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Remote Graduate Game Designer Jobs in California

Level Designer

Glendale, CA ยท Remote

$91K - $140K/yr

This is a remote opportunity and will report to the Lead Level Designer. What You Will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

Senior Systems Designer

Glendale, CA ยท Remote

$100K - $154K/yr

This is a remote opportunity and will report to our Lead System Designer. What You will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

Systems Designer

Glendale, CA ยท Remote

$91K - $140K/yr

This is a remote opportunity and reports to our Lead System Designer. What You Will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

Senior Level Designer

Glendale, CA ยท Remote

$100K - $154K/yr

This is a remote opportunity and will report to the Lead Level Designer What You Will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

Senior UX Designer

Glendale, CA ยท Remote

$100K - $154K/yr

If you are an imaginative creator with superb game development skills, and have a love of Disney ... This role is a remote opportunity. What You Will Do: * Work with the Lead UX Designer and other ...

Principal Animator

San Diego, CA ยท On-site +1

$160K - $180K/yr

San Diego, CA - Remote Employee Type: Full Time, Regular THE OPPORTUNITY We are seeking an ... You'll collaborate directly with game designers, technical artists, programmers, and directors to ...

Senior Roblox Developer

Los Angeles, CA ยท On-site +1

$35 - $55/hr

In this role, you'll work alongside a team of industry pioneers, collaborating with game designers ... Must be a self-starter with strong time-management skills in a remote, fast-paced setting. Nice To ...

$150K - $200K // 0.50% - 1.00% // San Francisco or Remote (North America, Europe) Anara is building ... The first step in our journey is to build the best tool for industry researchers and graduate ...

Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples ... Optional: links to any animation, film, game, or visual development projects * A brief overview of ...

Our team members include pet lovers, crafters, Netflix couch potatoes, board game collectors and ... Guess what? ...you're remote! There is no commute time. * You'll grab water, a tea or coffee and ...

Lead Product Designer

San Francisco, CA ยท On-site +1

$182K - $224K/yr

We also get together occasionally for video game nights, happy hours, movies, bowling, ping pong ... remote). Augment is an equal opportunity employer and values diversity at our company. We do not ...

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Remote Graduate Game Designer information

What are some common challenges faced by remote graduate game designers, and how can they overcome them?

Remote graduate game designers often encounter challenges such as effective communication with team members, staying motivated without in-person supervision, and managing feedback across different time zones. To overcome these, it's important to establish clear communication channels, regularly participate in virtual meetings, and use collaborative software like version control and project management tools. Proactively seeking feedback and maintaining a structured daily routine can also help ensure productivity and professional growth while working remotely.

What is the difference between Remote Graduate Game Designer vs Remote Junior Game Developer?

AspectRemote Graduate Game DesignerRemote Junior Game Developer
Required CredentialsDegree in game design, computer science, or related field; portfolioDegree in computer science, software engineering, or related; coding skills
Work EnvironmentCreative teams, design studios, remote collaborationDevelopment teams, coding environments, remote or on-site
Industry UsageGame design, concept creation, prototypingProgramming, coding, software development
Search & Comparison IntentUnderstanding entry-level design roles in gamingEntry-level coding/development roles in gaming

The Remote Graduate Game Designer focuses on designing game concepts, mechanics, and user experience, often requiring a background in design and a portfolio. In contrast, the Remote Junior Game Developer emphasizes coding and software development skills to implement game features. Both roles are entry-level, collaborative, and often remote, but they differ in core responsibilities and skill sets.

What are remote graduate game designers?

Remote graduate game designers are entry-level professionals, typically recent university graduates, who contribute to the design and development of video games while working from a location outside the main office. They collaborate with teams online to create gameplay mechanics, storylines, levels, and user experiences. These roles often involve using digital communication tools and game development software to participate in the creative process. Remote positions allow for flexibility and access to opportunities regardless of geographic location, making them ideal for new graduates looking to start their careers in the gaming industry.

What are the key skills and qualifications needed to thrive as a Remote Graduate Game Designer, and why are they important?

To thrive as a Remote Graduate Game Designer, you need a strong grasp of game design principles, creativity, and a relevant degree or coursework in game development or design. Familiarity with technical tools like Unity or Unreal Engine, basic scripting languages, and collaborative platforms such as Trello or Slack is typically required. Strong communication, teamwork, and self-motivation are crucial soft skills for remote collaboration and idea sharing. These skills and qualities enable designers to contribute innovative ideas, efficiently execute projects, and adapt to the dynamic nature of remote game development teams.
What are the most commonly searched types of Graduate Game Designer jobs in California? The most popular types of Graduate Game Designer jobs in California are:
What job categories do people searching Remote Graduate Game Designer jobs in California look for? The top searched job categories for Remote Graduate Game Designer jobs in California are:
What cities in California are hiring for Remote Graduate Game Designer jobs? Cities in California with the most Remote Graduate Game Designer job openings:
Infographic showing various Remote Graduate Game Designer job openings in California as of July 2026, with employment types broken down into 86% Full Time, 9% Part Time, 1% Temporary, and 4% Contract. Highlights an 90% Physical, 5% Hybrid, and 5% Remote job distribution.
Senior Narrative Designer - Unannounced Title

Senior Narrative Designer - Unannounced Title

Scopely

Culver City, CA โ€ข On-site, Remote

$111K - $119K/yr

Other

Posted 8 days ago


Job description

Scopely is looking for a Senior Narrative Designer to join our Slate Development Group in the US on a hybrid or remote basis! (Hybrid in Culver City)

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

We are in the early stages of development on an ambitious, unannounced AAA mobile game, and we're assembling a team of passionate game makers to craft unforgettable environments and immersive adventures that players will love.

What You Will Do

The Senior Narrative Designer will be responsible for creating compelling content within a beloved fantasy setting, developing stories, quests, characters, and dialogue authentic to the established IP. Working closely with the Narrative Lead, Narrative Director, and cross-disciplinary teams, they will help shape content from concept through production, ensuring story and gameplay work seamlessly together.

This role requires a creative, collaborative, and experienced narrative designer who can develop compelling RPG content within established creative constraints, contribute fresh ideas while respecting existing canon, and thrive in iterative development. The ideal candidate is passionate about storytelling, receptive to feedback, and excited by the challenge of creating experiences that resonate with players.

The Senior Narrative Designer will contribute to:

  • Story arcs, quests, branching narrative structures
  • Character creation, dialogue, voice
  • Worldbuilding
  • Cutscene scripts
  • Naming, flavor text, supporting narrative materials
  • Additional narrative content, within and outside the game

Narrative Content Development

  • Develop and pitch concepts, storylines, quests, characters, and narrative arcs that create compelling player experiences within an established fantasy IP.
  • Create and maintain documentation, including story outlines, character summaries, scripts, dialogue, and supporting materials.
  • Collaborate with the Narrative Lead and Narrative Director to ensure content aligns with project goals, creative direction, and player experience objectives.

Narrative Ownership

  • Own designated content from concept through production, driving development, iteration, and refinement throughout the content lifecycle.
  • Create content that is authentic to an established fantasy setting while introducing fresh ideas, memorable characters, and engaging player-facing stories.
  • Partner with production and other disciplines to help ensure timely delivery that supports broader project goals.

Collaboration & Iteration

  • Collaborate closely with game designers, artists, producers, and other disciplines to integrate narrative seamlessly into gameplay systems and player experiences.
  • Work constructively with internal teams, external partners, and stakeholders to develop, refine, and deliver narrative content.
  • Participate in narrative reviews, workshops, and feedback discussions, incorporating feedback thoughtfully and effectively while maintaining the creative intent.

Narrative Craft

  • Design and develop branching dialogue, quest structures, and narrative experiences that support player agency and engagement.
  • Contribute to development of characters, relationships, and story moments that resonate with players.
  • Help maintain narrative consistency, quality, and authenticity across assigned content areas.
  • Support growth of junior team members and new hires, through constructive feedback and mentorship.

What We're Looking For

  • Experience developing narrative content for RPGs, including stories, quests, characters, dialogue, and branching narrative experiences.
  • Strong understanding of narrative design, storytelling, and game design principles.
  • Demonstrated ability to pitch, develop, and iterate narrative content from concept through production.
  • Strong collaboration and communication skills, with the ability to work effectively across disciplines and incorporate feedback from multiple stakeholders.
  • Experience creating original content within established settings, franchises, or IPs while maintaining authenticity and consistency.
  • Strong analytical, problem-solving, and organizational skills.
  • Detail-oriented, creative, and enthusiastic, with strong craft discipline and a passion for narrative design.
  • Desire to create an incredibly cool game that millions of people will love.
  • ย 

Nice to Have

  • Experience with live-service, multiplayer, or mobile games.
  • Experience collaborating across multiple teams, studios, or external partners.
  • Familiarity with major fantasy IPs.
  • Mandarin language proficiency.