2

Remote Computational Neuroscience Software Engineer Jobs in California

Senior Software Engineer

Berkeley, CA · On-site +1

$150K - $250K/yr

You'll work on hard computational problems, from design automation algorithms to real-time ... Architected to support headless and remote. $150,000 - $250,000 a year We may use artificial ...

Remote Software Engineer (USA Only) | $60 - $80 per hour Are you a software engineer who thrives in remote environments, enjoys solving complex problems, and wants to work on cutting-edge technology?

Software Engineer

Santa Clara, CA · On-site +1

$152K - $208K/yr

Our Software Engineers are responsible for designing, prototyping, developing, and debugging ... computational thinking. Comfortable working with numerical data, time-series data, statistics, and ...

Software Engineer

Santa Clara, CA · On-site +1

$152K - $208K/yr

Our Software Engineers are responsible for designing, prototyping, developing, and debugging ... Strong foundation in algorithms, data structures, and computational thinking. * Comfortable working ...

Computational Biology MLOps Engineer

San Diego, CA · On-site +1

$118K - $139K/yr

Computational Biology MLOps Engineer | About You As a Computational Biology MLOps Engineer, you are ... You bring strong software, DevOps, and data engineering fundamentals with hands on experience ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

next page

Showing results 1-20

Remote Computational Neuroscience Software Engineer information

What is the difference between Remote Computational Neuroscience Software Engineer vs Remote Machine Learning Engineer?

AspectRemote Computational Neuroscience Software Engineer
Required CredentialsDegree in neuroscience, computer science, or related fields; programming skills in Python, MATLAB
Work EnvironmentResearch labs, academic institutions, biotech companies, often collaborative and research-focused
Industry UsageNeuroscience research, cognitive science, biotech, pharmaceutical industries

While both roles involve programming and data analysis, a Remote Computational Neuroscience Software Engineer specializes in modeling brain functions and neural data, often within research or academic settings. In contrast, a Remote Machine Learning Engineer focuses on developing algorithms for various applications across industries like tech, finance, or healthcare. The key difference lies in domain expertise and application focus, though both roles require strong programming skills and data analysis experience.

What are the most commonly searched types of Computational Neuroscience Software Engineer jobs in California?

The most popular types of Computational Neuroscience Software Engineer jobs in California are:

What are popular job titles related to Remote Computational Neuroscience Software Engineer jobs in California?

For Remote Computational Neuroscience Software Engineer jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Computational Neuroscience Software Engineer jobs in California look for?

The top searched job categories for Remote Computational Neuroscience Software Engineer jobs in California are:

What cities in California are hiring for Remote Computational Neuroscience Software Engineer jobs?

Cities in California with the most Remote Computational Neuroscience Software Engineer job openings:

Software Engineer (Computational Geometry)

RPS Recruitment

Huntington Beach, CA • On-site, Remote

$62.50 - $96.15/hr

Full-time

Posted 23 days ago


Job description

About the Role

We're building out a small, high-impact software engineering team solving hard, foundational problems in computational geometry. This is a rare opportunity to do deep technical work at the intersection of math, physics, and 3D computer graphics — with real ownership on a lean, fast-moving team.

What You'll Work On

  • Core geometry algorithms involving mesh processing, B-rep/NURBS modeling, and polygon/solid modeling
  • Spatial data structures and algorithms (BVH, octree/quadtree, ray tracing/casting, collision detection)
  • Building tools and systems that translate complex 3D shapes and surfaces into precise, production-ready outputs

What We're Looking For

  • Strong proficiency in C++ (Rust experience is a plus, though not required)
  • Real depth in computational geometry — experience working with meshes, B-rep, NURBS, or similar 3D/geometric modeling concepts
  • Solid algorithmic foundation — of the three (programming, computational geometry, and algorithms), algorithm depth matters most
  • Background can come from any industry — aerospace, defense, gaming, medical/dental modeling, VFX, CAD/CAM, or similar — we care about the depth of your geometry and algorithm work, not which industry it came from

Work Arrangement

  • Remote or Hybird

Requirements

  • U.S. Citizenship or Permanent Residency required

You should be proficient in:

  • CAD/CAM Software
  • 3d modeling
  • b-rep
  • c++
  • Applied Mathematics

Machines & technologies you'll use:

  • 3D Modeling
ID:qnkTyx