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Part Time Game Motion Capture Jobs (NOW HIRING)

Position Overview The Athens Rock Lobsters are seeking a dynamic, talented Part-Time Graphics ... This role is instrumental in producing captivating static and motion graphics for in-game assets ...

Retail Associate

Indianapolis, IN · On-site

$14.50 - $16.75/hr

... motion capture cameras make them the stars of their own movies. Groups freely roam our large-open ... Guide guests through the VR journey: arrival, gearing up, gameplay, and wrap-up * Proactively share ...

Retail Associate

Indianapolis, IN · On-site

$14.50 - $16.75/hr

... motion capture cameras make them the stars of their own movies. Groups freely roam our large-open ... Guide guests through the VR journey: arrival, gearing up, gameplay, and wrap-up * Proactively share ...

Job Type Part-time, Internship Description JOB SUMMARY: The Utah Mammoth are looking for a Motion ... in-arena game presentation, broadcast, social, and more. You will be collaborating with other ...

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Part Time Game Motion Capture information

See salary details

$61.5K

$127K

How much do part time game motion capture jobs pay per year?

As of Jun 6, 2026, the average yearly pay for part time game motion capture in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Part Time Game Motion Capture Artist, and why are they important?

To thrive as a Part Time Game Motion Capture Artist, you need strong physical acting abilities, body awareness, and often some background in dance, sports, or performance arts, though formal education is less critical than movement skill. Familiarity with motion capture suits, tracking markers, and industry-standard software such as Vicon or OptiTrack is typically required. Excellent communication, adaptability, and the ability to take direction make someone stand out in this role. These skills are important because they ensure accurate, expressive motion data is captured efficiently, contributing to realistic and engaging character animations in games.

What are part time game motion capture jobs?

Part time game motion capture jobs involve performing or capturing movements for video game characters using specialized suits and equipment. These roles may include acting, dancing, or simulating specific actions as directed by the game's development team. Part time positions allow individuals to work on a flexible schedule, often based on project needs, making them suitable for students, actors, or those seeking additional income. Experience in acting, movement, or dance can be beneficial, but some studios may offer training for new performers.

What does a typical day look like for someone working in a part-time game motion capture role?

In a part-time game motion capture role, your day usually involves arriving at the studio, warming up, and donning a motion capture suit with reflective markers. You'll collaborate closely with directors, animators, and other performers to capture specific movements or scenes based on the game’s needs. Sessions can vary in length and may require you to perform a variety of actions, from simple gestures to complex stunts. Attention to direction, physical stamina, and teamwork are essential, as you'll often repeat movements for accuracy while adapting to feedback from the creative team.

What is the difference between Part Time Game Motion Capture vs Part Time Character Animator?

AspectPart Time Game Motion CapturePart Time Character Animator
Required SkillsPerformance capture, physical acting, familiarity with motion capture equipment2D/3D animation, character rigging, storytelling
Work EnvironmentMotion capture studios, gaming companies, post-production facilitiesAnimation studios, gaming companies, freelance settings
Industry UsageUsed to record real actor movements for realistic character animationCreates animated characters from scratch or modifies existing assets

Part Time Game Motion Capture focuses on recording real actor performances using motion capture technology, while Part Time Character Animator involves creating and refining animated characters through digital animation techniques. Both roles are essential in game development but differ in skills and work processes.

More about Part Time Game Motion Capture jobs
What are the most commonly searched types of Game Motion Capture jobs? The most popular types of Game Motion Capture jobs are:
Infographic showing various Part Time Game Motion Capture job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 98% Full Time, and 1% Part Time. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

Senior Narrative Gameplay Animator (Project Hire)

That's No Moon Entertainment

Remote

$120K - $145K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.
We are looking for a Senior Narrative Gameplay Animator with a passion and drive for creating incredible animations for a AAA title. Be the go-to person in supporting immersive, narrative moments throughout the game. The animation will be of the highest quality and in-game functionality. This person will collaborate with other departments and key roles such as the Lead Animator, Camera Layout, Design, Tech Art and Stage. This role will contribute to the unified goal of creating scripted animations that are functional, narrative driven, fluid and will tie into cinematics and gameplay seamlessly.
Responsibilities:
  • Create and integrate AAA quality animations for scripted moments within the game using Unreal Engine 5
  • Use motion capture optimally and hand-key appropriately
  • Support the creation and maintenance of an Unreal pipeline for scripted events
  • Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay
  • Work at the highest level, technically and aesthetically
  • Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
  • Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback
  • Assist in establishing standard methodologies in animation
  • Participate in motion capture shoots when needed

Requirements & Skills:
  • Proven Senior experience working with motion capture data and hand-key animation in the game industry
  • Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
  • Ability to work in all aspects of animation including biped, quadruped and vehicles
  • Demo reel showing an understanding of animation principles, while including gameplay
  • Experienced with specific gameplay animation editing including blending, cycles and layering
  • Knowledge of previsualization and cinematography principles
  • Expert knowledge of Maya
  • Experience with creating and integrating scripted animations in engine
  • Passionate about games and the enthusiasm to make the best!
  • Strong problem-solving and interpersonal skills

Qualities:
  • Flexibility in switching tasks to accommodate production priorities
  • Ability to appreciate other department's perspectives
  • Maintain integrity and confidence in results-oriented times
  • Empathic and respected senior member of the team
  • Team oriented with a desire to assist other animators
  • Promote inclusivity, diversity and fairness
  • Practice patience and be open to giving and receiving feedback

(This is a temporary "Project Hire" position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
The estimated base pay range for this role is: $120,000 - $145,000
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.
1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.
We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.
#LI-remote