the most commonly searched types of Remote Game Artist jobs?

The most popular types of Remote Game Artist jobs are:

What states have the most Remote Junior Game Artist jobs?

States with the most job openings for Remote Junior Game Artist jobs include:

Infographic showing various Remote Junior Game Artist job openings in the United States as of August 2026, with employment types broken down into 74% Full Time, 13% Part Time, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Full-time

Re-posted 21 days ago


Key responsibilities

  • Define the mathematical profile of the game, including balance, volatility, and player experience.

  • Create and maintain the game's PAR sheets and other math documentation using Excel and simulations.

  • Playtest and iterate on the game's math and mechanics to optimize player experience.


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games and we’re looking for an experienced Senior Mathematician to develop the math models that power our games.
In this role, you’ll work with an experienced Game Designer to create new slot game math models with high-performing mechanics, ensuring they are accurate, fair, and engaging.
 
WHAT YOU’LL BE DOING
  • Define the mathematical profile of the game, including the game’s balance, volatility, and player experience
  • Create and maintain the game’s PAR sheets and other math documentation, using both Excel and simulations
  • Work closely with the Game Designer, prototyping team, and engineering team to ensure the math is implemented accurately and follows the overall game design
  • Playtest and iterate on your game’s math and mechanics with an eye toward creating the best player experience possible
  • Collaborate with other mathematicians to provide gameplay feedback and recommendations for improvement on each other’s games
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
  • Set and share best practices, tools, and workflows within the math team
  • Mentor new junior mathematicians as our studio grows
WHAT WE ASK OF YOU
  • 5+ years of experience developing math models for real-money slot games for iGaming or land-based markets
  • Degree in Mathematics, Statistics, Computer Science, or a related field, or equivalent experience
  • Strong expertise using Excel to model probabilities and perform data analysis
  • Familiarity programming in C++, C#, or Python
  • Excellent written communication skills, especially the ability to clearly communicate complex and technical concepts to stakeholders across the globe
  • Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
  • You should:
    • Be comfortable moving between multiple projects while maintaining a high attention to detail
    • Bring strong organization and structure to a fast-moving environment
    • Have a passion for problem solving in complex systems
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

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