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Contract Flight Simulator Jobs (NOW HIRING)

Track schedule changes and prepare monthly reports for flight simulators and hardware maintenance trainers supporting the AATS. * Coordinate with War Fighter Focus Contract (WFFC)/Army TADSS ...

Avionics Simulator Technician

Edwards, CA · On-site

$29 - $38/hr

... Flight Simulators located at Edwards AFB, CA to U.S. Government contract requirements, only U.S. citizens are eligible for this role. Position requires a TOP SECRET Clearance that is currently in ...

Avionics Simulator Technician

Edwards, CA · On-site

$29 - $38/hr

... Flight Simulators located at Edwards AFB, CA to U.S. Government contract requirements, only U.S. citizens are eligible for this role. Position requires a TOP SECRET Clearance that is currently in ...

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Contract Flight Simulator information

See salary details

$11K

$121.7K

$193K

How much do contract flight simulator jobs pay per year?

As of Aug 30, 2026, the average yearly pay for contract flight simulator in the United States is $121,652.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,000.00 and $175,000.00 per year, depending on experience, location, and employer.

What is a contract flight simulator?

A Contract Flight Simulator refers to a flight simulation device or system provided on a contractual basis, often used by airlines, aviation schools, or individual pilots for training and certification purposes. These simulators replicate the cockpit and controls of real aircraft, allowing users to practice flight operations, emergency procedures, and navigation in a controlled environment. Contract flight simulators can be rented or leased for short-term or long-term use, providing a flexible and cost-effective solution for organizations that do not require a full-time, in-house simulator. These simulators are essential for pilot training, recurrent checks, and skill development, ensuring safety and compliance with aviation regulations.

What are the key skills and qualifications needed to thrive as a contract flight simulator instructor?

To thrive as a Contract Flight Simulator Instructor, you typically need a solid background in aviation, flight instructor certification, and experience with aircraft systems. Familiarity with advanced flight simulator technology, FAA-approved training programs, and learning management systems is essential. Excellent communication, adaptability, and strong instructional skills help instructors engage trainees and convey complex concepts effectively. These qualifications ensure safe, effective training that meets regulatory standards and prepares pilots for real-world flying.

What are some common challenges faced by contract flight simulator instructors, and how can they be addressed?

Contract Flight Simulator Instructors often encounter challenges such as adapting to varied student skill levels, quickly learning new simulator software or aircraft systems, and managing tight training schedules. To address these challenges, it’s important to maintain strong communication with trainees, stay updated on the latest simulator technologies, and be flexible in teaching methods. Additionally, building good relationships with full-time staff and fellow contract instructors can help ensure a supportive and efficient training environment.

What is the difference between Contract Flight Simulator vs Contract Pilot?

AspectContract Flight SimulatorContract Pilot
Required CredentialsFAA Certified Flight Instructor (CFI), simulator trainingCommercial Pilot License (CPL), FAA certifications
Work EnvironmentFlight simulators, training centersAircraft, airports, various flight settings
Employer & Industry UsageTraining providers, airlines, militaryAirlines, charter companies, private operators

Contract Flight Simulators primarily focus on training and simulation using specialized equipment, while Contract Pilots operate actual aircraft in real flight conditions. Both roles require FAA certifications and are essential in aviation training and operations, but they differ in work environment and responsibilities.

What cities are hiring for Contract Flight Simulator jobs?

Cities with the most Contract Flight Simulator job openings:

What are the most commonly searched types of Flight Simulator jobs?

The most popular types of Flight Simulator jobs are:

What states have the most Contract Flight Simulator jobs?

States with the most job openings for Contract Flight Simulator jobs include:

Infographic showing various Contract Flight Simulator job openings in the United States as of August 2026, with employment types broken down into 96% Full Time, 3% Part Time, and 1% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $121,652 per year, or $58.5 per hour.

Flight Simulator Hardware Engineer (Hybrid Orlando, FL)

Stage 4 Solutions Inc

Orlando, FL • On-site

$50 - $70/hr

Contractor

Medical, Retirement

Posted 17 days ago


Job description

Flight Simulator Hardware Engineer (Hybrid Orlando, FL)

We are looking for a Flight Simulator Hardware Engineer for a global aerospace company. In this role, you will lead the design, development, and integration of flight simulator hardware, including hardware architecture, CREO layouts/drawings, system interfaces, and integration with existing facility infrastructure.

This is a 12-month contract (extensions likely), 40-hour-per-week role (Mon-Thu 10 hours), and an Hybrid role in Orlando, FL.

This is a W-2 role as a Stage 4 Solutions employee. Health benefits and 401K are offered.

Responsibilities:

  • You will be a part of development team that delivers a FAA Level D Full Flight Simulator for our customer. Primary responsibilities include:
  • Complete hardware design and development activities for power and control systems, motion platform integration, visual display systems, avionics interfaces, and ancillary equipment.
  • Manage end to end integration of the new simulator hardware with the existing building infrastructure, including HVAC, electrical distribution, grounding, and fire and smoke monitoring systems.
  • Lead other Hardware Engineers that synchronizes engineering, procurement, production planning, manufacturing, and suppliers to ensure design is completed as scheduled. Develop innovative solutions to a range of complex problems that are consistent with the program objectives.

Requirements:

  • Must be an U.S Citizen ab should be able to ontain clearence.
  • 9+ years of experience in developing flight simulation hardware solutions.
  • Active development of new mechanical design engineering principles and full demonstrated knowledge of industry practices and related disciplines
  • Issuing formal design checking approvals or non-conformance reports through the PLM tool.
  • Developing and generating CREO layouts and detailed drawings for ICDs, components, sub-assemblies, assemblies, and integration test articles
  • Developing and generating HW architectural layouts for system and lower level interfaces between systems and subsystems
  • Deriving Hardware and sub tier requirements from customer requirements
  • Building BOMs, creating parts, assemblies, and design documentation
  • Demonstrated ability to support cross-functional teams through major technical reviews throughout the acquisition lifecycle (SRR, PDR, CDR, TRR)
  • Experience applying Hardware Engineering processes in an Agile environment.
  • Bachelor’s degree in Mechanical Engineering, Electrical/Electronic Engineering, or related field

Desired skills:

  • Experience with Windchill, Creo, Windchill and/or Catia, Zuken and Cameo.
  • Knowledge of Geometric Dimensioning and Tolerancing in accordance with ASME Y14.5 and demonstrated perform complex system-level tolerance analysis.
  • Knowledge of generating hardware architecture, high level interconnects, and deriving requirements from customer and system level flow downs.
  • Prior experience in the development, integration, and deployment of flight training systems.
  • Leveraged Agile tenets in the execution of the development of software intensive systems, inclusive of driving development of Systems Engineering, Software Engineering, Hardware, and Test Engineering work products.
  • Experience adapting hardware designs to existing climate control systems, ensuring temperature/humidity stability for avionics and motion platforms.
  • Experience interfacing with the facility’s existing fire detection and suppression infrastructure
  • Product design experience in the context of modular open systems architectures (e.g. SOA).
  • Experience with Rotary and/or Fixed Wing Aircraft
  • Experience with full motion simulators.

Please submit your resume to our network at http://www.stage4solutions.com/careers/ (Please apply to the Flight Simulator Hardware Engineer (Hybrid Orlando, FL) role.

Please feel free to forward this opportunity to others who may be interested.

Stage 4 Solutions is an equal opportunity employer. We celebrate diversity and are committed to providing employees with an inclusive environment that is free of discrimination and harassment. All employment decisions are based on the job requirements and candidates’ qualifications, without regard to race, color, religion/belief, national origin, gender identity, age, disability, marital status, genetic information or other applicable legally protected characteristics.

Compensation: $50/hr - $70/hr

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