Senior VFX Artist
Frisco, TX · Remote
What We Are Looking For The Senior VFX Artist works across all our titles and interacts directly ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Frisco, TX · Remote
What We Are Looking For The Senior VFX Artist works across all our titles and interacts directly ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Frisco, TX · Remote
What We Are Looking For The Senior VFX Artist works across all our titles and interacts directly ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and ... Remote
Integrate approved VFX into the game engine, ensuring correct setup, performance optimization, and ... Remote
$160K - $240K/yr
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
$160K - $240K/yr
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
$81K - $114K/yr
Passion for creating memorable characters for games * Understanding of Industry Standard Software ... We look forward to meeting you! #L1-Remote
$81K - $114K/yr
Passion for creating memorable characters for games * Understanding of Industry Standard Software ... We look forward to meeting you! #L1-Remote
Los Angeles, CA · Remote
$81K - $114K/yr
Passion for creating memorable characters for games * Understanding of Industry Standard Software ... We look forward to meeting you! #L1-Remote
Quick apply
Los Angeles, CA · Remote
$81K - $114K/yr
Passion for creating memorable characters for games * Understanding of Industry Standard Software ... We look forward to meeting you! #L1-Remote
San Antonio, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Quick apply
San Antonio, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities:
Quick apply
About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities:
Cheyenne, WY · On-site +1
$160K - $240K/yr
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Cheyenne, WY · On-site +1
$160K - $240K/yr
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Las Vegas, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Quick apply
Las Vegas, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Houston, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Quick apply
Houston, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Reno, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Quick apply
Reno, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Austin, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Quick apply
Austin, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Dallas, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Quick apply
Dallas, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...
Los Angeles, CA · Remote
$30 - $45/hr
... gameplay and storytelling. This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.
Quick apply
Los Angeles, CA · Remote
$30 - $45/hr
... gameplay and storytelling. This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.
Los Angeles, CA · On-site +1
$30 - $45/hr
... gameplay and storytelling. This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.
Los Angeles, CA · On-site +1
$30 - $45/hr
... gameplay and storytelling. This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.
Los Angeles, CA · On-site +1
$30 - $45/hr
... gameplay and storytelling. This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.
Los Angeles, CA · On-site +1
$30 - $45/hr
... gameplay and storytelling. This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.
Seattle, WA · On-site +1
$144K - $173K/yr
In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote
Seattle, WA · On-site +1
$144K - $173K/yr
In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote
Los Angeles, CA · Remote
$60K/yr
Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...
Quick apply
Los Angeles, CA · Remote
$60K/yr
Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
$37K - $51.5K
2% of jobs
$51.5K - $65.9K
10% of jobs
$76.8K is the 25th percentile. Wages below this are outliers.
$65.9K - $80.4K
17% of jobs
$80.4K - $94.8K
13% of jobs
$94.8K - $109.3K
5% of jobs
The median wage is $112.4K / yr.
$109.3K - $123.7K
15% of jobs
$123.7K - $138.2K
0% of jobs
$138.2K - $152.6K
4% of jobs
$167.1K is the 75th percentile. Wages above this are outliers.
$152.6K - $167.1K
9% of jobs
$167.1K - $181.5K
13% of jobs
$181.5K - $196K
13% of jobs
$37K
$123.1K
$196K
A remote game artist works from home to develop the story and artwork for computer and video games. As a remote game artist, you follow the project from concept to final production. Your responsibilities include preparing a concept pitches, developing character designs, and working on virtual modeling. Your duties require you to adapt to various video game styles and produce creative and engaging material. Depending on your place within the art department, you may handle shading, placement, and other elements of gameplay. Game artists collaborate with programming teams to ensure the finished project reflects the original design. Working remotely allows you a flexible schedule, though you must still attend remote conferences and meetings.
| Aspect | Remote Game Artist | Remote Character Artist |
|---|---|---|
| Credentials | Portfolio, art degree, proficiency in design software | Portfolio, art degree, specialized in character design software |
| Work Environment | Remote, collaborative with game development teams | Remote, focused on character modeling and texturing |
| Industry Usage | Used across all game genres and platforms | Primarily in character-centric games and animation |
| Search & Comparison | Commonly searched for general game art roles | Often compared for specialized character design roles |
Remote Game Artists and Remote Character Artists share similar credentials and work environments, but the latter specializes in character creation. Both roles are vital in game development, with the main difference being the focus on character-specific assets versus broader game art responsibilities.
Cities with the most Remote Game Artist job openings:
The most popular types of Game Artist jobs are:
States with the most job openings for Remote Game Artist jobs include:
The top searched job categories for Remote Game Artist jobs are:

Who We Are
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.
The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, visit www.GearboxSoftware.com.
What We Are Looking For
The Senior VFX Artist works across all our titles and interacts directly with the VFX Director, Art Directors, and Designers to create world-class special effects that push the technical boundaries of Unreal Engine 5, Xbox, and PlayStation. This role is open to VFX artists of all levels.
Responsibilities
Work with the visual effects team to create impressive real-time particle systems.
Build elegant materials in Unreal Engine 5 for particle systems and world geometry.
Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen.
Produce basic 3D models, UV mapping, and simple animations when necessary.
Meet style and quality targets established by the Art Director.
Work closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.
Participate in meetings to discuss the implementation of visual effects with the goal of conveying gameplay concepts and meeting our aesthetic objectives.
Qualifications
6+ years of experience as a VFX Artist in the video game industry.
Shipped at least 2 multiplatform titles.
Experience with Unreal and Houdini.
Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.
Ability to collaborate within a multidisciplinary team.
Curiosity and a desire to improve our methods.
Demonstrated ability to solve complex problems.
Demonstrable mastery of artistic concepts and common practices.
Knowledge of the limitations of console games with fixed technical specifications.
Good understanding of the general art pipeline in a game studio.
Understanding of individual impact on performance in relation to the project's frame rate objectives.
Enthusiastic, positive, and team-oriented attitude.
Our Commitment to Equal Opportunity
Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.
Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.
#LI-Remote
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
Sourced by ZipRecruiter
Pc games
1,001 - 5,000 Employees
Novato, CA, US
2005