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Remote 3D Cg Artist Jobs (NOW HIRING)

Senior Concept Artist

Hartford, CT · On-site +1

$112K - $154K/yr

Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work ... College degree in related fields #ESPNMedia The hiring range for this remote position is $112,700 ...

New

Senior Concept Artist

Bridgeport, CT · On-site +1

$112K - $154K/yr

Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work ... College degree in related fields #ESPNMedia The hiring range for this remote position is $112,700 ...

New

Senior Concept Artist

Bristol, CT · On-site +1

$112K - $154K/yr

Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work ... College degree in related fields #ESPNMedia The hiring range for this remote position is $112,700 ...

New

Senior Concept Artist

Meriden, CT · On-site +1

$112K - $154K/yr

Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work ... College degree in related fields #ESPNMedia The hiring range for this remote position is $112,700 ...

New

Produce and scale product image stacks and silo images from photography and 3D/CAD renders across ... Fully remote position. * No waiting period for medical, dental, and vision benefits - Available on ...

New

Requisition ID : 66243 Title : Sr. Software Engineer- C++ (REMOTE) Salary Range: Salary Minimum ... Working alongside developers, 3D artists, and medical experts, you'll help deliver world-class ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

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Remote 3D Cg Artist information

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How much do remote 3d cg artist jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for remote 3d cg artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a remote 3D CG artist?

Remote 3D CG artists are professionals who create three-dimensional computer-generated imagery (CGI) for various industries such as film, video games, advertising, and architecture, while working from a location outside a traditional office setting. They use specialized software to model, texture, light, and render 3D objects and scenes. Working remotely, they collaborate with teams through digital communication tools and often manage their own schedules and project deadlines.

What are the key skills and qualifications needed to thrive as a remote 3D CG artist?

To thrive as a Remote 3D CG Artist, you need a strong background in 3D modeling, texturing, and animation, usually supported by a relevant degree or portfolio of work. Mastery of industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite, along with familiarity with project management tools and version control systems, is typically required. Creativity, time management, and effective communication are crucial soft skills, especially when collaborating remotely with teams or clients. These abilities ensure the delivery of high-quality visual assets and smooth project workflows in a virtual environment.

What are some common challenges faced by remote 3D CG artists when collaborating with distributed teams?

Remote 3D CG artists often encounter challenges related to communication and feedback, especially when working across different time zones. Sharing large files and ensuring everyone is working with the latest assets can be tricky, so familiarity with cloud-based collaboration tools is essential. Building rapport and staying aligned with creative direction may require proactive communication and regular virtual meetings. However, remote environments also offer flexibility and exposure to a variety of projects, which can help artists expand their portfolios and skill sets.

What is the difference between Remote 3D Cg Artist vs Remote 3D Modeler?

AspectRemote 3D Cg ArtistRemote 3D Modeler
CredentialsPortfolio, proficiency in 3D softwarePortfolio, proficiency in 3D modeling tools
Work EnvironmentCreative studios, gaming, film, advertisingDesign studios, gaming, product visualization
Industry UsageUsed across entertainment, advertising, and visualizationPrimarily in gaming, product design, and visualization

The Remote 3D Cg Artist focuses on creating detailed, textured, and animated 3D assets, often involving rendering and compositing. In contrast, the Remote 3D Modeler specializes in building accurate 3D models, emphasizing geometry and topology. Both roles require proficiency in 3D software, but their core tasks differ, with the artist focusing on visual effects and the modeler on asset creation.

More about Remote 3D Cg Artist jobs

What cities are hiring for Remote 3D Cg Artist jobs?

Cities with the most Remote 3D Cg Artist job openings:

What are the most commonly searched types of 3D Cg Artist jobs?

The most popular types of 3D Cg Artist jobs are:

What states have the most Remote 3D Cg Artist jobs?

States with the most job openings for Remote 3D Cg Artist jobs include:

Infographic showing various Remote 3D Cg Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Senior Concept Artist

ESPN

Hartford, CT • On-site, Remote

$112K - $154K/yr

Full-time

Posted 3 days ago

New


ESPN rating

8.2

Company rating: 8.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

17th of 78 rated media


Job description

ESPN is seeking a highly imaginative and versatile Senior Concept Artist to help shape the future of sports storytelling across broadcast, digital, social, experiential, and emerging platforms. This role is ideal for a strategic visual thinker who can take big ideas from early exploration through polished creative execution, translating abstract concepts into compelling visual systems, storyboards, proof-of-concept frames, motion studies, and final design solutions.

The ideal candidate is both an exceptional maker and a confident creative leader; someone who can generate industry-leading work, guide multi-disciplinary teams, and partner across ESPN, Disney, and external stakeholder groups to deliver innovative creative at the highest level. This person should be comfortable moving between concept development, art direction, motion design, animation, live-action production, and emerging technologies, while helping build creative systems designed for long-term success. 

Responsibilities:

  • Create industry-leading concept work that brings ambitious ideas to life, from early storyboards and visual exploration to proof-of-concept frames and refined final creative. 
  • Develop and oversee multi-disciplinary creative across platforms and products, including broadcast graphics, video editing, motion design, animation, live action, digital, social, and experiential work. 
  • Lead, guide, and collaborate with large, multi-layered creative teams with confidence, fairness, transparency, and a strong sense of creative purpose. 
  • Direct strategic creative systems, visual toolkits, and design frameworks engineered for consistency, scalability, and long-term success. 
  • Lead advanced motion design and animation builds while staying current with evolving industry tools, technology, and production workflows. 
  • Concept, direct, and support live-action shoots, including creative development, production planning, and post-production execution. 
  • Prepare and present creative briefs, concepts, and strategic recommendations to internal teams, senior leadership, external partners, and stakeholders. 
  • Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging storytelling spaces. 
  • Partner with stakeholder groups across ESPN and Disney to ensure alignment, collaboration, and successful creative outcomes. 
  • Mentor, coach, and elevate emerging designers, animators, and artists across the team. 
  • Stay curious and knowledgeable about design trends, emerging technologies, sports media, visual storytelling, and industry best practices to help maintain ESPN’s position as a leader in sports design. 

Required Qualifications:

  • Strong portfolio demonstrating high-level concept development, art direction, visual storytelling, and polished design execution. 
  • Proven ability to translate strategic goals, brand systems, and creative briefs into compelling visual concepts. 
  • Experience developing creative from early exploration through final execution, including storyboards, mood boards, proof-of-concept frames, style frames, and design systems. 
  • Strong understanding of composition, typography, color, layout, motion principles, and visual hierarchy. 
  • Experience working across multiple creative disciplines, including design, animation, motion graphics, video, or 3D concept development. 
  • Ability to collaborate effectively with creative directors, designers, animators, editors, producers, stakeholders, and external partners. 
  • Strong communication and presentation skills, with the ability to clearly explain creative ideas and respond thoughtfully to feedback. 
  • Ability to manage multiple priorities in a fast-paced, high-visibility creative environment. 
  • Curiosity about emerging creative tools, technologies, design trends, and evolving production workflows. 

Preferred Qualifications 

  • Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work for broadcast, sports, entertainment, or live-event storytelling. 
  • Experience contributing to large-scale tentpole events, premium broadcast packages, or high-profile brand initiatives. 
  • Advanced knowledge of tools such as Cinema 4D, Houdini, Unreal Engine, Redshift, After Effects, Premiere, Photoshop, Illustrator, Figma, or related creative platforms. 
  • Strong motion design, animation, editing, or live-action production experience. 
  • Experience building creative systems, toolkits, or scalable design frameworks across platforms. 
  • Experience mentoring, coaching, or providing creative direction to designers, animators, or multidisciplinary creative teams. 
  • Passion for sports, culture, technology, innovation, and the future of visual storytelling. 

Required Education:

  • High School Diploma

Preferred Education:

  • College degree in related fields

#ESPNMedia


The hiring range for this remote position is $112,700 to $154,800 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

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