Position Type: Athletics/Activities/Coaching
Date Posted: 5/22/2026
Location: Twin Valley Community Local Schools
District: Twin Valley Community Local Schools
Job Description: E-sports Head Coach / Advisor
Position Type
- Classification: Supplemental Contract (Stipend-Based)
- Schedule: Part-time; after school, evenings, and select weekend tournament dates (primarily during the competitive seasons).
- Reports To: Athletic Director and/or School Administration
Job Summary
As our school launches its inaugural E-sports program, the E-sports Coach will play a foundational role in building a competitive, inclusive, and structured gaming culture. This position is funded via a supplemental contract and is responsible for establishing the program, recruiting student-athletes, organizing practices, and managing competitive play. The ideal candidate does not need to be a grandmaster gamer, but must be an organized educator or mentor who can promote digital citizenship, teamwork, and academic accountability.
Key Responsibilities
1. Program Launch & Administration (Year 1 Focus)
- League Compliance: Assist the Athletic Director in registering the school with the state or national high school E-sports league (e.g., HSEL, PlayVS, or state athletic association).
- Roster Building: Organize and execute interest meetings, tryouts, and team selections across selected game titles (e.g., Rocket League, League of Legends, Super Smash Bros.).
- IT & Equipment Coordination: Work alongside the school's IT department to ensure gaming hardware, peripherals, and network security settings (firewalls, bandwidth) are optimized for tournament play.
- Scheduling: Coordinate the practice calendar and match schedules, ensuring students are present and logged in on time for official matches.
2. Coaching & Player Development
- Strategic Practice: Structure practice sessions that focus on communication, map awareness, teamwork, vod (video) review, and game-specific strategies.
- Holistic Wellness: Emphasize physical health, ergonomic posture, breaks, and healthy gaming habits to counter the sedentary nature of the sport.
- Sportsmanship & Digital Citizenship: Actively teach and enforce toxicity-free communication. Ensure all players represent the school with high integrity, both in-game and in chat lobbies.
3. Program Management & Growth
- Academic Monitoring: Enforce the school's academic eligibility requirements for all student-athletes.
- Community Engagement: Help promote the new program within the school to boost student involvement and community support.
Contract & Schedule Expectations
FactorDescriptionCompensationPaid via a fixed supplemental contract/stipend according to the district's extracurricular salary schedule.
Time CommitmentEstimated 5-10 hours per week for practices and official match days.
Season DurationAligned with the designated Fall and/or Spring competitive E-sports seasons.
Qualifications & Skills
Education & Compliance
- High School Diploma required; Associate's or Bachelor's degree preferred (current school staff members strongly encouraged to apply).
- Ability to pass all district-required background checks and safety certifications (e.g., CPR/First Aid, Sudden Cardiac Arrest, Concussion training if required by the state athletic association).
Knowledge & Skills
- Familiarity with popular competitive E-sports titles and tournament formats.
- Basic troubleshooting knowledge of gaming PCs, consoles, and gaming platforms (Steam, Epic Games, Nintendo Online, etc.) is a plus.
- Strong organizational skills to manage online accounts, parent permission forms, and match reporting.
Core Competencies
- Inclusivity: Ability to create a welcoming environment for students who may not traditionally participate in traditional athletics.
- Patience & Leadership: The adaptability required to troubleshoot tech glitches or league scheduling errors inherent to a first-year program.