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Remote Film Music Jobs (NOW HIRING)

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Experience overseeing adaptive or interactive music systems. * Deep understanding of cross-platform ...

Showing results 41-44

Remote Film Music information

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$5

$81

$192

How much do remote film music jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for remote film music in the United States is $81.23, according to ZipRecruiter salary data. Most workers in this role earn between $15.62 and $192.31 per hour, depending on experience, location, and employer.

What jobs in remote film music can you do remotely?

Remote film music jobs include composing, arranging, and editing music for films, which can be done from any location with digital audio workstations (DAWs) and internet access. Roles such as music composer, sound designer, and music editor often require collaboration with directors and post-production teams remotely. These positions typically demand strong musical skills, familiarity with industry-standard software, and the ability to meet project deadlines online.

What is remote film music?

Remote film music refers to the process of composing, recording, and producing music for films while working from a location outside of the traditional studio setting. Composers and musicians often collaborate online, using digital tools to share ideas, tracks, and revisions. This approach allows filmmakers to access a wider pool of talent, reduces costs, and offers flexibility in scheduling and workflow. Remote film music production has become increasingly common, especially with advancements in technology and the rise of virtual collaboration.

What are the key skills and qualifications needed to thrive as a remote film music composer?

To thrive as a Remote Film Music Composer, you need a solid background in music composition, theory, and audio production, often supported by a degree in music or related field. Proficiency with digital audio workstations (DAWs), virtual instruments, and collaboration tools like cloud storage or project management platforms is essential. Strong communication, creativity, and time management skills help set you apart when collaborating with directors and producers remotely. These abilities ensure you can deliver high-quality, emotionally resonant scores that align with the vision of film projects while meeting deadlines from a distance.

What are some common challenges faced by professionals working in remote film music roles, and how can they be overcome?

Remote film music professionals often face challenges such as coordinating effectively with directors and editors across different time zones, maintaining clear communication about creative feedback, and ensuring high-quality audio production from a home studio setup. Overcoming these challenges typically involves establishing regular check-ins with project stakeholders, using collaborative tools for file sharing and feedback, and investing in reliable studio equipment. Building strong self-management skills and proactively communicating progress are also key to succeeding in this remote and collaborative environment.

What is the difference between Remote Film Music vs Remote Video Game Music Composer?

AspectRemote Film MusicRemote Video Game Music Composer
Required CredentialsMusic degree, film scoring experience, portfolioMusic degree, game scoring experience, portfolio
Work EnvironmentCollaborative with filmmakers, post-productionCollaborative with game developers, post-production
Industry UsageFilm, TV, advertisingVideo games, interactive media
Common Search IntentComparing remote film scoring jobsComparing remote game scoring jobs

Remote Film Music and Remote Video Game Music Composer roles both require music composition skills, relevant credentials, and experience in their respective industries. While they share similar work environments and remote work setups, they differ mainly in industry focus—film versus video games. Understanding these differences helps candidates target their job search effectively based on their specialization and career goals.

More about Remote Film Music jobs
What cities are hiring for Remote Film Music jobs? Cities with the most Remote Film Music job openings:
What are the most commonly searched types of Film Music jobs? The most popular types of Film Music jobs are:
What states have the most Remote Film Music jobs? States with the most job openings for Remote Film Music jobs include:
Infographic showing various Remote Film Music job openings in the United States as of August 2026, with employment types broken down into 5% Locum Tenens, 5% Internship, 68% Full Time, 11% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $168,964 per year, or $81.2 per hour.

Audio Lead (Games)

Skydance

Austin, TX • On-site, Remote

$125K - $165K/yr

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
Why Join Us?
To put it simply: You'll work with great people, making top-tier, high-quality interactive experiences for the highly acclaimed new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You'll be surrounded by industry veterans, currently with an average of 20 years' experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life's too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics.
Currently for this role, we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, Washington and Canada.
What You'll Do:
We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story- driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision, technical direction, and production standards for all audio in the project. You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.
In This Role, You Will
  • Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals.
  • Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed.
  • Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback.
  • Oversee the end-to-end audio pipeline, from concept through implementation and final polish.
  • Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows.
  • Partner with engineering to establish best practices for implementation in Unreal Engine.
  • Focus on clarity, mix balance, emotional impact, and accessibility.
  • Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow.
  • Own scheduling, budgeting, and resource planning for all audio-related work.

We Are Looking For:
  • Demonstrated experience leading audio teams on shipped PC and/or console titles.
  • Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly).
  • Proven ability to manage vendors, contractors, composers, and voice production.
  • Experience overseeing adaptive or interactive music systems.
  • Deep understanding of cross-platform audio requirements, optimization, and certification considerations.
  • Strong communication skills and the ability to advocate for audio across disciplines.
  • Comfort working in a collaborative, remote-friendly studio environment.
  • A proactive, solution-oriented mindset suited to a small or growing team.

The annual salary range for this position in Los Angeles is $125,000 - $165,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.