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Assistant Unity Game Designer Jobs in California

Founding Game Designer

San Francisco, CA · On-site +1

$182.60K/yr

Pebble - Founding Game Designer About us We're second-time founders and former Google and Synthesia leaders (Search, Voice, and Assistant). We're assembling a core team of engineers, artists and ...

The Game Designer plays a key role in the game and product development process from start to finish ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

New

Senior Game Designer (Combat)

Santa Monica, CA · On-site

$145.10K - $181.40K/yr

Mentor junior designers and contribute to the overall growth of the design team What skills you ... Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation ...

An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any ... This position is part technical and part designing for the user. The Client is seeking a talented ...

... Unity for commercial content production or game prototyping • Shipped at least one mobile ... Qualcomm designs wireless technologies and semiconductors that power connectivity, communication ...

New

Level Designer

San Francisco, CA · On-site

$128.40K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers ... fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity.

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Game Designer / Senior Game Designer, Apple Arcade

Game Designer / Senior Game Designer, Apple Arcade

Apple

Cupertino, CA • On-site

Full-time

Posted 5 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world sandbox that has captured the hearts of millions of players across every age group. With a devoted fanbase and a universe full of untapped creative potential, Apple is building a team to carry Sneaky Sasquatch into its most ambitious and expansive chapter yet...We are looking for a Game Designer who loves Sneaky Sasquatch deeply and is genuinely excited by the creative possibilities ahead. This is a rare opportunity to join Apple's newly formed first party games team and work directly alongside the original creators of Sneaky Sasquatch, helping to expand the world players already love while also laying the creative foundation for the future...This is a hands-on, individual contributor role on a small, focused team with an indie spirit and the full backing of Apple. You will be a creative partner and multiplier, autonomous enough to develop and prototype ideas independently, and collaborative enough to bring those ideas to life together with a team of passionate, talented people who care deeply about making great games.
As a Game Designer on the first party games team, you will help shape the creative future of one of Apple Arcade's most celebrated franchises. You will work in close partnership with the original creators of Sneaky Sasquatch to design and build systems and content that deepen the world players love, and to explore possible new game concepts that expand the Sneaky Sasquatch universe in fresh, unexpected directions.
7+ years of professional game design experience, with a portfolio that demonstrates creative ownership and exceptional design instincts across shipped titles.A strong foundation in gameplay systems design, with an understanding of how activities, economies, and player progression work together to create a world that rewards curiosity and that players fall in love with.Confidence working hands-on in a game engine, navigating the editor and testing ideas independently as a natural part of your design process.
A love for games that are wholesome, charming, and endlessly surprising, and a genuine passion for the world of Sneaky Sasquatch, what it could become, and the hunger to help build its next chapter.A background in shipping games within genres that align with the Sneaky Sasquatch universe, including open-world, life simulation, cozy sandbox, or games celebrated for deep systems and player-driven storytelling, paired with a genuine love and deep understanding of what makes these games special.A passion for crafting activities, characters, and world moments that surprise and delight players, the kind of content that makes someone laugh, linger, and come back for more.Hands-on technical prototyping skills, including experience building playable prototypes in Unity or a comparable game engine.Strong opinions, loosely held and clearly articulated, about what makes games feel alive, surprising, and worth coming back to.A self-directed working style with the initiative to move ideas forward independently.Strong communication and collaboration skills, with experience working closely with creative partners across internal teams and external studios.Comfortable working closely with external development partners or co-development studios, navigating creative alignment, providing constructive feedback, and maintaining a high quality bar and ensuring a consistent creative vision across teams.A proven appetite for pre-production and original concept development, building something from the ground up rather than expanding an existing template.Familiarity shipping on Apple platforms (iOS, tvOS, macOS, visionOS).

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976