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Remote Game Simulation Programming Jobs in Austin, TX

Senior Core Tech Project Manager

Austin, TX · On-site +1

$125K - $156K/yr

... games. This role will work closely with engineering leadership, technical directors, and cross ... Currently for this role, we can hire remote candidates with legal residence in the following states:

... games. This role will work closely with engineering leadership, technical directors, and cross ... Currently for this role, we can hire remote candidates with legal residence in the following states:

... games. This role will work closely with engineering leadership, technical directors, and cross ... Currently for this role, we can hire remote candidates with legal residence in the following states:

... remote flexibility. Key Responsibilities Conversational Design and Prompting * Design multi turn ... Test prompts with recordings, transcripts, and simulations before and after launch. Analyze live ...

VP of Engineering

Austin, TX · Remote

$200K - $230K/yr

Location: Remote (United States) . RESPONSIBILITIES: * Own end-to-end architecture for an ... Digital twin / simulation / high-fidelity data or industrial AI platform experience. * Familiarity ...

... and remote roles. Cornelis Networks is seeking anAI Platform Engineerto help shape how our ... Python or Equivalent Programming Language:Experience building software, applications, scripts, or ...

... simulation/optimization modeling in geospatial, network topography, recommendation systems ... Strong foundation in Python programming in a cloud environment. * Strong quantitative abilities ...

Showing results 41-60

Remote Game Simulation Programming information

See Austin, TX salary details

$10.9K

$67K

$120.4K

How much do remote game simulation programming jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote game simulation programming in Austin, TX is $67,007.00, according to ZipRecruiter salary data. Most workers in this role earn between $43,600.00 and $78,800.00 per year, depending on experience, location, and employer.

What is remote game simulation programming?

Remote game simulation programming involves designing, developing, and testing game simulations from a location outside of a traditional office, often from home. Professionals in this role use programming languages and tools to create systems that mimic real-world or fictional scenarios within video games. They collaborate with other developers and designers online, ensuring the game’s physics, AI, and mechanics work as intended. This job requires strong coding skills, problem-solving abilities, and knowledge of game development frameworks.

What are the key skills and qualifications needed to thrive as a remote game simulation programmer, and why are they important?

To thrive as a Remote Game Simulation Programmer, you need strong proficiency in programming languages such as C++ or Python, a solid understanding of game physics and computer graphics, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and simulation frameworks is typically required. Excellent problem-solving abilities, self-motivation, and effective virtual communication skills set top performers apart in remote environments. These skills and qualities are crucial for developing realistic, efficient simulations and collaborating seamlessly with distributed game development teams.

What are some common challenges faced by remote game simulation programmers, and how can they be addressed?

Remote game simulation programmers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and managing version control for complex simulation projects. To address these issues, it's important to use robust collaboration tools like Slack, Jira, and Git, and to establish clear documentation and code review processes. Regular virtual meetings and sync-ups help ensure alignment, while fostering a culture of open communication can minimize misunderstandings and keep projects on track.

What is the difference between Remote Game Simulation Programming vs Remote Game Development?

AspectRemote Game Simulation ProgrammingRemote Game Development
Primary FocusCreating realistic simulations and physics models for gamesDesigning, coding, and building complete games
Required SkillsProgramming, physics, mathematics, simulation techniquesProgramming, art, storytelling, game design
Work EnvironmentTypically specialized teams within gaming or simulation companiesBroader roles including design, programming, and art teams
Industry UsageUsed in training, research, and advanced gaming simulationsUsed in entertainment, mobile, console, and PC game markets

Remote Game Simulation Programming focuses on developing realistic physics and simulation models, often for training or research purposes. In contrast, Remote Game Development involves creating complete games, including design, art, and programming. Both roles require strong programming skills, but Simulation Programming emphasizes physics and mathematical modeling, while Game Development covers a broader range of skills related to game creation.

What job categories do people searching Remote Game Simulation Programming jobs in Austin, TX look for?

The top searched job categories for Remote Game Simulation Programming jobs in Austin, TX are:

What cities near Austin, TX are hiring for Remote Game Simulation Programming jobs?

Cities near Austin, TX with the most Remote Game Simulation Programming job openings:

Senior Core Tech Project Manager

Skydance

Austin, TX • On-site, Remote

$125K - $156K/yr

Full-time

Re-posted 10 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Skydance Games is seeking a Senior Project Manager to partner with our Core Tech engineering team in order to deliver the foundational technology that powers our games. This role will work closely with engineering leadership, technical directors, and cross-functional stakeholders to drive planning, execution, and delivery across engine, tools, infrastructure, online services, platform, and other core technology initiatives.

The ideal candidate combines strong project management skills with a solid understanding of software development processes and technical production. You excel at organizing complex workstreams, managing dependencies, mitigating risks, communicating across all levels and helping project teams maintain focus on their games.

Why You'll Love Working Here

You'll play a key role in enabling engineers to solve challenging technical problems while helping build the foundation for world-class gaming experiences. This is an opportunity to work alongside talented developers and contribute to the technology that powers the next generation of interactive entertainment.

Currently for this role, we can hire remote candidates with legal residence in the following states: Arizona, California, Florida, Michigan, New York, North Carolina, Texas and Washington.

Responsibilities
  • Establish, refine, and scale project management processes that provide visibility into Core Technology initiatives, milestones, risks, and dependencies.
  • Partner closely with engineering leaders, producers, and cross-functional stakeholders to understand technology roadmaps, align priorities, and ensure successful delivery of strategic initiatives.
  • Own the intake, prioritization, and maintenance of the Core Technology backlog, balancing business needs, technical requirements, and team capacity.
  • Collaborate with the Core Technology Engineering Lead to plan and staff initiatives, helping optimize team allocation while balancing scope, schedule, and technical complexity.
  • Develop and deliver clear project status reporting, roadmap updates, and risk assessments to studio leadership and key stakeholders.
  • Facilitate project planning, milestone reviews, dependency management, and cross-team coordination across multiple technical workstreams.
  • Partner with project teams to define goals, success metrics, and delivery criteria for Core Technology initiatives.
  • Proactively identify risks, blockers, and resource constraints, driving resolution and alignment across internal and external stakeholders.
  • Champion operational excellence by improving workflows, communication practices, and development processes that enable teams to execute effectively.
Qualifications
  • 3-5+ years of project management, technical production, or program management experience supporting engineering-focused teams.
  • 3-5+ years of experience in game development or a related software development environment.
  • Demonstrated ability to manage complex technical projects involving multiple stakeholders and competing priorities.
  • Strong verbal and written communication skills with the ability to tailor messaging to both technical and non-technical audiences.
  • Experience presenting project updates, risks, and technical concepts to leadership and executive stakeholders.
  • Proven ability to negotiate scope, timelines, and priorities while building alignment across diverse teams.
  • Familiarity with all phases of the game development lifecycle, from pre-production through launch and live operations.
  • Experience using project management and collaboration tools such as Jira, Confluence, Airtable, Smartsheet, or similar platforms.

Preferred Qualifications

  • Experience supporting engine, tools, rendering, online services, platform, infrastructure, or other Core Technology teams.
  • Familiarity with Agile development methodologies and software development best practices.
  • Experience working on AAA game development projects.
  • Passion for games and building technology that empowers developers to create exceptional player experiences.
The annual salary range for this position in Los Angeles is $125,000 - $156,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description. 
#Interactive #LI-hybrid #Remote 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
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