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Remote Game Technology Jobs (NOW HIRING)

Staff Game Specialist (Houdini)

Manhattan, NY · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Minimum of 7 years of relevant industry experience, ideally within a fast-paced, high-growth tech ... This position has been designated as fully remote, meaning that the position is expected to ...

Staff Game Specialist (Houdini)

Manhattan, NY · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Minimum of 7 years of relevant industry experience, ideally within a fast-paced, high-growth tech ... This position has been designated as fully remote, meaning that the position is expected to ...

Staff Game Specialist (Houdini)

Manhattan, NY · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Minimum of 7 years of relevant industry experience, ideally within a fast-paced, high-growth tech ... This position has been designated as fully remote, meaning that the position is expected to ...

Gameplay Engineer

$105K - $133K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our ... our technology and games * Be fluent in C, C++ or C# and object-oriented programming * Have ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our ... our technology and games * Be fluent in C, C++ or C# and object-oriented programming * Have ...

Technical Resolution Specialist

Las Vegas, NV · Remote

$28 - $34/hr

  • Medical

  • Dental

  • Vision

  • Retirement

Saturday and Sunday remote Reports to: Director of Technical Resolution What you will be doing The ... Casino equipment, ATM, kiosk, payments, or gaming technology support * Basic SQL knowledge * Linux ...

Lead Game Engineer

Los Angeles, CA · Remote

$198K - $219K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to ... tech lead, or team lead experience). * Strong C++ skills and deep familiarity with Blueprint ...

At Exacta Systems, we're not just shaping the future of gaming--we're redefining it. As a leader in ... Experience with remote infrastructure management and network security best practices * Ability to ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... A passionate eye towards delivering quality and highly-tuned game feel. * Experience mentoring and ...

Senior Gameplay Engineer

OR · Remote

$150K - $180K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... A passionate eye towards delivering quality and highly-tuned game feel. * Experience mentoring and ...

Showing results 41-60

Remote Game Technology information

See salary details

$12

$19

$27

How much do remote game technology jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for remote game technology in the United States is $19.84, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $21.88 per hour, depending on experience, location, and employer.

What is the difference between Remote Game Technology vs Remote Game Design?

AspectRemote Game TechnologyRemote Game Design
Required SkillsProgramming, software development, technical troubleshootingCreativity, storytelling, level design
Work EnvironmentDevelopment teams, coding environments, technical toolsDesign studios, collaborative platforms, creative software
Industry UsageGame studios, tech companies, software firmsGame studios, entertainment companies, independent developers

Remote Game Technology focuses on the technical aspects of game development, including programming and software engineering. In contrast, Remote Game Design emphasizes creative and conceptual work like story development and level creation. Both roles often collaborate but require different skill sets and work environments.

More about Remote Game Technology jobs

What cities are hiring for Remote Game Technology jobs?

Cities with the most Remote Game Technology job openings:

What are the most commonly searched types of Game Technology jobs?

The most popular types of Game Technology jobs are:

What states have the most Remote Game Technology jobs?

States with the most job openings for Remote Game Technology jobs include:

Infographic showing various Remote Game Technology job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 17% Part Time, and 4% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $41,264 per year, or $19.8 per hour.

Software Engineer I, Game Development (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 6 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

155th of 245 rated software companies


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.

Works with other team members to implement game specific code and other features to support game development projects.

Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.  

SUMMARY OF REQUIREMENTS

Understanding of core technologies, toolsets, and common workflows for video game development.

Ability to write clear, maintainable, and portable code.

Ability to solve engineering problems by applying entry level specialty.

Ability to read and debug other engineers' code.

Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.


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