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Part Time Vr Unity Jobs (NOW HIRING)

The Movement Control Rehabilitation (MOCORE) Lab seeks a part-time XR Research Assistant to support ... Proficiency with Unity for XR development. Preferred * Experience developing for standalone VR/AR ...

... part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and ... Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ...

Senior Wargame Mentor

Melbourne, FL · On-site +1

$120K/yr

... part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and ... Exposure to game engines (Unity, Unreal Engine) is a plus. * Strong artistic and technical skills ...

Part Time Vr Unity information

What does a Part Time VR Unity Developer do?

A Part Time VR Unity Developer is responsible for creating and maintaining virtual reality applications using the Unity engine, typically while working less than full-time hours. Their tasks often include coding interactive features, optimizing performance for VR devices, and collaborating with designers and other developers to bring immersive experiences to life. They may also troubleshoot bugs, implement user interface elements, and ensure compatibility across various VR platforms. This role is often flexible, allowing individuals to contribute to projects while balancing other commitments.

What are some common challenges faced by part-time VR Unity developers, and how can they be managed?

Part-time VR Unity developers often face challenges with time management, as balancing project deadlines with limited working hours can be demanding. Additionally, keeping up with rapidly evolving VR technologies and Unity updates may require proactive learning outside of scheduled work. Effective communication with team members is crucial, especially when collaborating remotely, to ensure alignment and smooth handovers. Utilizing project management tools and maintaining clear documentation can help streamline workflows and minimize misunderstandings.

What are the key skills and qualifications needed to thrive as a Part-Time VR Unity Developer, and why are they important?

To thrive as a Part-Time VR Unity Developer, you need proficiency in C# programming, familiarity with Unity 3D, and experience in VR development, often supported by a degree or coursework in computer science or game development. Knowledge of VR hardware (e.g., Oculus, HTC Vive), version control systems like Git, and possibly Unity certifications are typically valuable. Strong problem-solving skills, creativity, and effective communication help developers collaborate remotely and deliver engaging VR experiences. These competencies ensure high-quality, immersive projects and efficient teamwork in a dynamic, evolving field.

What is the difference between Part Time Vr Unity vs Part Time Vr Unreal Developer?

AspectPart Time Vr UnityPart Time Vr Unreal Developer
Required SkillsUnity engine, C# programming, VR SDKsUnreal Engine, C++/Blueprints, VR SDKs
Work EnvironmentGame studios, VR content companies, freelance projectsGame studios, simulation firms, VR content creators
Industry UsagePopular in indie and mobile VR projectsCommon in high-end, AAA VR experiences

Both roles involve developing VR content but differ mainly in the game engine used. Part Time Vr Unity developers focus on Unity and C#, suitable for a wide range of VR projects, while Part Time Vr Unreal Developers work with Unreal Engine and C++, often for more complex or high-fidelity experiences. Your choice depends on the specific project requirements and your familiarity with each engine.

More about Part Time Vr Unity jobs
Infographic showing various Part Time Vr Unity job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 59% Full Time, 38% Part Time, and 2% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution.
Graduate Assistant - VR Application Development

Graduate Assistant - VR Application Development

University of South Carolina

Los Angeles, CA

$15 - $20/wk

Part-time

Posted 6 days ago


Job description

Posting Summary
Logo Posting Number STU00025PO26 Job Title Student Employee Internal Title Graduate Assistant - VR Application Development Campus Upstate College/Division USC Upstate College/Division Level Department UPS College of Science & Technology Administration Advertised Salary $15 per hour for up to a 20-hour week. Extends for 12.5 weeks a semester for 2 semesters Location of Vacancy USC Upstate, Spartanburg, SC Part/Full Time Part Time Hours per week 20 Work Schedule
Approximately 20 hours per week during the Fall 2026 and Spring 2027 semesters. Schedule will be coordinated with the supervisor around the student's course schedule and project needs. Regular weekday availability and attendance at a weekly supervisory meeting are required; some work may be completed independently or remotely when appropriate and approved.
Job Search Category Student Employee
Position Description
Advertised Job Summary
The Department of Informatics and Engineering Systems seeks a graduate assistant to support the development and research evaluation of virtual reality applications for visualizing abstract concepts in STEM. The position will begin with the TITANS2 research project, an immersive learning application designed to teach conditional probability and the law of total probability. The graduate assistant will review and understand the existing application and development environment, update the current version or rebuild it when necessary, and prepare a functional application for deployment and testing on Meta Quest 3 devices in an upcoming semester. Responsibilities may also include improving interaction design, troubleshooting application performance, documenting the codebase and deployment process, user testing, and assisting with research materials, data collection, presentations, conference papers, reports, and manuscripts. After the initial application is prepared for classroom testing, assignments involving experimental design, development of new STEM learning applications, shared multi-user VR/AR learning environments, or extension of TITANS2 to additional topics will, where practical, be matched to the graduate assistant's experience and professional interests. This is a mentored experience in immersive application development, educational technology, human-subjects research, and research publication.
Qualifications
Applicants should have strong problem-solving, organizational, written, and verbal communication skills and an interest in virtual reality, augmented reality, game development, educational technology, or STEM education research. Experience with Unity and C# is strongly preferred because the current TITANS2 application was developed in that environment. Applicants with comparable experience in another game engine, programming language, or immersive-development toolchain may also be considered if they can demonstrate the ability to recreate or convert the application and deploy it to a Meta Quest 3 device. Experience with one or more of the following is preferred: Unity XR, Meta Quest development, OpenXR, 3D interaction design, debugging, software documentation, networking or multiplayer development, user testing, statistical analysis, technical writing, or human-subjects research. The successful candidate must be able to learn new tools, work independently, regularly communicate progress, document technical decisions, and collaborate with faculty.
Must be a currently enrolled graduate student with six graduate credit hours per semester
Current graduate students are required to have a 3.0 GPA
Newly admitted graduate students must have an undergraduate 2.75 GPA
To maintain the position, graduate students must maintain a 3.0 GPA
Posting Detail Information
Number of Vacancies 1 Desired Start Date 08/16/2026 Job Open Date 07/16/2026 Job Close Date Open Until Filled Yes Special Instructions to Applicant
This employment site is updated on a regular basis. The length of the recruitment and screening process may vary from position to position, depending upon a variety of factors. Should review of your qualifications result in a decision to pursue your candidacy, you will be contacted by phone or email.
Quicklink for Posting https://uscjobs.sc.edu/postings/209654 EEO Statement
The University of South Carolina does not discriminate in educational or employment opportunities or decisions for qualified persons on the basis of age, ancestry, citizenship status, color, disability, ethnicity, familial status, gender (including transgender), gender identity or expression, genetic information, HIV/AIDs status, military status, national origin, pregnancy (false pregnancy, termination of pregnancy, childbirth, recovery therefrom or related medical conditions, breastfeeding), race, religion (including religious dress and grooming practices), sex, sexual orientation, veteran status, or any other bases under federal, state, local law, or regulations.