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Remote Game Development Jobs in Oregon (NOW HIRING)

Game Producer

$123K - $125K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for a Game Producer to shepherd our games through the design and development ...

... remote game studio developing new slot games, and we're looking for an experienced Production Manager to oversee the studio's full game development slate. In this role, you'll collaborate with ...

Game Designer

$154K/yr

ABOUT US ARRISE is a global leader in software development and services for the iGaming industry ... With a remote team of product experts, we're tapping into American talent to drive the next ...

ABOUT US ARRISE is a global leader in software development and services for the iGaming industry ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we're always open to expanding our list of remote-eligible states for the right candidate ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

... development process, driving excellence in game quality, timelines, and risk management. You will ... This role is remote and will require frequent interaction with both Pacific and Eastern European ...

ABOUT US ARRISE is a global leader in software development and services for the iGaming industry ... ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ...

Associate Mathematician

$15 - $19.75/hr

ABOUT US ARRISE is a global leader in software development and services for the iGaming industry ... ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ...

ABOUT US ARRISE is a global leader in software development and services for the iGaming industry ... ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ...

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we're always open to expanding our list of remote-eligible states for the right candidate ...

Senior Design Program Manager, Games Platform

OR · On-site +1

$115K - $116K/yr

This is a remote-friendly role with mandatory team meetings ~4 times a year in Los Gatos or Los ... The Must-Haves Experience with game consumer platforms and game development workflows 7+ years of ...

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we're always open to expanding our list of remote-eligible states for the right candidate ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The Game Studio Tech Lab team is a small, dynamic team. We build focused, creative games to ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

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Remote Game Development information

What is the difference between Remote Game Development vs Remote Game Designer?

AspectRemote Game DevelopmentRemote Game Designer
Required CredentialsBachelor's in Computer Science, Programming Skills, PortfolioBachelor's in Game Design, Creativity, Portfolio
Work EnvironmentCollaborative with programmers, artists, testersCreative planning, concept creation, user experience focus
Industry UsageDevelops the actual game softwareDesigns game mechanics, levels, and storylines
Search & Comparison IntentFocuses on coding, technical skillsFocuses on design, creativity

Remote Game Development involves coding, programming, and building the game software, while Remote Game Designer focuses on creating game concepts, mechanics, and user experience. Both roles often collaborate remotely and require portfolios, but their core skills and responsibilities differ significantly.

What is remote game development?

Remote game development refers to the process of creating video games while working from a location outside of a traditional office environment, often from home or any place with internet access. Teams collaborate using online tools for coding, design, art, and communication, allowing for flexible work arrangements. Remote game development has become increasingly popular as technology enables seamless collaboration across different locations, time zones, and even countries. This setup can help studios access a wider talent pool and support better work-life balance for developers.

What are some common challenges faced by remote game developers and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining clear communication, and ensuring version control of shared assets. To overcome these, teams frequently use collaboration tools like Slack, project management platforms, and version control systems such as Git. Regular virtual meetings and clear documentation are also essential to keep everyone aligned and productive. Proactively addressing these challenges helps maintain a cohesive workflow and fosters a positive remote team environment.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, a solid background in computer science, game design principles, and programming languages such as C++, C#, or JavaScript is essential, often supported by a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and sometimes certifications in game development tools are typically required. Strong communication, self-motivation, and problem-solving abilities help remote developers collaborate effectively and manage their time independently. These skills ensure seamless project delivery, innovation, and high-quality gameplay experiences in a distributed work environment.
What are the most commonly searched types of Game Development jobs in Oregon? The most popular types of Game Development jobs in Oregon are:
What are popular job titles related to Remote Game Development jobs in Oregon? For Remote Game Development jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Remote Game Development jobs? Cities in Oregon with the most Remote Game Development job openings:

$123K - $125K/yr

Full-time

Posted 17 days ago


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games and we’re looking for a Game Producer to shepherd our games through the design and development process.
In this role, you’ll collaborate with a small multidisciplinary team to coordinate the development process from start to finish to ensure the successful and timely delivery of high-quality, high-performing games.
 
WHAT YOU’LL BE DOING
  • Create and manage the game development schedule to ensure timely delivery of the project
  • Identify and solve production issues or bottlenecks that could delay development
  • Own and maintain the team’s task tracker and other project documentation
  • Organize and facilitate team meetings to discuss project status and resolve any issues
  • Facilitate effective communication with other departments involved in the game’s development
  • Conduct postmortems after game completion to identify process improvements and proactively resolve recurring issues
  • Playtest and provide feedback on the game’s math, mechanics, game flow, and visual presentation with an eye toward creating the best player experience possible
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
  • Proven experience as a Game Producer or in a similar project management role
  • Degree in Game Production, Project Management, or a related field, or equivalent experience
  • Strong understanding of the game development lifecycle and game production methodologies
  • Strong project management skills including proficiency with project management tools such as JIRA
  • Excellent verbal and written communication skills, especially the ability to clearly communicate complex and technical concepts to stakeholders across the globe
  • Passion for games and learning industry trends, emerging game mechanics, and player expectations
  • You should:
    • Be able to confidently coordinate multiple projects simultaneously
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Have excellent problem-solving skills
    • Provide, accept, and act on feedback constructively

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