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Remote Flight Simulator Jobs (NOW HIRING)

This is a remote position with limited, business-need driven travel to onsite locations. Key ... Review and guide flight software design to improve system performance, robustness, and operability

CFD Engineer

Mojave, CA ยท On-site +1

Analyze wind tunnel and flight test data as required to validate CFD models * Develop and maintain ... Experience complex CFD simulations including multibody interactions, plume, scramjet, or aero ...

Software Test Engineer

Lanham, MD ยท On-site +1

$106K - $195K/yr

The position is full-time, and available as remote or as a hybrid role in Boston, MA or Lanham, MD ... Perform validation of Flight and Ground SW functional tests at the unit, integration, system, and ...

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Remote Flight Simulator information

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$11K

$121.7K

$193K

How much do remote flight simulator jobs pay per year?

As of Jul 11, 2026, the average yearly pay for remote flight simulator in the United States is $121,652.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,000.00 and $175,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Flight Simulator Operator, and why are they important?

To excel as a Remote Flight Simulator Operator, a solid understanding of aviation principles, simulator operations, and typically a background in aviation or aeronautical engineering are essential. Familiarity with flight simulation software (such as Microsoft Flight Simulator or X-Plane), hardware control panels, and sometimes FAA certification may be required. Strong attention to detail, communication, and problem-solving skills help operators quickly identify issues and provide effective training or support. These capabilities are critical to ensuring realistic simulation experiences, accurate pilot training, and operational safety.

What is the difference between Remote Flight Simulator vs Remote Pilot?

AspectRemote Flight SimulatorRemote Pilot
Required CertificationsFlight simulation licenses, FAA certificationsRemote Pilot Certificate (Part 107), FAA drone licenses
Work EnvironmentSimulated cockpit environments, home or office setupsRemote control of drones or aircraft, often from home or remote locations
Industry UsageTraining, entertainment, aviation industryAerial surveying, photography, delivery services

Remote Flight Simulators focus on training and simulation using specialized software, while Remote Pilots operate actual drones or aircraft remotely. Both roles require FAA certifications and are integral to the aviation and drone industries, but they differ in practical application and certification specifics.

What are remote flight simulator jobs?

Remote flight simulator jobs involve operating, managing, or instructing flight simulation software and hardware from a remote location. These roles can include flight simulator instructors, software developers, technical support specialists, and virtual pilots who provide training or testing services. The work is typically conducted online, allowing professionals to collaborate with trainees, students, or clients worldwide without needing to be physically present at a flight training center. These jobs require a strong understanding of aviation principles and proficiency with simulation technology. Many positions may also require relevant certifications or prior experience in aviation or flight instruction.

What are some common challenges faced by Remote Flight Simulator Instructors, and how can they be addressed?

Remote Flight Simulator Instructors often face challenges such as maintaining student engagement without in-person interaction and troubleshooting technical issues with simulator software. Establishing clear communication channels, utilizing interactive tools, and providing prompt technical support can help mitigate these challenges. Additionally, collaborating closely with other instructors and staff members ensures consistency in training standards and quick resolution of technical or instructional problems. Proactive planning and regular feedback sessions with students also contribute to a more effective and engaging remote training experience.
More about Remote Flight Simulator jobs
What cities are hiring for Remote Flight Simulator jobs? Cities with the most Remote Flight Simulator job openings:
What are the most commonly searched types of Flight Simulator jobs? The most popular types of Flight Simulator jobs are:
What states have the most Remote Flight Simulator jobs? States with the most job openings for Remote Flight Simulator jobs include:
Infographic showing various Remote Flight Simulator job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 4% Part Time, and 1% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $121,652 per year, or $58.5 per hour.

Senior Guidance, Navigation & Control (GNC) Engineer - Lead

SET Development

Broadlands, VA โ€ข On-site, Remote

$106K - $146K/yr

Contractor

Posted 26 days ago


Job description

Senior Guidance, Navigation & Control (GNC) Engineer - Lead
Long-Term Contract | Fully Remote (U.S.)
Company
SET Development, LLC
SET Development is a premier aerospace engineering and consulting firm providing deep technical expertise across spacecraft systems, software, avionics, mission operations, and advanced space technologies. Our engineers support both commercial and government space programs, emphasizing technical excellence, collaboration, and long-term mission success.
Position Overview
SET Development is seeking a Senior Guidance, Navigation, and Control (GNC) Engineer (Lead) to support spacecraft and satellite programs through full lifecycle GNC development. This role is a long-term independent contractor position, fully remote within the United States, with limited travel (up to 15%) as program needs require.
The Senior GNC Engineer will serve as a technical lead, contributing to system architecture, analysis, simulation, verification, and integration of spacecraft GNC solutions across multiple missions or platforms.
Key Responsibilities
Guidance, Navigation & Control Engineering
  • Lead the design, development, and implementation of GNC architectures for spacecraft and satellite systems.
  • Develop and analyze GNC algorithms for attitude determination, control, and navigation.
  • Model and evaluate spacecraft sensors and actuators.
  • Support GNC flight software development, integration, and verification.
  • Develop and support mission concepts of operations (CONOPS) and mission planning activities.
  • Participate in subsystem-level requirements development and flow-down, with attention to technical performance, manufacturability, and testability.
  • Collaborate cross-functionally with systems engineering, software, hardware, AI&T, and mission operations teams.
  • Provide technical leadership across multiple programs or mission phases as required.
Simulation, Modeling & Analysis
  • Develop and maintain high-fidelity GNC simulations, including spacecraft dynamics and space environment models.
  • Support Monte Carlo analysis and performance trade studies.
  • Develop and validate software-in-the-loop (SIL) and hardware-in-the-loop (HIL) test environments.
  • Support real-time and non-real-time simulation frameworks for verification and validation activities.
Additional Engineering Support
  • Contribute to the evolution and sustainment of SET Development's spacecraft GNC capabilities and engineering practices.
  • Support design reviews, test readiness reviews, and technical documentation as required.
Required Qualifications
Education
  • Bachelor's degree in Aerospace Engineering, Mechanical Engineering, Electrical Engineering, or a closely related field.
Experience
  • Minimum of 8 years of professional experience in guidance, navigation, and control system analysis, design, and verification for spacecraft or satellite systems.
  • Demonstrated experience across multiple phases of the spacecraft development lifecycle.
Technical Skills
  • Advanced proficiency in MATLAB / Simulink, including simulation-based design and analysis.
  • Experience with automatic code generation and model-based testing.
  • Proficiency using Systems Tool Kit (STK) for mission analysis and visualization.
  • Strong experience modeling spacecraft dynamics, sensors, actuators, and control algorithms.
  • Familiarity with Model-Based Systems Engineering (MBSE) practices (SysML/UML).
  • Experience with software development, verification, and validation processes.
  • Working knowledge of object-oriented programming (e.g., C, C++) and scripting languages such as Python.
Work Location & Travel
  • Fully remote within the United States.
  • Up to 15% travel may be required to customer sites, partner facilities, or integration/test locations.
Employment Classification
  • Independent Contractor (long-term engagement).
  • This position does not include employee benefits, relocation assistance, or visa sponsorship.
Eligibility Requirements
  • Must be legally authorized to work in the United States.
  • U.S. citizenship may be required for certain programs or customer requirements.
Physical & Work Environment Requirements
Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.
  • Ability to work for extended periods at a computer workstation.
  • Ability to participate in virtual meetings and teleconferences.
  • Ability to travel domestically as required.
Equal Opportunity Statement
SET Development, LLC is an Equal Opportunity organization. All qualified applicants will be considered without regard to race, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, disability, veteran status, or any other protected characteristic in accordance with applicable federal and state laws.