2

Remote Flight Simulator Engineer Jobs (NOW HIRING)

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Join us as a Simulation Engineer in Holland, MI or Lake Orion, MI as we work together to bring ...

next page

Showing results 1-20

Remote Flight Simulator Engineer information

See salary details

$46.5K

$118.5K

$260.5K

How much do remote flight simulator engineer jobs pay per year?

As of Jun 3, 2026, the average yearly pay for remote flight simulator engineer in the United States is $118,512.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,000.00 and $115,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Flight Simulator Engineer vs Remote Flight Instructor?

AspectRemote Flight Simulator EngineerRemote Flight Instructor
CredentialsRelevant engineering certifications, FAA or EASA licenses, technical degreesFlight instructor certifications, FAA or EASA licenses, pilot ratings
Work EnvironmentSimulator development labs, remote technical supportRemote classroom sessions, live flight training via simulators
Industry UsageAircraft manufacturers, simulation companies, airlinesFlight schools, airlines, training organizations

The main difference is that Remote Flight Simulator Engineers focus on developing and maintaining flight simulation software and hardware, requiring technical engineering skills. In contrast, Remote Flight Instructors provide training and instruction to pilots using simulators, emphasizing teaching and pilot certification. Both roles may work remotely and require aviation credentials, but their core responsibilities differ significantly.

What cities are hiring for Remote Flight Simulator Engineer jobs? Cities with the most Remote Flight Simulator Engineer job openings:
What are the most commonly searched types of Flight Simulator Engineer jobs? The most popular types of Flight Simulator Engineer jobs are:
What states have the most Remote Flight Simulator Engineer jobs? States with the most job openings for Remote Flight Simulator Engineer jobs include:
What job categories do people searching Remote Flight Simulator Engineer jobs look for? The top searched job categories for Remote Flight Simulator Engineer jobs are:
Infographic showing various Remote Flight Simulator Engineer job openings in the United States as of May 2026, with employment types broken down into 99% Full Time, and 1% Part Time. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $118,512 per year, or $57 per hour.
Guidance, Navigation, Controls (GNC) Engineer (Remote)

Guidance, Navigation, Controls (GNC) Engineer (Remote)

Technology Service Corporation (TSC)

Arlington, VA • On-site, Remote

Full-time

Medical, Retirement, PTO

Posted yesterday


Job description

TSC is seeking a remote based Guidance, Navigation, Controls (GNC) Engineer that will design, integrate, test, and deliver flight control systems or mission-critical onboard software for unmanned aerial systems (UAS). The ideal candidate will have experience in UAS Guidance, Navigation, & Control (GNC) utilizing inertial navigation, vision, collision avoidance, commercial autopilots, redundancy management and path planning architecture. The GNC Engineer will participate hands-on in the full software life cycle, from concept through implementation, integration to flight test and operational release. This will be a remote based position with up to 25% travel required.
As a GNC Engineer you can anticipate some of your day-to-day responsibilities to include:
  • Work on a team to develop, modify and tune guidance and control systems for fixed wing aircraft
  • Work on a team to develop, modify and tune navigation systems based on sensor fusion of 6-DOF IMU, magnetometer, GNSS, pressure and ranging sensors.
  • Work on a team to develop and modify 6-DOF and Hardware-in-the-Loop simulation environments
  • Simulation, analysis, control, and testing on 6 degree-of-freedom (6-DOF) motion platform for development and validation of autonomous UAS.
  • Work on a team to design and develop flight or mission-critical onboard software for unmanned systems
  • Aid development for unmanned aerospace includes guidance, navigation & control, mission sequencing, payload control, redundancy and contingency management, uplink and downlink packet encoding and decoding, converting between different serial protocols, hardware-in-the-loop simulation, ground-based GUIs, and aircraft subsystem control (i.e., payload, electrical systems)
  • Embedded Software development (C/C++, Python, shell scripts)

Writing/modifying software to adjust flight behaviors:
  • Use development tools such as: JIRA, git, C/C++, CMake, Linux, MATLAB
  • Collaborate with a multi-disciplinary software team on large, multi-language projects
  • Participating in code reviews, Flight Testing, and Customer Presentations
  • Bench test, Hardware-in-the-loop, and field testing of UAS platforms
  • Local, interstate, and international travel to support field testing and customer demonstrations. Expected travel is ~10-25%.
  • Collaborate with other engineering disciplines (Systems, Software, Mechanical, Electrical) in planning, design and development of systems to ensure software and hardware performance and compatibility
  • Design software architecture, interfaces, and gateways for communication with external Autonomy software services. Implement functionality using a model-based approach.
  • Software verification and validation including writing Test Cases and Test Procedures
  • Develop, implement, and document data and software application test plans to validate project deliverables meet quality standards
  • Oversee and support processes and procedures for existing data and reporting activities to support internal and external customer deliverables.
  • Examples of specific deliverables include but are not limited to: recurring reports and analyses; data validation and documentation
  • Interface and derive solutions in coordination with hardware design teams

Required Qualifications
  • BS degree in Mechanical, Electrical, Computer, Aerospace, Controls engineering or other relevant discipline, plus at minimum 12 years of experience in a professional environment developing MATLAB / Simulink control systems with auto code experience; or MS in Controls or Aerospace Engineering plus 2 years' experience. Embedded code experience preferred.
  • US Citizenship and the ability to obtain and maintain a DoD Security Clearance
  • Experience in developing physics based 6 DOF simulations, motion platforms.
  • Experience developing with: Gazebo or similar simulation tools, MatlabMATLAB/Simulink, C, C++, Python
  • Experience developing scripts to run batch processes
  • Experience in data post processing from simulation or flight testing, report summary writing
  • Experience developing guidance and autonomy algorithms required; in denied environments preferred

Preferred Experience
Minimum two years of demonstrated, hands-on professional experience in at least one (ideally a combination) of the following areas:
  • Model-based design and/or test using the Simulink/Stateflow tool chain.
  • Software development in a relevant subject matter area: Aircraft Guidance Navigation & Control or other robotic system guidance, navigation and control; ground- or airborne mission systems; general aerospace flight control or cockpit avionics systems; ground stations; payload control.
  • Development/operations of hardware-in-the-loop simulators, conducting testing and troubleshooting of HW/SW interfaces.
  • Familiarity with software configuration management tools, version control systems, defect tracking tools, and peer review required.

TSC Benefits: TSC offers a stable work environment, a competitive salary, and a comprehensive benefit package; including ESOP participation, 401k Plan, Flexible Work Schedules, Tuition Reimbursement, Co-Sponsored Health Plan, Paid Leave and much more.
Applying to TSC: Only those candidates invited for an interview will be contacted. Employment at TSC is contingent upon the successful completion of a comprehensive background check, security investigation, and a drug screening.
This contractor and subcontractor shall abide by the requirements of 41 CFR 60-1.4(a), 60-300.5(a) and 60-741.5(a). These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity, national origin, or for inquiring about, discussing, or disclosing information about compensation. Moreover, these regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or veteran status.
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.