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Remote Game Producer Jobs (NOW HIRING)

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

Lewis Ave Tulsa, Ok 74136 Remote Flex After Training | Full-Time | Paid License | Big Money ... the game) * Close deals, exceed goals, and stack your commissions * Deliver 5-star service that ...

Lewis Ave Tulsa, Ok 74136 Remote Flex After Training | Full-Time | Paid License | Big Money ... the game) * Close deals, exceed goals, and stack your commissions * Deliver 5-star service that ...

Lewis Ave Tulsa, Ok 74136 Remote Flex After Training | Full-Time | Paid License | Big Money ... the game) * Close deals, exceed goals, and stack your commissions * Deliver 5-star service that ...

Devoted Studios is a globally remote game development company specializing in Co-development ... Producer and/or PMO in the video games industry. * Strong tactical acumen, with the ability to ...

$140K - $170K/yr

Who We Are OtherSide Entertainment is an independent game studio with fully remote staff throughout ... What You'll Do Working closely with Warren, our Game Director, Lead Producer, and other discipline ...

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

Producer

Minneapolis, MN · On-site +1

$70K - $80K/yr

... Big Game" sketch show powered by fan suggestions for Perdue Chicken Wings, our work shapes how ... Remote work allowed within the U.S. * Quarterly travel to MN corporate office as needed for ...

Produce and update job specifications and descriptions, build candidate databases * Develop and ... Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose ...

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Remote Game Producer information

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$61.5K

$127K

How much do remote game producer jobs pay per year?

As of May 29, 2026, the average yearly pay for remote game producer in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is a Remote Game Producer job?

A Remote Game Producer oversees the development of video games while working remotely, coordinating teams across different locations. They manage project timelines, budgets, and communication between departments to ensure the game is completed on time and within scope. They also work with designers, developers, and marketers to align the game's vision with business goals. Strong organizational and communication skills are essential for this role.

What are the key skills and qualifications needed to thrive in the Remote Game Producer position, and why are they important?

To thrive as a Remote Game Producer, you need strong project management abilities, game development knowledge, and experience with production pipelines, often supported by a degree in game design, computer science, or a related field. Familiarity with project management tools like JIRA, Trello, or Asana, as well as familiarity with game engines such as Unity or Unreal Engine, is highly valued. Exceptional communication, leadership, and problem-solving skills are crucial for remote coordination and team motivation. These competencies ensure that complex, distributed teams stay aligned and deliver high-quality games on schedule.

What are some common challenges faced by Remote Game Producers, and how can they be addressed?

Remote Game Producers often face challenges such as coordinating across different time zones, managing communication barriers, and keeping teams engaged without in-person interaction. Overcoming these obstacles requires clear and frequent communication, the effective use of collaboration tools like Slack or Zoom, and a proactive approach to project tracking. Successful producers also foster team cohesion by organizing virtual meetings, establishing clear milestones, and encouraging transparency. By actively addressing these challenges, Remote Game Producers can help ensure smooth production workflows and maintain a motivated, connected team.
What cities are hiring for Remote Game Producer jobs? Cities with the most Remote Game Producer job openings:
What are the most commonly searched types of Game Producer jobs? The most popular types of Game Producer jobs are:
What states have the most Remote Game Producer jobs? States with the most job openings for Remote Game Producer jobs include:
Infographic showing various Remote Game Producer job openings in the United States as of May 2026, with employment types broken down into 46% Full Time, 45% Part Time, and 9% Contract. Highlights an 19% Physical, 4% Hybrid, and 77% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
Senior Producer, Features - Marvel Strike Force

Senior Producer, Features - Marvel Strike Force

Scopely

Remote

Other

Posted 10 days ago


Job description

Scopely is looking for a Senior Producer, Features to join our Marvel Strike Force team remotely in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Marvel Strike Force is Scopely's squad-based Hero Collector RPG, housing heroes and villains across the Marvel Universe. 

What You Will Do

As a Senior Producer, you'll own the end-to-end feature development pipeline for MARVEL Strike Force - partnering with Product to turn strategy into a clear annual roadmap, then driving predictable, outcome-focused delivery across multiple cross-functional pods.  You'll keep teams aligned on player experience, remove friction in how we build, and strengthen the bridge between Features and the Live Show so what we ship is operable and impactful within the live experience.

  • Drive multi-team roadmaps and delivery across multiple pods/workstreams simultaneously
  • Ensure cross-functional collaboration between Product, Design, UX, UI, Engineering and QA
  • Drive stakeholder management as a core lever of delivery: ensure the right leaders are in the right conversations at the right time, align on outcomes/decisions early, and prevent late pivots
  • Own and continuously improve the feature development pipeline across pods to reduce rework, simplify coordination, and make delivery more predictable over time - driving both process and mindset shifts
  • Coach and manage feature producers to raise the bar on planning and execution

What We're Looking For

  • 6+ years of Game Production experience
  • 2+ years of experience using Agile development methodologies
  • 2+ years of cross-functional feature delivery from Pre-Production through Live release

Bonus Points

  • Experience shipping gameplay features in F2P mobile/live service games
  • Familiarity with validation loops (prototypes, playtests, A/B tests) and learning-driven iteration
  • Experience bridging feature teams with Live Ops for ongoing operability
  • Familiarity with Jira, Confluence, AirTable, Miro, etc.

Please ensure that the resume/CV you attach is written in English.