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Pipeline Developer Animation Jobs in Atlanta, GA

... across animation, comics, games, and more. We believe great stories come from giving talented ... You will collaborate closely with artists, engineers, and designers to translate artistic concepts ...

Pipeline Developer Animation information

See Atlanta, GA salary details

$5

$48

$60

How much do pipeline developer animation jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for pipeline developer animation in Atlanta, GA is $48.62, according to ZipRecruiter salary data. Most workers in this role earn between $51.30 and $56.63 per hour, depending on experience, location, and employer.

What is a pipeline developer animation?

Pipeline Developers in animation are technical professionals who design, implement, and maintain the software tools and workflows that connect various stages of the animation production process. They ensure that artists, animators, and technical directors can move assets and data seamlessly between different software applications and departments. Their work helps to automate repetitive tasks, fix bottlenecks, and improve production efficiency. Pipeline Developers often write scripts, develop plugins, and provide technical support to the team throughout the animation pipeline.

What skills and qualifications are needed to thrive as a pipeline developer animation?

To thrive as a Pipeline Developer in Animation, you need strong programming skills (especially in Python), understanding of animation workflows, and a degree in computer science or a related field. Familiarity with industry-standard tools like Maya, Houdini, Shotgun, and version control systems is typically required. Excellent problem-solving abilities, teamwork, and effective communication set standout candidates apart in this role. These skills ensure the smooth integration and automation of processes, enabling artists and technical teams to work efficiently and deliver high-quality animated content.

What are common challenges pipeline developers face in animation studios, and how can they overcome them?

Pipeline Developers in animation studios often encounter challenges such as integrating new tools with legacy systems, ensuring smooth data flow between departments, and supporting diverse artist workflows. To overcome these, it’s important to maintain clear documentation, collaborate closely with artists and technical directors, and stay adaptable to rapidly evolving production needs. Regular communication with end users and iterative testing can help ensure the pipeline remains efficient and user-friendly.

What is the difference between Pipeline Developer Animation vs Pipeline TD?

AspectPipeline Developer AnimationPipeline TD
CredentialsBachelor's in Computer Science, Animation, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentAnimation studios, VFX companies, game developmentVFX studios, animation houses, game studios
Industry UsageFocuses on animation pipeline tools and workflowsFocuses on technical pipeline automation and software integration

While both roles involve pipeline development, the Pipeline Developer Animation specializes in creating and maintaining workflows specific to animation and visual effects, whereas the Pipeline TD focuses on automating and integrating technical pipelines across various production stages. Both roles require strong scripting skills and industry experience but differ in their primary focus areas within the production pipeline.

What are popular job titles related to Pipeline Developer Animation jobs in Atlanta, GA?

For Pipeline Developer Animation jobs in Atlanta, GA, the most frequently searched job titles are:

What job categories do people searching Pipeline Developer Animation jobs in Atlanta, GA look for?

The top searched job categories for Pipeline Developer Animation jobs in Atlanta, GA are:

Infographic showing various Pipeline Developer Animation job openings in Atlanta, GA as of June 2026, with employment types broken down into 93% Full Time, 5% Part Time, and 2% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $101,121 per year, or $48.6 per hour.

Senior Virtual Production Developer

Atlanta, GA • On-site

$75 - $100/hr

Other

Posted 11 days ago


Job description

THE THIRD FLOOR is the world’s leading visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely high-profile projects, while maintaining a small studio culture. The company has won multiple Emmy and VES awards for its work. Recent projects include WandaVision and Hawkeye, Wonder Woman 1984, The Mandalorian, and many more.

THE Third Floor is looking for an experienced Senior Virtual Production Developer. This will be a Full-Time, Hybrid Role in on-set and remote virtual production support. The on-set support responsibilities include delivering tools and workflows for complex technical shoots including technical previs, techvis, virtual camera and other on-set support to clients and other film units. When not on set, the VP Developer will design and develop Virtual Production tools.

Responsibilities
  • Occasionally support on-set or remote studio sessions with clients, including Motion Capture and Virtual Camera shoots, including operation of Virtual Camera
  • Drive the planning and development of production tools
  • Develop plugins or extensions of existing pipeline functionality for virtual production
  • Support the Visualization teams with exporting Art Content (Environments, Props, Animations) from Maya into Unreal Engine
  • Work with the art team to ensure in-engine levels are Real‑time ready
  • Collaborate with creating workflows and tools to accelerate production
  • Create and debug shader and materials graphs throughout production
Essential Skills
  • Experience with VFX pipeline development
  • Experience with Virtual Production workflows (VCam, MoCap, Scanning, Simulcam)
  • Experience with Version Control (Git, Perforce, SCM)
  • Excellent knowledge of the Unreal Engine asset and animation pipelines
  • Knowledge of Maya Python libraries
  • Knowledge of Unreal performance debugging and profiling tools
  • Knowledge of Unreal Blueprint and gameplay system development
Desirable Skills
  • Familiarity with Unreal Python API
  • Experience with Unreal C++ Plugin Creation and Engine Compilation
  • Development experience with character rigging and retargeting
  • Development experience with Autodesk Maya 2019 or later
  • Experience with Qt 5.x
  • Familiarity with PBR material workflows and best practices
  • Familiarity with networking infrastructure and ability to read networking diagrams
  • Experience with or knowledge of on‑set etiquette
Personal Attributes
  • Excellent communication skills
  • Ability to learn new technologies quickly and with minimal supervision
  • Ability to remain calm and confident in a fast‑paced, client facing or on‑set environment
  • Ability to work in collaboration with other team members towards a common goal
  • In‑depth understanding of the production workflow and ability to follow process steps
  • Proven ability to prioritize conflicting tasks to meet production needs

U.S.Applicants only: TTF participates in E-Verify and we will provide the Social Security Administration (SSA) and, if necessary, the Department of Homeland Security (DHS), with information from each new employee’s Form I-9 to confirm work authorization. All documents provided for proof of work authorization must be current and unexpired. We cannot accept expired proof of identity.

IMPORTANT: If the Government cannot confirm that you are authorized to work, TTF is required to give you written instructions and an opportunity to contact DHS and/or the SSA before taking adverse action against you, including terminating your employment.

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