2

Remote Aaa Games Jobs (NOW HIRING)

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112K - $154K/yr

... fully remote team to build next generation MMOs and Multiplayer Games. They currently need a ... What are the requirements? * 1+ Shipped AAA MMO or Multiplayer Online title. * Bachelor's degree in ...

Requirements * 10+ years experience as a technical artist shipping multiple AAA, casual, or mobile ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR ยท On-site +1

$126K - $151K/yr

Requirements 10+ years experience as a technical artist shipping multiple AAA, casual, or mobile ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Requirements * 10+ years experience as a technical artist shipping multiple AAA, casual, or mobile ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... of AAA studios * Experienced in small to mid sized companies and helping dynamic organizations ...

Technical Program Manager

San Mateo, CA ยท On-site +1

$173K - $259K/yr

Remote in US Department: Studio Business Group, Development Strategy Role Overview At PlayStation ... Previous experience working in or closely with AAA game development studios. * Experience operating ...

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ... game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.

Lead UI Engineer

San Mateo, CA ยท On-site +1

$133K - $198K/yr

This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ... game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.

next page

Showing results 1-20

Remote Aaa Games information

See salary details

$61.5K

$127K

How much do remote aaa games jobs pay per year?

As of Jul 2, 2026, the average yearly pay for remote aaa games in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote AAA game developers, and how can they be addressed?

Remote AAA game developers often encounter challenges related to communication, coordination across time zones, and maintaining creative synergy with team members. To address these, studios typically use robust collaboration tools, schedule regular video meetings, and establish clear documentation practices. Building strong relationships through virtual team-building activities also helps foster a cohesive work environment. Staying proactive in communication and being adaptable to different workflows are key to thriving in a remote AAA game development setting.

What are remote AAA games jobs?

Remote AAA games jobs refer to positions within the development, design, production, or support of high-budget, high-profile video games (known as 'AAA' games) that can be performed from a remote location rather than in a traditional office setting. These roles can include artists, programmers, game designers, producers, and more, all collaborating virtually to build large-scale, commercially successful games. As the gaming industry embraces remote work, many leading studios are offering flexible arrangements, allowing professionals to contribute to blockbuster titles from anywhere in the world.

What are the key skills and qualifications needed to thrive as a Remote AAA Games Developer, and why are they important?

To thrive as a Remote AAA Games Developer, you need strong programming skills (often in C++ or C#), a solid understanding of game design principles, and experience with large-scale game development, typically supported by a relevant degree or portfolio. Familiarity with industry-standard engines like Unreal Engine or Unity, version control systems (such as Git), and possibly certifications in game development are commonly required. Exceptional communication, self-motivation, and effective collaboration are critical soft skills for remote work in multidisciplinary teams. These skills and qualifications ensure the ability to deliver high-quality, complex games efficiently while maintaining team cohesion and meeting project goals from a distributed environment.
More about Remote Aaa Games jobs
What cities are hiring for Remote Aaa Games jobs? Cities with the most Remote Aaa Games job openings:
What are the most commonly searched types of Aaa Games jobs? The most popular types of Aaa Games jobs are:
What states have the most Remote Aaa Games jobs? States with the most job openings for Remote Aaa Games jobs include:
Infographic showing various Remote Aaa Games job openings in the United States as of June 2026, with employment types broken down into 60% Full Time, 39% Part Time, and 1% Temporary. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
3D Character Art Lead

3D Character Art Lead

Sony Interactive Entertainment (SIE)

Phoenix, AZ โ€ข On-site, Remote

$153K - $230K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 19 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$153,000-$230,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.