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Part Time Remote Blockchain Jobs in California (NOW HIRING)

Part Time Remote Blockchain information

What is the difference between Part Time Remote Blockchain vs Part Time Remote Cryptocurrency Analyst?

AspectPart Time Remote BlockchainPart Time Remote Cryptocurrency Analyst
CredentialsBlockchain certifications, coding skillsFinancial analysis, crypto market knowledge
Work EnvironmentRemote, tech-focusedRemote, finance-focused
Industry UsageBlockchain development, tech companiesCrypto trading firms, investment companies
Search IntentBlockchain projects, development rolesCrypto market analysis, investment insights

Part Time Remote Blockchain roles typically involve developing and implementing blockchain technology, requiring technical skills and certifications. In contrast, Part Time Remote Cryptocurrency Analysts focus on analyzing crypto markets and providing investment insights, often needing financial and market analysis expertise. Both roles are remote and industry-related but serve different functions within the blockchain and crypto ecosystem.

What are the most commonly searched types of Remote Blockchain jobs in California? The most popular types of Remote Blockchain jobs in California are:
What job categories do people searching Part Time Remote Blockchain jobs in California look for? The top searched job categories for Part Time Remote Blockchain jobs in California are:
What cities in California are hiring for Part Time Remote Blockchain jobs? Cities in California with the most Part Time Remote Blockchain job openings:
Infographic showing various Part Time Remote Blockchain job openings in California as of May 2026, with employment types broken down into 1% As Needed, 93% Full Time, 4% Part Time, and 2% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution.

3D Character & Creature Artist - Remote - Revenue Share

3METAD

San Jose, CA • On-site, Remote

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.

We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models.

You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!

OUR VALUES We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges.

We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession.

WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours. COMPENSATION Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance.

Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis. Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success.

REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team.

Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred. RESPONSIBILITIES Create optimized low-poly and high-poly 3D models for production.

Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions.

Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets. Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed.

We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews. Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x.

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