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Remote Animation Production Coordinator Jobs (NOW HIRING)

Senior Technical Animator

Las Vegas, NV ยท On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... Build, rig, and maintain high-quality Spine animation files for production. * Create animator-ready ...

Staff Gameplay Animator

$144K - $217K/yr

Collaborate with production to cost out animation work and deliver animation on schedule ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... production environments. * Animation test required as part of the interview process. Keys to ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... production environments. * Animation test required as part of the interview process. Keys to ...

As a Production Quality Coordinator, within PNC's Dealer Floorplan Operations organization, you may ... This position may be eligible for remote work in select geographic locations, subject to approval ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 ... You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 ... You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ...

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Remote Animation Production Coordinator information

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How much do remote animation production coordinator jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for remote animation production coordinator in the United States is $24.47, according to ZipRecruiter salary data. Most workers in this role earn between $19.47 and $28.12 per hour, depending on experience, location, and employer.

What is a remote animation production coordinator?

Remote Animation Production Coordinators are professionals who manage the workflow, schedules, and communication for animation projects while working remotely. They serve as the link between creative teams, technical artists, and production management, ensuring that milestones and deadlines are met. Their responsibilities often include organizing meetings, tracking project progress, distributing assets, and resolving production issues, all while collaborating with team members across different locations. Effective communication, organizational skills, and familiarity with animation pipelines are essential in this role.

How does a remote animation production coordinator typically manage communication and collaboration across distributed teams?

As a Remote Animation Production Coordinator, effective communication is crucial since teams often span different time zones and locations. Coordinators rely on digital project management tools, regular video meetings, and clear documentation to keep everyone aligned on deadlines and deliverables. Building rapport with artists, animators, and directors remotely can be challenging, but proactive check-ins and transparent status updates help foster a collaborative environment. Staying organized and adaptable ensures that production stays on schedule despite physical distance.

What are the key skills and qualifications needed to thrive as a remote animation production coordinator, and why are they important?

To thrive as a Remote Animation Production Coordinator, you need strong organizational abilities, knowledge of animation pipelines, and experience in project management, typically supported by a degree in animation, film, or a related field. Familiarity with production tracking software such as ShotGrid, Trello, or Asana, and file-sharing platforms is essential. Excellent communication, time management, and problem-solving skills help you coordinate remote teams and meet tight deadlines. These capabilities are crucial for ensuring smooth workflow, clear communication, and timely delivery of animation projects in a virtual environment.

What is the difference between Remote Animation Production Coordinator vs Remote Animation Producer?

AspectRemote Animation Production CoordinatorRemote Animation Producer
CredentialsTypically requires a degree in animation, film, or related field; experience in production coordinationOften requires similar credentials with additional experience in project management and budgeting
Work EnvironmentSupports production teams remotely, coordinating schedules and resourcesOversees entire projects remotely, managing teams, budgets, and timelines
Industry UsageCommonly used in animation studios, entertainment companies, and freelance projectsUsed in larger studios and production companies overseeing multiple projects

The Remote Animation Production Coordinator focuses on supporting the production process by coordinating schedules and resources, while the Remote Animation Producer has a broader role, managing entire projects, budgets, and teams remotely. Both roles require related skills and credentials but differ in scope and responsibilities.

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Infographic showing various Remote Animation Production Coordinator job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, 2% Contract, and 2% Nights. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $50,904 per year, or $24.5 per hour.

Flow Production Tracking Administrator

Insomniac Games

OR โ€ข On-site, Remote

Contractor

Re-posted yesterday


Job description

Flow Production Tracking Administrator (6 month CONTRACT)

United States, Remote

Insomniac Games is looking for a Flow Production Tracking Administrator. In this role, the Flow Administrator is responsible for stabilizing and maintaining our Flow Production Tracking (formerly ShotGrid) environment, with an initial focus on the Flow/Jira Bridge that underpins our daily production workflow. Flow is the system of record for production tracking across 300+ users and thousands of tasks per month. The initial scope of the engagement is 6 months, prioritizing bridge stability before expanding to broader Flow improvements.

ESSENTIAL FUNCTIONS AND RESPONSIBILITIES

  • Stands up a studio-owned instance of the Flow/Jira Bridge so that bridge configuration, deployment, and recovery can be managed internally without dependency on Sony Interactive Entertainment HQ.
  • Stabilizes and maintains the Flow/Jira Bridge as the first priority of the engagement, ensuring data integrity between Flow and Jira.
  • Re-architects the Flow automation and event listener layer for reliability and security, including migration off the current virtual machine to infrastructure that is not prone to unscheduled restarts.
  • Troubleshoots Flow and Jira Bridge issues for internal developers and external development partners; serves as the primary point of escalation when the system is not behaving.
  • Audits and documents the current Flow and Jira Bridge configuration, integration architecture, and recovery procedures.
  • Fixes broken or degraded areas of the Flow pipeline as scoped with pipeline engineering, beginning with the Character workflow.
  • Sets up and improves Flow pipelines for upcoming work, including VFX, and contributes ongoing improvements to the Cinematics pipeline.
  • Administers Flow Production Tracking day-to-day: schema, permissions, page layouts, custom fields, entity relationships, and project setup.
  • Configures and supports vendor (external partner) permissions and workflows, ensuring information access is appropriate to each partnership.
  • Designs and builds Flow dashboards, reports, and custom pages to meet production and leadership reporting needs.
  • Other duties may be assigned.

EXPERIENCE AND EDUCATION

  • Five plus years of professional experience administering Flow Production Tracking, ShotGrid, or Shotgun in a games, VFX, or animation production environment, or an equivalent amount of education and experience.
  • Demonstrated experience operating in a multi-vendor co-development environment.
  • Shipped at least one AAA title with Flow/ShotGrid as the production system of record preferred.

TECHNICAL SKILLS

  • Hands-on experience with the sg-jira-bridge or a comparable Flow/Jira integration, including reading, modifying, and deploying the Python service independently.
  • Working knowledge of the Flow Python API and Toolkit (tk-core, pipeline configurations, YAML configuration).
  • Experience deploying and operating the Flow event listener and automation framework as a reliable service rather than as a fragile script on a virtual machine.
  • Proficiency with Jira administration, including workflows, custom fields, issue types, and the Jira REST API.
  • Comfort designing permissions and information access for mixed internal and external (vendor) user populations.
  • Familiarity with Perforce, Maya, and standard DCC pipelines.
  • Experience with self-hosted services, containerization, or CI/CD for pipeline tooling is a plus.
  • Experience with RV, Deadline, or other render/review tool integrations is a plus.
  • SQL and reporting or BI tool experience is a plus.

OTHER SKILLS

  • Strong written communication; able to produce documentation that others can use to operate and recover the system.
  • Ability to triage between time-sensitive production issues and longer-term platform work without losing momentum on either.
  • High degree of autonomy and accountability; proactively identifies and resolves production issues without requiring close oversight.
  • Collaborative and solutions-oriented mindset with a track record of building strong working relationships with internal teams and external partners.
  • Ability to work effectively across time zones with overseas external development partners.