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Pipeline Developer Animation Jobs (NOW HIRING)

Experience working within commercial advertising, production, or animation studios. Technical Skills: Programming & Development * Python * REST APIs * Git * Docker * Workflow automation * Pipeline ...

VFX AI Pipeline

Manhattan, NY · On-site

$125K/yr

Experience working within commercial advertising, production, or animation studios. Technical Skills: Programming & Development * Python * REST APIs * Git * Docker * Workflow automation * Pipeline ...

... and Programming colleagues to ensure the animation pipeline operates smoothly and efficiently. You will also help identify potential issues and deploy correct solutions, using your technical ...

Collaborate with Design and Engineering to troubleshoot and resolve in-game animation issues and technical challenges * Identify opportunities to improve the animation pipeline and workflow, and ...

Collaborate closely with Art, Design, and Engineering teams to establish and maintain production pipelines and quality standards for performance animation, ensuring consistency in character emotions ...

Showing results 21-40

Pipeline Developer Animation information

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$5

$50

$62

How much do pipeline developer animation jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for pipeline developer animation in the United States is $50.55, according to ZipRecruiter salary data. Most workers in this role earn between $53.37 and $58.89 per hour, depending on experience, location, and employer.

What is a pipeline developer animation?

Pipeline Developers in animation are technical professionals who design, implement, and maintain the software tools and workflows that connect various stages of the animation production process. They ensure that artists, animators, and technical directors can move assets and data seamlessly between different software applications and departments. Their work helps to automate repetitive tasks, fix bottlenecks, and improve production efficiency. Pipeline Developers often write scripts, develop plugins, and provide technical support to the team throughout the animation pipeline.

What skills and qualifications are needed to thrive as a pipeline developer animation?

To thrive as a Pipeline Developer in Animation, you need strong programming skills (especially in Python), understanding of animation workflows, and a degree in computer science or a related field. Familiarity with industry-standard tools like Maya, Houdini, Shotgun, and version control systems is typically required. Excellent problem-solving abilities, teamwork, and effective communication set standout candidates apart in this role. These skills ensure the smooth integration and automation of processes, enabling artists and technical teams to work efficiently and deliver high-quality animated content.

What are common challenges pipeline developers face in animation studios, and how can they overcome them?

Pipeline Developers in animation studios often encounter challenges such as integrating new tools with legacy systems, ensuring smooth data flow between departments, and supporting diverse artist workflows. To overcome these, it’s important to maintain clear documentation, collaborate closely with artists and technical directors, and stay adaptable to rapidly evolving production needs. Regular communication with end users and iterative testing can help ensure the pipeline remains efficient and user-friendly.

What is the difference between Pipeline Developer Animation vs Pipeline TD?

AspectPipeline Developer AnimationPipeline TD
CredentialsBachelor's in Computer Science, Animation, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentAnimation studios, VFX companies, game developmentVFX studios, animation houses, game studios
Industry UsageFocuses on animation pipeline tools and workflowsFocuses on technical pipeline automation and software integration

While both roles involve pipeline development, the Pipeline Developer Animation specializes in creating and maintaining workflows specific to animation and visual effects, whereas the Pipeline TD focuses on automating and integrating technical pipelines across various production stages. Both roles require strong scripting skills and industry experience but differ in their primary focus areas within the production pipeline.

More about Pipeline Developer Animation jobs

What cities are hiring for Pipeline Developer Animation jobs?

Cities with the most Pipeline Developer Animation job openings:

What states have the most Pipeline Developer Animation jobs?

States with the most job openings for Pipeline Developer Animation jobs include:

Infographic showing various Pipeline Developer Animation job openings in the United States as of August 2026, with employment types broken down into 95% Full Time, 3% Part Time, and 2% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $105,153 per year, or $50.6 per hour.

Senior Simulation Animation Engineer - Special Projects

Apple

Cupertino, CA • On-site

$130K - $149K/yr

Full-time

Re-posted 24 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
Description
As as Senior Simulation Animation Engineer you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects. This team has a strong focus on enabling AIML-based features and products. Our ideal team member brings experience but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.
Minimum Qualifications
4 years of professional experience.
Strong proficiency in C++ and solid software engineering fundamentals.
Knowledge of animation principles, skeletal animation, and character rigging concepts.
Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Familiarity with profiling, optimization, and debugging in a real-time environment.
Good communication skills and ability to collaborate with animators, designers, and engineers.
Experience with a major game engine.
Preferred Qualifications
Familiarity with USD format and tools, especially for animation
Experience in video game real time animation systems
Experience with offline animation and rendering pipelines
Experience with hair and cloth simulations

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976