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Remote Flight Simulator Jobs (NOW HIRING)

Leander, TX (Remote) Employment Type: Temp (6 Months) Industry: Aerospace and Defense Compensation ... Develop and execute software testing strategies for flight and ground systems using simulation ...

You will be the primary link between complex flight algorithms and custom avionics hardware ... remote considered for highly qualified candidate) Compensation: $160,000 - $225,000 #LI-Remote ...

Remote (collaborative, fast-moving team). Mission: Build and ship a dynamic, geospatial web ... supporting simulation-style or real-time-ish workflows (gaming, visualization, mapping, flight ...

V-BAT Internal Training Instructor (R5023)

Dallas, TX ยท Remote

$56.40K - $74.20K/yr

... flight hours * FAA Private Pilot License (PPL) * FAA Instrument Rating and/or Commercial Pilot Rating * FAA Part 107 Remote Pilot Certificate Work Environment: * Combination of classroom, simulator ...

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Remote Flight Simulator information

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$11K

$121.7K

$193K

How much do remote flight simulator jobs pay per year?

As of May 30, 2026, the average yearly pay for remote flight simulator in the United States is $121,652.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,000.00 and $175,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Flight Simulator Operator, and why are they important?

To excel as a Remote Flight Simulator Operator, a solid understanding of aviation principles, simulator operations, and typically a background in aviation or aeronautical engineering are essential. Familiarity with flight simulation software (such as Microsoft Flight Simulator or X-Plane), hardware control panels, and sometimes FAA certification may be required. Strong attention to detail, communication, and problem-solving skills help operators quickly identify issues and provide effective training or support. These capabilities are critical to ensuring realistic simulation experiences, accurate pilot training, and operational safety.

What are some common challenges faced by Remote Flight Simulator Instructors, and how can they be addressed?

Remote Flight Simulator Instructors often face challenges such as maintaining student engagement without in-person interaction and troubleshooting technical issues with simulator software. Establishing clear communication channels, utilizing interactive tools, and providing prompt technical support can help mitigate these challenges. Additionally, collaborating closely with other instructors and staff members ensures consistency in training standards and quick resolution of technical or instructional problems. Proactive planning and regular feedback sessions with students also contribute to a more effective and engaging remote training experience.

What are remote flight simulator jobs?

Remote flight simulator jobs involve operating, managing, or instructing flight simulation software and hardware from a remote location. These roles can include flight simulator instructors, software developers, technical support specialists, and virtual pilots who provide training or testing services. The work is typically conducted online, allowing professionals to collaborate with trainees, students, or clients worldwide without needing to be physically present at a flight training center. These jobs require a strong understanding of aviation principles and proficiency with simulation technology. Many positions may also require relevant certifications or prior experience in aviation or flight instruction.

What is the difference between Remote Flight Simulator vs Remote Pilot?

AspectRemote Flight SimulatorRemote Pilot
Required CertificationsFlight simulation licenses, FAA certificationsRemote Pilot Certificate (Part 107), FAA drone licenses
Work EnvironmentSimulated cockpit environments, home or office setupsRemote control of drones or aircraft, often from home or remote locations
Industry UsageTraining, entertainment, aviation industryAerial surveying, photography, delivery services

Remote Flight Simulators focus on training and simulation using specialized software, while Remote Pilots operate actual drones or aircraft remotely. Both roles require FAA certifications and are integral to the aviation and drone industries, but they differ in practical application and certification specifics.

More about Remote Flight Simulator jobs
What cities are hiring for Remote Flight Simulator jobs? Cities with the most Remote Flight Simulator job openings:
What are the most commonly searched types of Flight Simulator jobs? The most popular types of Flight Simulator jobs are:
What states have the most Remote Flight Simulator jobs? States with the most job openings for Remote Flight Simulator jobs include:
Infographic showing various Remote Flight Simulator job openings in the United States as of May 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 100% Remote job distribution, with an average salary of $121,652 per year, or $58.5 per hour.

Navigation Engineer (Remote)

Moonshot Aerospace

Madison, AL โ€ข Remote

Full-time

Posted 14 days ago


Job description

Moonshot Aerospace is seeking a Staff Navigation Engineer to lead spacecraft navigation system design and analysis. Initial assignments will support navigation system development for lunar lander, cislunar orbital transfer vehicle (OTV), and related spacecraft programs for commercial and government customers, including the Human Landing System (HLS) and Commercial Lunar Payload Services (CLPS).

This is a navigation-focused position requiring deep experience in Kalman filter design, spacecraft state estimation, and navigation sensor integration for cislunar and planetary environments. The engineer will serve as a technical authority on navigation architecture and will be expected to independently drive navigation system development from requirements through flight operations support. Multiple experience levels are available, and responsibilities will scale with demonstrated capability.

Responsibilities

  • Design, develop, and tune navigation filters (EKF) for lunar lander, OTV, and related spacecraft applications
  • Define navigation system architecture for cislunar and planetary mission phases including sensor selection, measurement models, and filter configuration
  • Develop navigation error budgets and perform covariance analysis for orbit determination and powered descent
  • Implement navigation algorithms in flight software and support SWIL/HWIL integration and test
  • Perform Monte Carlo analysis to verify navigation performance under dispersed conditions across cislunar and descent phases
  • Develop and validate sensor models (IMU, star tracker, GPS/GNSS, LiDAR, optical navigation camera) for lunar and cislunar environments
  • Support navigation sensor testing, calibration, and characterization
  • Contribute to technical documentation, peer reviews, and customer presentations
  • Collaborate across GN&C, flight software, and systems engineering teams

Required Qualifications

  • U.S. Citizenship and ability to obtain and maintain a security clearance
  • B.S. in Aerospace Engineering, Electrical Engineering, Physics, or related field
  • 5+ years of professional experience in spacecraft navigation system design and analysis
  • Demonstrated experience designing and implementing Kalman filters for spacecraft applications
  • Experience with navigation sensor integration and testing (IMU, star tracker, GPS, LiDAR)
  • Strong programming skills in C/C++, Python, and MATLAB
  • Experience with spacecraft dynamics and orbital mechanics
  • Familiarity with real-time software systems and flight software integration
  • Effective written and verbal communication skills

Preferred Qualifications

  • M.S. or Ph.D. in Aerospace Engineering, Electrical Engineering, Physics, or related field
  • 8+ years of navigation engineering experience on spacecraft programs
  • Lunar or cislunar navigation experience, including orbit determination and powered descent navigation
  • Terrain Relative Navigation (TRN), optical navigation, or image-based navigation for lunar surface operations
  • Experience with navigation analysis tools (MONTE, GEONS, ODTK, or equivalent)
  • Multi-sensor fusion and relative navigation for rendezvous and proximity operations
  • Hardware-in-the-loop (HWIL) navigation sensor integration and test
  • Experience with NASA Trick simulation framework or equivalent
  • Conference publications or technical papers in spacecraft navigation
  • Launch vehicle or satellite navigation experience