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Remote Cartoon Network Studios Jobs (NOW HIRING)

... fully remote, performance-driven environment. Accountabilities * Conduct structured audience ... Build and manage a production network of UGC creators, actors, studios, and creative partners ...

Principal DevOps Engineer

Manhattan, NY ยท On-site +1

$57.75 - $79/hr

... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... networking, hybrid DNS models, remote Virtual Desktop Infrastructure (VDI), and robust ...

Principal DevOps Engineer

Manhattan, NY ยท On-site +1

$57.75 - $79/hr

... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... networking, hybrid DNS models, remote Virtual Desktop Infrastructure (VDI), and robust ...

Principal DevOps Engineer

Manhattan, NY ยท On-site +1

$57.75 - $79/hr

... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... networking, hybrid DNS models, remote Virtual Desktop Infrastructure (VDI), and robust ...

San Francisco Bay Area or Remote (PST) About the role: We're pairing craft with AI velocity-and we ... You'll be leading an established, high-output creative studio that operates as a seamless extension ...

San Francisco Bay Area or Remote (PST) About the role: We're pairing craft with AI velocity-and we ... You'll be leading an established, high-output creative studio that operates as a seamless extension ...

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Remote Cartoon Network Studios information

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$14

$26

$38

How much do remote cartoon network studios jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for remote cartoon network studios in the United States is $26.64, according to ZipRecruiter salary data. Most workers in this role earn between $22.60 and $29.09 per hour, depending on experience, location, and employer.

What is a remote Cartoon Network Studios job?

Remote Cartoon Network Studios jobs refer to positions at Cartoon Network Studios that can be performed from a location outside of the traditional office, often from home. These roles may include animators, storyboard artists, writers, production coordinators, and other creative or administrative positions that support the development of animated content. Working remotely allows employees to collaborate using digital tools and communication platforms while contributing to the production of shows and projects. Remote opportunities can provide flexibility and access to talent from different geographic locations. The availability of remote positions may vary depending on the project's needs and studio policies.

What skills and qualifications are needed to work remotely at Cartoon Network Studios?

To thrive as a Remote Animation Artist at Cartoon Network Studios, you generally need a strong background in animation principles, digital illustration, and a relevant degree or portfolio demonstrating your skills. Proficiency in industry-standard software such as Adobe Creative Suite, Toon Boom Harmony, or similar tools is typically required. Creativity, self-motivation, and effective communication are essential soft skills for collaborating with teams and meeting project deadlines remotely. These abilities ensure the delivery of engaging content, smooth teamwork, and successful project completion in a highly creative and distributed environment.

What are the challenges of working remotely for Cartoon Network Studios, and how can I prepare for them?

Working remotely for Cartoon Network Studios often means navigating creative collaboration across different time zones and digital platforms. Applicants should be comfortable using industry-standard communication and project management tools, as well as maintaining clear and proactive communication with team members. Building a disciplined routine and setting up a dedicated workspace can help manage distractions and maintain productivity. Additionally, remote roles may require more self-direction and initiative, as supervision is less direct than in a traditional studio setting.

What is the difference between Remote Cartoon Network Studios vs Remote Animation Artist?

AspectRemote Cartoon Network StudiosRemote Animation Artist
Required CredentialsPortfolio, relevant animation experience, sometimes a degree in animation or related fieldPortfolio, strong drawing skills, animation software proficiency, often a degree or certification in animation or art
Work EnvironmentCollaborative team setting, often with production schedules, remote or studio-basedIndependent or team work, flexible remote environment, project-based deadlines
Industry UsageUsed by major animation studios like Cartoon Network for producing animated contentCommonly used by freelance or in-house animators working on various projects, including TV and online content

Remote Cartoon Network Studios typically refers to roles involved in producing animated content for Cartoon Network, often within a team environment and requiring specific credentials. Remote Animation Artists focus on creating individual animations or scenes, with a strong emphasis on artistic skills and software proficiency. While both roles involve animation work, the studio role is more collaborative and production-oriented, whereas the artist role is more independent and project-specific.

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What cities are hiring for Remote Cartoon Network Studios jobs?

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What states have the most Remote Cartoon Network Studios jobs?

States with the most job openings for Remote Cartoon Network Studios jobs include:

Infographic showing various Remote Cartoon Network Studios job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 11% Part Time, and 6% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $55,420 per year, or $26.6 per hour.

Expert Engine Engineer - Infinity Ward (Remote)

Infinity Ward

Woodland Hills, CA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post hasย expired today.ย Applications are no longer accepted.


Key responsibilities

  • Design and implement core game systems to provide new functionality or improve existing code efficiency.

  • Collaborate with team members on technical design and feature rollouts, and support performance analysis and optimization.

  • Review work of other engineers and provide mentorship.


Job description

Job Title:Expert Engine Engineer - Infinity Ward (Remote)Requisition ID:R025567Job Description:

Your Platform

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty: Ghosts, Call of Duty: Infinite Warfare and most recently, Call of Duty: Modern Warfare.Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.

A critically acclaimed studio, Infinity Ward is proud to have one of the most hardworking and versatile development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us athttps://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on X.


Your Mission

Infinity Ward is seeking a talented and passionate Expert Engineer to oversee game systems development. The ideal candidate will have functioned as a generalist with industry experience in core engine architecture. The primary focus is at the systems and engine level, working with other members of the team (including Designers, Animators, Artists and other Engineers) to achieve phenomenal results.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Design and implement cutting edge core systems that either provide new functionality or improve the efficiency of our existing code base.

  • Research areas of improvement; push the limits of what Call of Duty can accomplish.

  • Collaborate with other engineers and content creators on technical design and feature roll out.

  • Support memory budgeting, performance analysis and optimization work.

  • Review the work of other engineers and provide mentorship.

Player Profile

Requirements:

  • 12+ years of systems or engine development experience.

  • Contributed significantly to the development of one or more shipped games.

  • Excellent debugging and performance analysis skills.

  • Experience architecting and debugging threaded systems.

  • Deep knowledge of C++ programming and practices.

  • Excellent problem solving and analytics skills.

  • Self-motivated, ability to work independently and efficiently under deadlines.

Pluses:

  • Strong 3D math and algebra skills.

  • Experience contributing code toward a bespoke internal game engine

  • Experience with asset pipeline, and associated runtime memory and streaming technology.

  • Experience with game networking techniques.

  • Experience with multi-platform development, including PC, Xbox, and PlayStation.

  • Working in and extending an established code base.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises includingCall of Duty,World of Warcraft,Overwatch,Diablo,Candy Crush andBubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!

Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $124,000.00 - $229,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.Employment Type: OTHER