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Remote Game Play Tester Jobs (NOW HIRING)

Onebrief operates as an all-remote company, though many of our employees work alongside our ... Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs ...

Onebrief operates as an all-remote company, though many of our employees work alongside our ... Partner with QA and testing teams to validate features, identify edge cases, and drive quality ...

Game Designer, Mathematician

OR · Remote

$154K/yr

... testing laboratory certification and regulatory approvals * Define symbol hierarchies, paytable ... Play-test and iterate on in-development games, providing feedback on math balance, mechanic feel ...

We're looking for a Senior Game Designer to play a leadership role on the project. We are a remote ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...

$119K/yr

... play a key role in shaping the systems, economy, and long-term player experience of an innovative multiplayer mobile game. Working within a highly collaborative and fully remote environment, you will ...

Mobile Game Developer

Austin, TX · Remote

$25 - $30/hr

Participate in testing, quality assurance, and game release activities. Qualifications * Minimum of ... Remote Classification: Non-Exempt

Remote Become a part of our customer's forward-thinking team as a 2D Game Developer focused on ... Knowledge of continuous integration and automated testing methodologies for games. * A strong ...

Engineering, Technology, Full-Stack Development, Game Development, Blockchain Remote / FULL-TIME / ... Work on tweaking and building game-play mechanics that motivate players to play and earn within an ...

UI/UX Game Design Lead (Remote)

Miami, FL · Remote

$170K/yr

Design How AI Video Games are Created and Played! We're an ambitious new game studio on a mission ... Conduct usability testing, synthesize feedback, and refine designs to optimize the player ...

Play the game regularly, providing feedback in a clear and constructive manner. * May interact with ... Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office ...

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Remote Game Play Tester information

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How much do remote game play tester jobs pay per hour?

As of Jun 15, 2026, the average hourly pay for remote game play tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.
More about Remote Game Play Tester jobs
What cities are hiring for Remote Game Play Tester jobs? Cities with the most Remote Game Play Tester job openings:
What are the most commonly searched types of Game Play Tester jobs? The most popular types of Game Play Tester jobs are:
What states have the most Remote Game Play Tester jobs? States with the most job openings for Remote Game Play Tester jobs include:
Infographic showing various Remote Game Play Tester job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 96% Full Time, 1% Part Time, and 2% Contract. Highlights an 59% Physical, 1% Hybrid, and 40% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Posted 24 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.