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Remote Game Development Jobs in California (NOW HIRING)

Senior Director, Online Services

San Mateo, CA ยท On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Direct development of durable, flexible, and performant pipelines and runtimes for frontend systems ...

Senior Director, Online Services

San Mateo, CA ยท On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Direct development of durable, flexible, and performant pipelines and runtimes for frontend systems ...

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... The ideal candidate has deep experience in all aspects of UI development - including hitch-free ...

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... The ideal candidate has deep experience in all aspects of UI development - including hitch-free ...

Showing results 41-60

Remote Game Development information

What is the difference between Remote Game Development vs Remote Game Designer?

AspectRemote Game DevelopmentRemote Game Designer
Required CredentialsBachelor's in Computer Science, Programming Skills, PortfolioBachelor's in Game Design, Creativity, Portfolio
Work EnvironmentCollaborative with programmers, artists, testersCreative planning, concept creation, user experience focus
Industry UsageDevelops the actual game softwareDesigns game mechanics, levels, and storylines
Search & Comparison IntentFocuses on coding, technical skillsFocuses on design, creativity

Remote Game Development involves coding, programming, and building the game software, while Remote Game Designer focuses on creating game concepts, mechanics, and user experience. Both roles often collaborate remotely and require portfolios, but their core skills and responsibilities differ significantly.

What is remote game development?

Remote game development refers to the process of creating video games while working from a location outside of a traditional office environment, often from home or any place with internet access. Teams collaborate using online tools for coding, design, art, and communication, allowing for flexible work arrangements. Remote game development has become increasingly popular as technology enables seamless collaboration across different locations, time zones, and even countries. This setup can help studios access a wider talent pool and support better work-life balance for developers.

What are some common challenges faced by remote game developers and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining clear communication, and ensuring version control of shared assets. To overcome these, teams frequently use collaboration tools like Slack, project management platforms, and version control systems such as Git. Regular virtual meetings and clear documentation are also essential to keep everyone aligned and productive. Proactively addressing these challenges helps maintain a cohesive workflow and fosters a positive remote team environment.

What are the key skills and qualifications needed to thrive as a remote game developer?

To thrive as a Remote Game Developer, a solid background in computer science, game design principles, and programming languages such as C++, C#, or JavaScript is essential, often supported by a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and sometimes certifications in game development tools are typically required. Strong communication, self-motivation, and problem-solving abilities help remote developers collaborate effectively and manage their time independently. These skills ensure seamless project delivery, innovation, and high-quality gameplay experiences in a distributed work environment.

What are the most commonly searched types of Game Development jobs in California?

The most popular types of Game Development jobs in California are:

What are popular job titles related to Remote Game Development jobs in California?

For Remote Game Development jobs in California, the most frequently searched job titles are:

What cities in California are hiring for Remote Game Development jobs?

Cities in California with the most Remote Game Development job openings:

Infographic showing various Remote Game Development job openings in California as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, 2% Temporary, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution.

Technical Producer II - Publishing Platform, Commerce

Riot Games

Los Angeles, CA โ€ข On-site, Remote

$179K - $208K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Job description

Technical Producers at Riot lead passionate technical teams to create products and experiences that achieve maximum player and fan value. They guide development, clear blockers, create processes, and push projects across the finish line while making sure that the teams are sustainable and have a great collaborative environment.

As a Technical Producer II for the Commerce Initiative teams on Publishing Platform, you will be the custodian of strong delivery processes for a team that uses a mix of internal development and external partners. You will report to the Senior Manager, Production and will partner with Product and Engineering Managers to drive efficiency, accuracy and accountability for planned and emergent initiatives. You will ensure stakeholder visibility as you track progress, deliver features, mitigate risks and help organize priorities. You will be responsible for ensuring roadmaps are accurate, delivery meets quality expectations and team health is maintained.

Responsibilities:
  • Lead the production practice for the team.
  • Execute work systems, monitor team health, and drive efficiency to ensure team delivery success.
  • Gauge feasibility of product roadmap and partner with product and engineering leaders to mitigate risks, right-size product scope and establish realistic timelines.
  • Partner with the Product Lead, Engineering Manager, and Designers to help develop the technical product vision and execute the development strategy for the team.
  • Create and contribute ideas to areas beyond your immediate ownership across different teams and disciplines.
  • Identify dependencies with external teams and coordinate to ensure they are delivered on time.
  • Communicate team health and progress to the organization through regular reporting rituals.
  • Provide essential product feedback and insight to the team and leadership through playtesting and other feedback mechanisms
  • Manage stakeholder expectations through interpreting and communicating stages to invested audiences
Required Qualifications:ย 
  • 4+ years of experience leading development and delivery efforts for medium-to-large teams
  • Experience working with engineers to deliver technical features, specifically on services and tools
  • Experience working with teams, especially remote, across multiple disciplines, time zones, and cultures
  • Interest in developing deep understanding of Riot's Games as a player
  • Bachelor's degree in Computer Science or a related field, or equivalent experience with strong technical knowledge and problem-solving skills.
  • Experience working on technical initiatives and digital product development with a capability to engage with customers and development teams in technical discussions
  • Experience leading teams through feature development using agile methodologies (planning, execution, delivery, post-release support)
  • Extremely organized with proficiency in Jira, Notion and other project management tools
Desired Qualifications:
  • Experience working in med-large size organizations where collaboration across organizational boundaries is critical to success.
  • Experience with Product and Design tools such as Miro and Figma

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, weย put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the Sanย Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.ย 

(Los Angeles Only)ย Base salary range between $150,000.00 - $209,600.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.


Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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