2

Remote Arts Programming Jobs (NOW HIRING)

Game Designer

$158K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status: Full Time * FLSA: Salaried ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status: Full Time * FLSA: Salaried ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Senior Mathematician

$108K - $123K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Sr. Software Engineer- C++ (REMOTE)

OR · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Requisition ID : 66243 Title : Sr. Software Engineer- C++ (REMOTE) Salary Range: Salary Minimum ... artists in a team-oriented environment. Skills Full Stack Programming experience with Realtime ...

Associate Mathematician

$15 - $19.75/hr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

3D Character Artist (Mid-Senior)

$81K - $114K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ... We look forward to meeting you! #L1-Remote

Lead Software Engineer (Remote)

Sunrise, FL · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

In addition to direct programming, this position provides hands-on, technical programming support ... Work with the Lead Artist to set up a directory structure to be used by all team members for the ...

Showing results 21-40

Remote Arts Programming information

See salary details

$11K

$92.6K

$173.5K

How much do remote arts programming jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote arts programming in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Remote Arts Programming vs Remote Arts Administration?

AspectRemote Arts ProgrammingRemote Arts Administration
Required CredentialsPortfolio, arts-related experience, sometimes a degree in arts or related fieldDegree in arts management, business, or related field; experience in administration
Work EnvironmentCreative projects, event planning, content creationBudget management, organizational tasks, stakeholder communication
Employer & Industry UsageArts organizations, galleries, cultural institutionsArts organizations, nonprofits, cultural agencies
Search & Comparison IntentFocus on creative programming rolesFocus on organizational and operational roles

Remote Arts Programming primarily involves creating and managing artistic content, events, and exhibitions, emphasizing creativity and project execution. Remote Arts Administration focuses on managing the business side of arts organizations, including budgeting, staffing, and strategic planning. While both roles support arts organizations remotely, Programming is more creative and project-focused, whereas Administration is more organizational and operational.

More about Remote Arts Programming jobs

What cities are hiring for Remote Arts Programming jobs?

Cities with the most Remote Arts Programming job openings:

What are the most commonly searched types of Arts Programming jobs?

The most popular types of Arts Programming jobs are:

What states have the most Remote Arts Programming jobs?

States with the most job openings for Remote Arts Programming jobs include:

Infographic showing various Remote Arts Programming job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 13% Part Time, 4% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

$158K/yr

Other

Re-posted 2 days ago


Job description

Description
Position at ARRISE
ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world's most dynamic tech and entertainment markets. With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation.
ABOUT THE ROLE
We're building a brand-new, US-based, fully remote game studio developing new slot games, and we're looking for an experienced Game Designer to drive the vision for our games.
In this role, you'll collaborate with a small multidisciplinary team to lead the creation of new games from the ground up with a strong focus on delivering standout themes and high-performing mechanics.
WHAT YOU'LL BE DOING
  • Define and deliver the overall game vision, including game mechanics, play style, and theme
  • Collaborate closely with mathematicians, artists, animators, and sound designers to bring your game to life
  • Playtest and iterate on your game's math, mechanics, game flow, and visual presentation with an eye toward creating the best player experience possible
  • Produce and maintain clear design documentation for your game
  • Collaborate with other game designers to provide gameplay feedback and recommendations for improvement on each other's games
  • Regularly play competitors' games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics

WHAT WE ASK OF YOU
  • 5+ years of experience designing real-money slot games for iGaming or land-based markets
  • Degree in Mathematics, Game Design, or a related field, or equivalent experience
  • Excellent written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
  • Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
  • Familiarity with wireframing software such as Figma or Balsamiq
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Be extremely creative, designing experiences that are intuitive and fun
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

#LI-Remote