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Remote Horror Jobs (NOW HIRING)

Remote Horror information

See salary details

$15

$27

$37

How much do remote horror jobs pay per hour?

As of May 31, 2026, the average hourly pay for remote horror in the United States is $27.67, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $33.17 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Horror Writer, and why are they important?

To thrive as a Remote Horror Writer, you need strong storytelling abilities, a deep understanding of horror genre conventions, and excellent written communication skills, typically supported by a relevant degree or a strong portfolio. Familiarity with word processing software, content management systems, and collaborative writing tools is important. Creativity, adaptability, self-motivation, and the ability to meet deadlines are crucial soft skills in this role. These skills ensure the consistent delivery of engaging, high-quality horror content that captivates audiences in a remote work environment.

What challenges might I face when working remotely as a horror writer, and how can I stay motivated and productive?

Remote horror writers often work independently, which can lead to challenges like creative isolation, maintaining self-discipline, and managing deadlines without in-person supervision. Staying motivated involves setting personal writing goals, participating in virtual writing groups, and seeking feedback from peers or editors. Regularly scheduling tasks, creating a dedicated workspace, and engaging with the online horror writing community can also help maintain productivity and inspiration.

What are remote horror jobs?

Remote horror jobs refer to work opportunities in the horror genre that can be performed remotely, often in creative fields like writing, game development, film editing, voice acting, or graphic design. These positions allow individuals to contribute to horror-themed projects from home or any location with an internet connection. Typical employers include publishers, film studios, game companies, and digital content creators specializing in horror. Remote horror jobs are ideal for those with a passion for the genre and skills in storytelling, multimedia production, or digital arts.

What is the difference between Remote Horror vs Remote Writer?

AspectRemote HorrorRemote Writer
Required CredentialsCreative writing, storytelling skills, possibly some genre-specific knowledgeWriting samples, language proficiency, possibly a degree in English or Journalism
Work EnvironmentFlexible, often freelance or project-based, creative atmosphereFlexible, freelance or remote, focus on content creation
Employer & Industry UsageEntertainment, horror genre publishers, online content platformsMedia, publishing, marketing, online content platforms
Search & Comparison IntentUnderstanding roles in horror storytelling or content creationComparing writing careers or remote content jobs

Remote Horror involves creating horror stories, scripts, or content, often for entertainment or genre-specific platforms. Remote Writer covers a broader range of writing tasks across industries. While both roles require strong writing skills and flexibility, Remote Horror is specialized in horror genre storytelling, whereas Remote Writer encompasses various content types and industries.

More about Remote Horror jobs
What cities are hiring for Remote Horror jobs? Cities with the most Remote Horror job openings:
What are the most commonly searched types of Horror jobs? The most popular types of Horror jobs are:
What states have the most Remote Horror jobs? States with the most job openings for Remote Horror jobs include:
Infographic showing various Remote Horror job openings in the United States as of May 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 100% Remote job distribution, with an average salary of $57,562 per year, or $27.7 per hour.

Senior Gameplay Animator

Half Mermaid Productions

Brooklyn, NY • On-site, Remote

$80.10K - $100.20K/yr

Contractor

Posted 6 days ago


Job description

Work With Us on Project D████
Job Description
We are looking for an experienced and talented Senior Gameplay Animator to join the development effort on our exciting new game "Project D."
The project is a third person horror game with experimental narrative, a return to the genre that our director, Sam Barlow, previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We're combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen.
This is a long term contract position on a remote team. Candidates in European timezones are preferred. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required.
Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.
To apply, please use our Job Application form. Do not email your application, it will not be reviewed if it is not submitted using the Job Application form.
If you have any questions or encounter any issues using our job application form, please email jobs@halfmermaid.co.
Responsibilities
  • Create animations for both grounded, real world human characters and inhuman characters alike
  • Take animations from design spec through key pose to finished animation, creating responsive but authentic motion
  • Collaborate with other departments to implement animations in engine

Skills
Required Skills:
  • Have shipped a character-based game on console
  • High level understanding of combat and grapple animations
  • Fluency in Maya and Unreal Engine 5
  • Strong communication skills, contributing to the productivity and success of working in a remote team environment
  • An appreciation for narrative and psychological horror

Nice-to-Have Skills:
  • Experience working with MGear
  • Proficiency in body and facial rigging
  • Experience with motion capture pipelines and interest in cutting edge technologies to reduce cost and effort for performance capture