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Remote 2D Animation Artist Jobs (NOW HIRING)

Senior Animation Programmer

Boston, MA · On-site +1

$118.80K - $217.80K/yr

... artists, and gameplay engineers. This role is key to bringing the world and characters to life ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Animation Programmer

Boston, MA · On-site +1

$118.80K - $217.80K/yr

... artists, and gameplay engineers. This role is key to bringing the world and characters to life ... Remote roles in the US are only available to candidates that reside in the following states:

... artists, and gameplay engineers. This role is key to bringing the world and characters to life ... Remote roles in the US are only available to candidates that reside in the following states:

... artists, we understand business and what it takes to make sales and grow business. Scope of Work: We are looking for a motion graphics designer to help with high-quality 2D vector animations and ...

Remote Become a part of our customer's forward-thinking team as a 2D Game Developer focused on ... Work closely with designers and artists to rapidly prototype games and enhance the user experience.

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... This role is preferred based in Raleigh, NC, but open to fully remote candidates. Key ...

... Artist Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote ... animation principles, and 2D asset implementation Strong understanding of game mechanics across ...

Creates, designs, and implements real-time particle effects using both static and animating 2D/3D ... Proficient Animation and timing skills. * Solid traditional arts background a plus. Please refer to ...

... remote development team at this time. No relocation is necessary. In this volunteer position you will be working closely with 3D Character Artists and our Riggers to Animate Human and realistic (and ...

Technical Artist

Chicago, IL · On-site +1

$130.90K - $156.70K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work across several art disciplines including shading, environment art, character art, animation ...

... animation pipelines. * Collaborate with the Director, Leads, and other artists on the team to ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

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How much do remote 2d animation artist jobs pay per hour?

As of May 30, 2026, the average hourly pay for remote 2d animation artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What is the difference between Remote 2D Animation Artist vs Remote Motion Graphics Designer?

AspectRemote 2D Animation ArtistRemote Motion Graphics Designer
Required SkillsDrawing, character animation, storytellingGraphic design, visual effects, text animation
Tools UsedToon Boom, Adobe Animate, PhotoshopAfter Effects, Adobe Premiere, Illustrator
Work EnvironmentAnimation studios, freelance, media companiesAdvertising agencies, media firms, freelance
Industry UsageEntertainment, gaming, online contentAdvertising, branding, broadcast

While both roles involve visual creation, Remote 2D Animation Artists focus on character animation and storytelling, often working on cartoons or animated videos. Remote Motion Graphics Designers primarily create animated graphics and visual effects for commercials, videos, and branding. Understanding these differences helps employers and professionals choose the right role based on skills and project needs.

More about Remote 2D Animation Artist jobs
What cities are hiring for Remote 2D Animation Artist jobs? Cities with the most Remote 2D Animation Artist job openings:
What are the most commonly searched types of 2D Animation Artist jobs? The most popular types of 2D Animation Artist jobs are:
What states have the most Remote 2D Animation Artist jobs? States with the most job openings for Remote 2D Animation Artist jobs include:
Infographic showing various Remote 2D Animation Artist job openings in the United States as of May 2026, with employment types broken down into 79% Full Time, 7% Part Time, and 14% Contract. Highlights an 100% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.
CONTRACT - Associate Environment Artist I (NST)

CONTRACT - Associate Environment Artist I (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 3 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 183 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY: 

  • A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 1 year of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.