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Remote Computational Neuroscience Software Engineer Jobs

$200K - $500K/yr

... to computational resources and complete freedom from funding pressures or profit motives. This ... We are integrating neuroscience, AI, and bioengineering to understand and digitally model the ...

New

$201K/yr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Stay up to date with advancements in software engineering and computational research technologies ...

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

Collaborate with computational ecologists, designers, and researchers to translate models, methods ... Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into ...

Senior Software Engineer

Berkeley, CA ยท On-site +1

$150K - $250K/yr

You'll work on hard computational problems, from design automation algorithms to real-time ... Architected to support headless and remote. $150,000 - $250,000 a year We may use artificial ...

Software Engineer III

$58.75 - $79/hr

While we are mostly a remote company, travel is required for some team meetings and cross function ... About the Team You will join our expert Computational Imaging team, where we develop sophisticated ...

Software Engineer III

Denver, CO ยท On-site +1

$59.25 - $79.50/hr

While we are mostly a remote company, travel is required for some team meetings and cross function ... About the Team You will join our expert Computational Imaging team, where we develop sophisticated ...

Computational Analyst (Neuroscience)

Cambridge, MA ยท On-site +1

$126K - $142K/yr

... H/remote)). Key Responsibilities * Work closely with other computational biologists ... Rshiny) in collaboration with bioinformatics engineers. * Communicate results to cross-functional ...

Remote Software Engineer Opportunity About the Role: We are seeking a talented and motivated Remote Software Engineer to join our dynamic engineering team. As a Remote Software Engineer, you will ...

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Remote Computational Neuroscience Software Engineer information

What is the difference between Remote Computational Neuroscience Software Engineer vs Remote Machine Learning Engineer?

AspectRemote Computational Neuroscience Software Engineer
Required CredentialsDegree in neuroscience, computer science, or related fields; programming skills in Python, MATLAB
Work EnvironmentResearch labs, academic institutions, biotech companies, often collaborative and research-focused
Industry UsageNeuroscience research, cognitive science, biotech, pharmaceutical industries

While both roles involve programming and data analysis, a Remote Computational Neuroscience Software Engineer specializes in modeling brain functions and neural data, often within research or academic settings. In contrast, a Remote Machine Learning Engineer focuses on developing algorithms for various applications across industries like tech, finance, or healthcare. The key difference lies in domain expertise and application focus, though both roles require strong programming skills and data analysis experience.

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Infographic showing various Remote Computational Neuroscience Software Engineer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution.

Software Engineer (Computational Geometry)

RPS Recruitment

Pasadena, CA โ€ข On-site, Remote

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

About the Role

We're building out a small, high-impact software engineering team solving hard, foundational problems in computational geometry. This is a rare opportunity to do deep technical work at the intersection of math, physics, and 3D computer graphics — with real ownership on a lean, fast-moving team.

What You'll Work On

  • Core geometry algorithms involving mesh processing, B-rep/NURBS modeling, and polygon/solid modeling
  • Spatial data structures and algorithms (BVH, octree/quadtree, ray tracing/casting, collision detection)
  • Building tools and systems that translate complex 3D shapes and surfaces into precise, production-ready outputs

What We're Looking For

  • Strong proficiency in C++ (Rust experience is a plus, though not required)
  • Real depth in computational geometry — experience working with meshes, B-rep, NURBS, or similar 3D/geometric modeling concepts
  • Solid algorithmic foundation — of the three (programming, computational geometry, and algorithms), algorithm depth matters most
  • Background can come from any industry — aerospace, defense, gaming, medical/dental modeling, VFX, CAD/CAM, or similar — we care about the depth of your geometry and algorithm work, not which industry it came from

Work Arrangement

  • Remote or Hybird

Requirements

  • U.S. Citizenship or Permanent Residency required

You should be proficient in:

  • CAD/CAM Software
  • 3d modeling
  • b-rep
  • c++
  • Applied Mathematics

Machines & technologies you'll use:

  • 3D Modeling