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Remote 3D Engineer Jobs (NOW HIRING)

... imagery, 3D scanning, and engineering datasets. Payrate: $110,000 to $125,000 AnnuallyBachelor ... Ability to work independently in a remote environment while supporting geographically distributed ...

This position is fully remote. We are seeking a skilled Autodesk Civil 3D designer to join our team remotely or at our office location. This role will primarily support our Civil Engineer and aid in ...

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... 3D models -Knowledge in industrial molding (rubbers, thermoplastics, thermosets/composites ... Monday - Friday (7:00am to 3:30pm local time) - Remote schedule is flexible -Work Location:

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... 3D models -Knowledge in industrial molding (rubbers, thermoplastics, thermosets/composites ... Monday - Friday (7:00am to 3:30pm local time) - Remote schedule is flexible -Work Location:

Staff Unity Engineer Location : Remote U.S. Please indicate your openness to relocation in your ... We are embarking on a groundbreaking journey to develop a cutting-edge, mid-core, 3D mobile game ...

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Remote 3D Engineer information

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$59.5K

$90.5K

$153.5K

How much do remote 3d engineer jobs pay per year?

As of Jul 8, 2026, the average yearly pay for remote 3d engineer in the United States is $90,511.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,500.00 and $105,000.00 per year, depending on experience, location, and employer.

What is a Remote 3D Engineer?

A Remote 3D Engineer is a professional who designs, develops, and implements 3D models, graphics, or simulations while working from a location outside of a traditional office setting. These engineers use specialized software to create visualizations for industries such as gaming, architecture, manufacturing, and virtual reality. Remote 3D Engineers collaborate with teams online, manage file sharing, and communicate through digital platforms to ensure project success. Their work requires strong technical skills, creativity, and the ability to troubleshoot issues independently.

What are the key skills and qualifications needed to thrive as a Remote 3D Engineer, and why are they important?

To thrive as a Remote 3D Engineer, you need strong 3D modeling, rendering, and animation skills, typically supported by a degree in computer graphics, engineering, or a related field. Proficiency with tools like Blender, Autodesk Maya, Unity, or Unreal Engine, along with knowledge of relevant programming languages such as C++ or Python, is essential. Excellent communication, time management, and self-motivation help you collaborate effectively and stay productive in a remote environment. These skills ensure high-quality deliverables, seamless teamwork, and consistent project progress regardless of location.

What is the difference between Remote 3D Engineer vs Remote 3D Artist?

AspectRemote 3D EngineerRemote 3D Artist
Required Skills3D modeling, programming, technical problem-solvingCreative modeling, texturing, visual design
Work EnvironmentTechnical teams, engineering projects, software developmentCreative teams, visual projects, media production
Common Industry UsageGaming, simulation, engineering visualizationVideo games, animation, advertising

Remote 3D Engineers focus on technical aspects like programming and engineering of 3D models, often working on software development or simulation projects. Remote 3D Artists emphasize creative design, texturing, and visual aesthetics. While both roles involve 3D skills, their focus, tools, and industries differ significantly.

What are some common challenges faced by Remote 3D Engineers, and how can they be addressed?

Remote 3D Engineers often encounter challenges related to communication and collaboration, especially when working with large design files or coordinating with cross-functional teams in different time zones. To address these issues, it's helpful to use cloud-based project management and version control tools, schedule regular video meetings, and establish clear documentation practices. Additionally, investing in a reliable high-speed internet connection and staying updated on the latest 3D modeling software can streamline workflow and minimize technical disruptions.
More about Remote 3D Engineer jobs
What cities are hiring for Remote 3D Engineer jobs? Cities with the most Remote 3D Engineer job openings:
What are the most commonly searched types of 3D Engineer jobs? The most popular types of 3D Engineer jobs are:
What states have the most Remote 3D Engineer jobs? States with the most job openings for Remote 3D Engineer jobs include:
Infographic showing various Remote 3D Engineer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $90,511 per year, or $43.5 per hour.

3D Creative Art Director (Remote)

Floss Creatives Limited

Portland, OR • Remote

$123K - $130K/yr

Full-time

Re-posted 6 days ago


Job description

Floss Creatives (RECH) is a global creative partner for agencies and brands, working across all media channels and platforms.

We are a specialised team of engineers, machine learning programmers, designers, art directors and creative directors, connected by experienced production executives to provide seamless access to some of the best innovative talents.

We craft projects that people love, and we have won Clios, Cannes Lions, D&AD, and One Show.

Clients Apple, Audi, Amazon Studios, Boston Dynamics, Google, Coinbase, Mclaren, F1, Toyota to Digitas.

Salary Full Time

Job Description

The 3D Creative Art Director role at Floss Creatives is one of creative leadership, an unwavering eye for detail, and using the design process to solve creative challenges.

As an AD, your primary responsibility will be to develop concepts for the project or pitch using a combination of 3D Softwares + photoshop. The concept deck will include clear design concepts, style frames and potentially 5 seconds 3D animation to express the vision to brands and agencies.

You will lead external teams of designers, animators, artists, and technologists to deliver world-class content that exceeds the expectations of the initial client brief.

You are hands-on. Your experience was moulded by broadcast, print and digital works. You are comfortable with the process from the initial call through the final grade and delivery. You are organised, an excellent communicator, and unafraid to ask challenging questions at any point in the process.

MUST BE ABLE TO DO:

  • Highend Creative Treatment Deck
  • Style frames
  • Concept Art

Responsibilities:

Project leadership includes conceptualising design briefs, planning the approach, and leading teams through project delivery. Calm and respectful under pressure. Working closely with our business team and clients in North America and Europe.

  • Comfortable writing your own treatments and adapting to solve the client's creative brief
  • Experience bidding on various projects, from motion graphics to high-end CGI and interactive projects.
  • Organising, identifying strengths within our team and our external partners, briefing other creative team members and leading successful client sessions for project kick-offs.
  • Supervise and Inspire the team to produce outstanding work.
  • Create, design and animate when necessary; you should be comfortable working with 3D Software.
  • Be involved throughout the project, ensuring reliable contact with clients and the team to deliver results within tight deadlines.

Qualifications

  • 6+ years of Art Direction experience
  • Solid presentation skills and comfortable with being the client-facing representative of Floss Creatives
  • Strong 3D and Art direction skills.
  • Animation experience
  • Ability to translate concepts into creative design and mentor junior staff members.
  • Strong knowledge of 3D Max, Maya, Houdini and C4D