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Full Time Unity Game Developer Jobs in Austin, TX

Senior Technical Artist

Austin, TX

$125K - $150K/yr

... engineering teams to ensure art content is correctly integrated into the game. As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

... engineering teams to ensure art content is correctly integrated into the game. As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim ...

Senior Gameplay Programmer

Austin, TX · On-site

$90K - $130K/yr

Use your expertise to identify and resolve technical issues in the game, from minor bugs to ... You have a strong grasp of Unreal Engine 5 , candidates with mostly Unity experience may not be ...

Our SDKs ship in nearly every game 2K publishes, with first-class support across Unreal, Unity ... Bonus Items * Experience shipping developer tools or platforms in the games industry. * Prior ...

Our SDKs ship in nearly every game 2K publishes, with first-class support across Unreal, Unity ... Bonus Items * Experience shipping developer tools or platforms in the games industry. * Prior ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

JOB SUMMARY As a Software Engineer- Human Motion Data, you will leverage your background in ... Leverage game engines (Unreal Engine or Unity) and physics simulators to build simulated ...

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong ... Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the ...

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... game engines (Unreal Engine or Unity) and physics simulators to build simulated environments for procedural motion generation and data augmentation. • Generate high-volume, high-quality trajectory ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... game engines (Unreal Engine or Unity) and physics simulators to build simulated environments for procedural motion generation and data augmentation. • Generate high-volume, high-quality trajectory ...

... art production, and Unity implementation. Previous experience in Production and Live Game ... Prepare and implement assets in the game engine, partnering with technical artists and engineers.

Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

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Full Time Unity Game Developer information

See Austin, TX salary details

$32.2K

$107.5K

$178.4K

How much do full time unity game developer jobs pay per year?

As of Aug 3, 2026, the average yearly pay for full time unity game developer in Austin, TX is $107,517.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,800.00 and $122,900.00 per year, depending on experience, location, and employer.

What are some of the main challenges faced by full time Unity game developers when working on large-scale projects?

Full Time Unity Game Developers often encounter challenges such as optimizing game performance for multiple platforms, managing complex codebases, and ensuring effective collaboration with artists, designers, and QA testers. On large-scale projects, maintaining clear communication and version control is crucial, as multiple team members may be working on different features simultaneously. Adapting to evolving project requirements and integrating feedback from playtesting are also essential skills that help ensure a polished final product.

Are full time Unity game developer jobs in demand?

Full time Unity game developer jobs are in demand due to the growth of the gaming industry and increasing use of Unity for mobile, PC, and console game development. Employers seek developers skilled in C# and familiar with Unity's tools, with job opportunities often available across various regions and platforms.

What does a full time Unity game developer do?

A Full Time Unity Game Developer designs, develops, and maintains interactive games or applications using the Unity engine. They write code in languages like C#, create and integrate game assets, and collaborate with artists, designers, and other developers to bring game concepts to life. Their responsibilities include optimizing performance, troubleshooting bugs, and ensuring a smooth user experience across multiple platforms. Unity developers often work in teams and may specialize in areas such as gameplay programming, UI, or graphics. Staying current with the latest Unity updates and industry trends is also an important part of the role.

What are the key skills and qualifications needed to thrive as a full time Unity game developer?

To thrive as a Full Time Unity Game Developer, you need strong proficiency in C# programming, game design principles, and a solid understanding of the Unity engine, often supported by a relevant degree or portfolio of completed projects. Familiarity with Unity’s scripting APIs, version control systems like Git, and experience with 2D/3D asset integration are typically essential. Creativity, problem-solving, and effective teamwork are standout soft skills for this role. These skills and qualities are crucial for building engaging, optimized games and collaborating efficiently within multidisciplinary development teams.
What are the most commonly searched types of Unity Game Developer jobs in Austin, TX? The most popular types of Unity Game Developer jobs in Austin, TX are:
What are popular job titles related to Full Time Unity Game Developer jobs in Austin, TX? For Full Time Unity Game Developer jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching Full Time Unity Game Developer jobs in Austin, TX look for? The top searched job categories for Full Time Unity Game Developer jobs in Austin, TX are:
Infographic showing various Full Time Unity Game Developer job openings in Austin, TX as of July 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $107,517 per year, or $51.7 per hour.

Principal Software Developer - Full Stack (Unity, C#)

Zynga

Austin, TX • On-site

Full-time

Posted 20 days ago


Job description

Job Summary:
Zynga is a global leader in interactive entertainment, known for its diverse portfolio of games. They are seeking a Principal Software Developer to develop and maintain core client technology and engine-level systems for a new game targeting a casual audience, emphasizing engineering excellence and problem-solving skills.
Responsibilities:
• Define, architect, and develop core systems and client infrastructure in Unity and C#
• Diagnose and resolve complex, game-wide technical issues such as slow load times, low frame rates, memory pressure, and build/runtime stability
• Own the evaluation, upgrade, and maintenance of third-party libraries, SDKs, and engine dependencies
• Design and implement foundational architecture changes that enable future feature roadmaps for feature-focused engineers to build upon
• Produce technical design documentation and implementation plans for infrastructure and systemic initiatives
• Scope and cost work accurately from loosely defined requirements, presenting estimates with clear assumptions and identified risks
• Adapt plans and technical approaches when requirements or platform constraints change
• Review code, technical design documentation, and implementation plans for other team members
• Proactively profile, optimize, and refactor code to meet team performance and stability KPI goals
• Explore, develop, and integrate new technologies and tools that benefit the broader engineering team
• Work closely with other engineers to lead multi-week or month-long infrastructure and tooling efforts
• Give team and divisional tech talks on architectures that you’ve built
• Work to improve and evolve team process and engineering standards
• Help to mentor other engineers
Qualifications:
Required:
• B.Sc. in Computer Science, Engineering, or equivalent education / work experience
• 6+ Years game industry / mobile app experience as a software developer
• Shipped titles and/or live games experience, especially mobile (iOS / Android)
• Expert knowledge in C#
• 3+ Years Unity experience, including engine-level and low-level systems work
• A solid understanding of client/server architecture in modern mobile games
• Understanding, interest and knowledge of server-side architecture in mobile games
• Solid foundation in data structures, algorithms and software methodologies
• Demonstrated experience diagnosing and resolving performance issues such as load times, frame rate, and memory usage
• Experience upgrading, integrating, or maintaining third-party libraries, SDKs, or engine versions
• Experience with the AWS ecosystem, Kubernetes, and back end monitoring technologies such as Datadog
• Excellent communication skills and comfort working in a collaborative environment
• Excellent ability to foresee and proactively resolve blockers, technical risk, and points of failure
• Excellent ability to function in an asynchronous distributed work environment while still tuning in to key team meetings
• Experience with git
• Experience with performance profiling and optimization tools
Preferred:
• Experience with Unity engine source modification or custom engine forks
• Experience with build pipeline, CI/CD, or dev tooling for game teams
• Experience playing and working on games that target a casual audience
• Experience using Claude Code or a similar AI coding tool
Company:
Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001-5000 employees. The company is currently Late Stage.