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Remote Better Noise Music Jobs (NOW HIRING)

Apply audio processing (EQ, compression, noise reduction, leveling) to optimize recordings ... remote setups. * Ensure compliance with licensing and intellectual property requirements for music ...

Staff Research Assoc. II

San Francisco, CA · On-site +1

$25.24 - $40.60/hr

Helping participants to log onto the music sharing platform (JackTrip) * Showing the participant ... This position will be 100% remote. The work environment for this position will include an indoor ...

Staff Research Associate II

San Francisco, CA · On-site +1

$25.24 - $40.60/hr

Helping participants to log onto the music sharing platform (JackTrip) * Showing the participant ... This position will be 100% remote. The work environment for this position will include an indoor ...

... based music distribution application. You'll work with us to design, develop, and deploy new ... This is a full-time position that can be local (Los Angeles) or fully remote. What's an OpenPlay? W ...

We're looking for high-velocity, high-craft remote video editors who want the best brief flow, the ... Brief Execution: Cut to the brief -- hook, hold, payoff, CTA, music, pacing. Execute, don't ...

Showing results 21-40

Remote Better Noise Music information

What is the difference between Remote Better Noise Music vs Remote Music Producer?

AspectRemote Better Noise MusicRemote Music Producer
CredentialsMusic industry experience, possibly a degree in music or audio productionMusic production skills, audio engineering certifications often preferred
Work EnvironmentRemote, collaborative with artists and label teamsRemote, focused on creating, mixing, and mastering tracks
Employer & IndustryRecord label, music industry, entertainmentMusic industry, independent or label-based projects

Remote Better Noise Music professionals typically work within a record label environment, collaborating with artists and industry teams, while remote music producers focus on creating and refining music tracks independently or for clients. Both roles require music knowledge and technical skills but differ in their primary responsibilities and work settings.

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Cities with the most Remote Better Noise Music job openings:

What are the most commonly searched types of Better Noise Music jobs?

The most popular types of Better Noise Music jobs are:

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States with the most job openings for Remote Better Noise Music jobs include:

Infographic showing various Remote Better Noise Music job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Contract Motion Designer and Video Editor

IA Interior Architects

OR • On-site, Remote

Contractor

Re-posted 17 days ago


Job description

IA's corporate marketing and brand team is looking for a highly skilled video editor and motion designer to act as an extension of our in-house creative team. This role is ideal for a collaborative visual storyteller who thrives in a fast-paced creative environment and can translate brand strategy into compelling motion graphics, animation, short-format videos, and digital content across multiple platforms. You'll turn scripts/briefs into high impact short format videos (primarily 10-60s, occasional 90-120s) using stock footage, brand assets, project assets, architectural photography, and motion graphics.

This is an ongoing, remote engagement with project-based work. The ideal candidate has 5+ years of professional motion design and video editing experience, deep expertise in Adobe Premiere and After Effects, and a strong understanding of animation principles, visual systems and modern digital storytelling. This is a part-time contract or freelance role with ongoing project-based collaboration.


What you'll do

  • Translate briefs into lean storyboards/shot lists and propose visual approaches.
  • Source and license stock footage/music, when required; manage usage rights and records.
  • Edit for pace and narrative clarity; deliver platform specific versions (9:16, 1:1, 16:9).
  • Add titles/lower thirds/simple animations; integrate brand templates, when required.
  • Handle basic sound design: music edits, VO sync, noise cleanup, level matching.
  • Color correct and match mixed sources; ensure polished, consistent look.
  • Design, produce and/or edit high-quality motion graphics, animations and visual content and marketing initiatives.
  • Collaborate closely with internal marketing directors and creative directors to create visual narratives aligned with brand standards.
  • Develop motion toolkits, templates and reusable assets for internal teams.
  • Manage multiple projects simultaneously while meeting deadlines and maintaining high creative standards.
  • Collaborate via Wrike and/or Teams with rapid iteration based on timestamped feedback.

Qualifications

  • 5+ years professional editing experience with a portfolio of short form work (ads, social, explainers, animations).
  • Bachelor's Degree in Graphic Design or related degree or equivalent experience
  • Expert working knowledge of Adobe Creative Suite, including Adobe Premiere Pro, After Effects, Illustrator and Photoshop.
  • Strong grasp of social specs and best practices for Reels, YouTube Shorts, LinkedIn.
  • Proven ability to craft story from stock assets and minimal footage. Detailed scripts will be provided in some instances, but not all.
  • Ability to work within established brand systems while elevating creative execution.
  • Solid audio and color fundamentals; attention to typography and on screen readability.
  • Organized file management; comfort with brand guidelines and version control.
  • Reliable communication, quick turnarounds, and openness to iterative feedback.

Deliverables & standards (typical) may include:

  • Brand Animations
  • Sizzle reels and promotional videos
  • Primary cut + resized versions (9:16, 1:1, 16:9) in 1080p or platform native.
  • Open captioned and non captioned exports; separate .srt file.
  • Clean audio at platform appropriate loudness; consistent color.
  • Project files and licensed source assets with a simple rights log
  • Motion systems and templates

Engagement

  • Contract, remote, project-based work. Estimated cadence: 10-30 hours/week

Please submit a motion graphics portfolio demonstrating experience with animations and/or video editing skills. Submissions without a portfolio will not be considered.

Employment Type: Contract