1

Publishing Project Manager Jobs in Quebec (NOW HIRING)

Statistician

Quebec, QC · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

... development, publishing, and reporting of project data. Please note we are hiring for multiple ... Work with data management team to ensure data captured incorporates and corresponds to project ...

Statistician

Montreal, QC · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

... development, publishing, and reporting of project data. Please note we are hiring for multiple ... Work with data management team to ensure data captured incorporates and corresponds to project ...

Statistician

Sherbrooke, QC · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

... development, publishing, and reporting of project data. Please note we are hiring for multiple ... Work with data management team to ensure data captured incorporates and corresponds to project ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... Partner with the Directors and Product Managers to estimate and solve complex pipeline ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... Partner with product managers and studio leaders to solve data bottlenecks and design backends for ...

Principal Engineer - DevX & AI

Montreal, QC · On-site

  • Medical

  • Dental

  • Vision

  • PTO

You are not a manager, but your influence is org-wide. You define how developers and AI agents ... Shop Builder is Xsolla's storefront platform - used by publishers and game developers to launch and ...

... and projects. * Support the AI GTM Team: work with AI GTM Chair to schedule meetings, prepare ... publish regular reports with call to action insights. * Forecast hygiene: Drive CRM hygiene on AI ...

Showing results 21-40

Publishing Project Manager information

See Quebec salary details

$13

$41

$66

How much do publishing project manager jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for publishing project manager in Quebec is $41.91, according to ZipRecruiter salary data. Most workers in this role earn between $29.81 and $51.68 per hour, depending on experience, location, and employer.

What does a publishing project manager do?

A Publishing Project Manager oversees the production and delivery of printed or digital content, ensuring projects stay on schedule, within budget, and meet quality standards. They coordinate between writers, editors, designers, and printers or digital teams to streamline workflows. Responsibilities include managing timelines, resource allocation, and problem-solving to keep projects running smoothly. Their role is essential in maintaining efficiency and producing high-quality publications.

What are some common challenges faced by publishing project managers, and how can they be addressed?

Publishing Project Managers often encounter tight deadlines, shifting project scopes, and the need to coordinate between multiple teams, such as editors, designers, and marketing professionals. Managing competing priorities and ensuring clear communication across departments can be demanding but is critical to a project’s success. Developing strong organizational systems, proactively addressing potential bottlenecks, and fostering open dialogue with team members can help overcome these challenges. Those who thrive in this role are adaptable, collaborative, and skilled at balancing both big-picture planning and day-to-day problem-solving.

What are the key skills and qualifications needed to thrive in the publishing project manager position, and why are they important?

To excel as a Publishing Project Manager, you need experience in project management, editorial processes, and a background in publishing or communications, typically supported by a bachelor’s degree. Familiarity with project management software (such as Asana, Trello, or Microsoft Project), content management systems, and workflow automation tools is often required. Strong organizational skills, leadership, and effective communication are crucial soft skills for coordinating teams and managing timelines. These abilities ensure that publishing projects stay on schedule, meet quality standards, and are delivered successfully to stakeholders.

What are popular job titles related to Publishing Project Manager jobs in Quebec?

For Publishing Project Manager jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Publishing Project Manager jobs in Quebec look for?

The top searched job categories for Publishing Project Manager jobs in Quebec are:

Infographic showing various Publishing Project Manager job openings in Quebec as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 81% Physical, 3% Hybrid, and 16% Remote job distribution, with an average salary of $87,170 per year, or $41.9 per hour.

Specialist - Tools & Infrastructure Reliability (March of Giants)

Ubisoft

Montreal, QC • On-site

Full-time

Re-posted 8 days ago


Job description

Company Description

Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

Job Description

The position holder ensures the continuous viability, stability, and performance of operational tools and infrastructure supporting GaaS game development. They design, develop, and operate tools and pipelines (build, configuration, versioning, deployment, publishing) to simplify, optimize, and automate development processes. They train and support teams in testing, quality, security, and automation prior to launch, and promote best practices to deliver a reliable, high‑performance gameplay experience.

Responsibilities

  • Advising development teams on technology and tooling choices to improve visibility, control, and robustness of internal and external services.
  • Training, supporting, and guiding development teams in improving continuous integration and continuous deployment systems.
  • Researching, integrating, and developing technologies that enhance reliability, performance, and productivity.
  • Designing, operating, and owning build, configuration, versioning, and publishing pipelines (including packaging, signing, SBOM, artifacts).
  • Implementing and supporting CI/CD tooling (automated tests, quality, security), IaC, and secure, reproducible, controlled deployments.
  • Maintaining tooling products to deliver exemplary service quality to the project (internal SLOs).
  • Implementing and maintaining game deployment guidelines and documenting infrastructure implementation and technical specifications for network and server systems.
  • Collaborating with development teams to diagnose and resolve issues related to online services.
  • Establishing and maintaining incident‑management processes.
  • Managing Cloud environments using appropriate tools.
  • Developing tools and processes that allow developers to deploy services safely and efficiently.
  • Defining and tracking SLA/SLO/SLI, deploying observability (logs, metrics, traces), managing capacity, and contributing to FinOps initiatives.
Qualifications

Education

  • University degree in Computer Science, Computer Engineering, or any relevant field.

Experience

  • 5–8 years of experience in software development and system administration.
  • Experience with infrastructure automation (Cloud).
  • Experience managing high‑throughput systems.
  • Experience designing resilient, scalable, and redundant architectures.
  • Experience in software development and optimization.

Skills & Knowledge

  • Strong analytical and synthesis skills.
  • Ability to solve complex problems.
  • Ability to adapt quickly to change.
  • Ability to work under pressure.
  • Strong knowledge of distributed systems.
  • Excellent knowledge of Linux and Windows system administration.
  • Programming languages: Python, Go, C#, or C++.
  • CI/CD (GitLab, GitHub, Azure DevOps), IaC (Terraform, CloudFormation), containers & orchestration (Docker, Kubernetes).
  • Observability: Prometheus/Grafana, ELK/EFK, OpenTelemetry (or equivalent).
  • Cloud: AWS, Azure, GCP; databases; networks (DNS, CDN, load balancing, TLS).
  • Assets: Unreal Engine 5 (or similar engine), DevOps methodology, infrastructure automation experience.