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Remote Communications Contractor Jobs in Raleigh, NC

Health Insurance Agent

Durham, NC · Remote

$18 - $20/hr

Remote Health Insurance Agent About Pitch Health Solutions Pitch Health Solutions is a rapidly ... Complete your carrier contracting & certifications * Receive hands-on coaching from industry ...

Commercial Mortgage Broker

Raleigh, NC · Remote

$120K - $300K/yr

Ability to operate independently in a remote, performance-driven environment * Excellent communication and client relationship skills This is a 100% commission-based role (1099 independent contractor ...

Commercial Mortgage Broker

Raleigh, NC · Remote

$120K - $300K/yr

... remote, performance-driven environment * Excellent communication and client relationship skills $120,000 - $300,000 a year This is a 100% commission-based role (1099 independent contractor) with ...

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Showing results 1-20

Remote Communications Contractor information

See Raleigh, NC salary details

$25.3K

$30.6K

How much do remote communications contractor jobs pay per year?

As of Jun 12, 2026, the average yearly pay for remote communications contractor in Raleigh, NC is $30,983.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,700.00 and $28,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Communications Contractor, and why are they important?

To thrive as a Remote Communications Contractor, you need strong written and verbal communication skills, experience in public relations or corporate communications, and a relevant degree or equivalent work experience. Familiarity with digital communication platforms, content management systems, and tools like Slack, Zoom, and email marketing software is typically required. Exceptional time management, adaptability, and self-motivation are standout soft skills for succeeding independently in a remote environment. These abilities ensure clear messaging, timely project delivery, and effective collaboration with clients and teams across different locations.

What is the difference between Remote Communications Contractor vs Remote Communications Specialist?

AspectRemote Communications ContractorRemote Communications Specialist
CredentialsTypically requires relevant certifications or experience in communications, marketing, or PRUsually holds a degree in communications, marketing, or related fields
Work EnvironmentFreelance or project-based, often remote, working with multiple clientsEmployed by a company or organization, primarily remote but within a team
Employer & Industry UsageUsed across various industries for short-term or specialized projectsCommonly employed in corporate, nonprofit, or agency settings for ongoing roles
Search & Comparison IntentPeople looking for flexible, project-based communication rolesIndividuals seeking full-time or ongoing remote communication roles

The main difference is that a Remote Communications Contractor works on a freelance, project basis, often with multiple clients, while a Remote Communications Specialist is typically employed full-time by an organization to handle ongoing communication tasks remotely.

What challenges might a Remote Communications Contractor face when working with distributed teams, and how can they overcome them?

A Remote Communications Contractor often collaborates with teams spread across different time zones and backgrounds, which can make coordination and maintaining clear, timely communication challenging. To overcome this, contractors should proactively schedule regular check-ins, leverage collaborative tools like Slack or Microsoft Teams, and clarify expectations regarding response times. Developing strong written communication skills and being adaptable to various communication styles also helps ensure smooth project workflows and minimizes misunderstandings.

What are remote communications contractors?

Remote communications contractors are professionals who manage and execute communication tasks for organizations while working from a location outside the traditional office, often from home. Their responsibilities typically include writing press releases, managing social media, drafting internal communications, or coordinating public relations campaigns. They may work independently or as part of a team, providing their expertise on a contract basis for specific projects or ongoing needs. Remote communications contractors use digital tools to collaborate with clients and colleagues, ensuring effective and timely communication across various platforms.
What are the most commonly searched types of Communications Contractor jobs in Raleigh, NC? The most popular types of Communications Contractor jobs in Raleigh, NC are:
What are popular job titles related to Remote Communications Contractor jobs in Raleigh, NC? For Remote Communications Contractor jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Remote Communications Contractor jobs in Raleigh, NC look for? The top searched job categories for Remote Communications Contractor jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Remote Communications Contractor jobs? Cities near Raleigh, NC with the most Remote Communications Contractor job openings:
Infographic showing various Remote Communications Contractor job openings in Raleigh, NC as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $30,983 per year, or $14.9 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Raleigh, NC • Remote

$20 - $120/hr

Part-time

Posted 11 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.