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Remote Google Earth Engine Developer Jobs in Oregon

... in developer productivity. You'll have access to AI coding assistants (Claude Code, Gemini CLI ... Deep familiarity with Google Cloud Platform, BigQuery, and serverless/containerized services (Cloud ...

Senior Asset Development Engineer

OR · On-site +1

$122K - $161K/yr

This is a full-time remote position that can be worked from anywhere in the Continental US. The ... An understanding of cloud-based software development considerations and architectures (Google Cloud ...

Sr. Software Engineer II, Trading Services

OR · On-site +1

$140K - $190K/yr

Experience working with Kubernetes and cloud services such as Google Cloud Platform * Dependable ... There may be remote flexibility for exceptional candidates in the following states: California ...

Professional experience with digital advertising platforms like Google Ads or Meta Ads ... Remote Travel requirements As a digital first company, the majority of your work can be ...

Network Security Engineer

OR · On-site +1

$104K - $142K/yr

Configure and maintain firewalls, VPNs, network segmentation, NAC, and secure remote access ... Experience securing cloud environments such as AWS or Google Cloud Platform. * Bachelor's degree in ...

QUALIFICATIONS: 1-3 years in Marketing Role Strong proficiency in lead generation/acquisition marketing Excellent writing and editing skills Experience with Google Adwords, SEM Strong eye for detail ...

Our CEO, Ping Wu, founded and led Google's Contact Center AI and Vertex AI platforms before joining ... Remote work setup budget to help you create a productive home office * Monthly wellness and ...

Showing results 41-60

Remote Google Earth Engine Developer information

What is the difference between Remote Google Earth Engine Developer vs Remote GIS Analyst?

AspectRemote Google Earth Engine DeveloperRemote GIS Analyst
Required CredentialsDegree in GIS, Geography, Computer Science; experience with Google Earth EngineDegree in GIS, Geography, Environmental Science; proficiency in GIS software
Work EnvironmentRemote, often collaborative with developers and data scientistsRemote, often analytical and reporting-focused
Industry UsageEnvironmental monitoring, climate analysis, remote sensing projectsUrban planning, resource management, spatial data analysis
Search & Comparison IntentTechnical, development-focused roles involving coding and data processingData analysis, mapping, and reporting roles using GIS tools

The main difference is that Remote Google Earth Engine Developers focus on coding and developing applications using Google Earth Engine for remote sensing data, while Remote GIS Analysts primarily analyze spatial data and generate reports using GIS software. Both roles require GIS knowledge but differ in technical depth and project focus.

What are popular job titles related to Remote Google Earth Engine Developer jobs in Oregon?

For Remote Google Earth Engine Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Google Earth Engine Developer jobs in Oregon look for?

The top searched job categories for Remote Google Earth Engine Developer jobs in Oregon are:

What cities in Oregon are hiring for Remote Google Earth Engine Developer jobs?

Cities in Oregon with the most Remote Google Earth Engine Developer job openings:

Unreal Tools & Automation Engineer

Pipeworks Studios

Eugene, OR • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

Pipeworks Studios is seeking an experienced engineer to join an unannounced AAA project built in Unreal Engine 5. This is a hands-on tools and development-infrastructure role focused on making the game easier to build, test, diagnose, and support.
Responsibilities for this role may include work on crash reporting tools and workflows, diagnostic and support tooling, automated test infrastructure and reporting, Unreal Editor utilities, command-line tools, content or build validation, and other systems that improve the day-to-day effectiveness of developers, QA, production, and support teams.
This role is fully remote with the option for hybrid or in-office work at our office in Eugene, OR and relocation assistance, if preferred.
Responsibilities
Partner with engineering, QA, production, support, and client stakeholders to identify workflow and tooling needs, then turn them into reliable production solutions.
Design, build, and maintain systems for crash capture and reporting, diagnostic data collection, logging, telemetry, reproduction, and issue triage.
Build automated testing tools, test orchestration, result analysis, reporting, and continuous integration workflows.
Create Unreal Editor tools, plugins, cmdlets, scripts, utilities, and validation systems.
Integrate project tools with source control, build systems, issue tracking, external services, and platform-specific workflows.
Investigate difficult failures and improve the systems that make future root causes easier to find.
Write maintainable code, automated tests, documentation, and support materials so tools remain usable across the team.
Provide accurate time estimates and communicate tradeoffs and risks clearly as project priorities evolve.
Use approved AI-assisted coding tools within the requirements of the client and project.
Must Haves
Professional experience with UE 5, with the ability to work within a mature Unreal project and existing development workflows.
Strong C++ and C# experience
Experience creating internal tools, automation, testing infrastructure, diagnostic systems, developer workflows, or related engineering solutions.
Strong programming or scripting ability in at least one production language.
Strong debugging and systems-thinking skills
The ability to navigate large and unfamiliar codebases.
Clear written and verbal communication across disciplines.
Adaptability and comfort learning the tools that best serve a particular project and partner.
Proficiency with at least one modern AI-assisted coding tool is required (e.g.: OpenAI Codex, Claude Code, or GitHub Copilot). Candidates must be able to effectively direct the tool, critically review and validate generated work, and use it within applicable security and confidentiality requirements.
Experience with version / source control, code review, issue tracking, and documentation workflows, such as Perforce or Git and Jira or equivalent tools.

Nice-To-Have Skills
Experience with crash reporters, minidumps, symbols, call stacks, log aggregation, telemetry, or production support diagnostics.
Experience with Unreal automation technologies such as the Automation Test Framework, Gauntlet, BuildGraph, or comparable systems.
Experience with continuous integration, build farms, test orchestration, or developer productivity infrastructure.
Experience with Unreal modules, plugins, editor extensions, cmdlets, or engine-level systems.
Experience shipping on PC or console platforms and supporting cross-platform development workflows.
Experience with Python, web technologies, Blazor, or service development used to support game-development pipelines.
Experience with proprietary engines or other commercial game-development environments.
Experience supporting live games, customer support workflows, or post-launch diagnostics.
Education and Experience
5+ years of relevant professional engineering experience.
At least one shipped commercial game, or another substantial production release is preferred.
A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.