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Overnight Unreal Engine Artist Jobs (NOW HIRING)

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

You'll work with industry-standard tools, integrate assets into Unreal Engine, and help mentor junior artists in best texturing practices. Main Responsibilities * Create high-quality PBR textures for ...

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality ... arts. Candidate must be able to update existing experiences, trouble shoot, and create an ...

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Overnight Unreal Engine Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do overnight unreal engine artist jobs pay per year?

As of Sep 5, 2026, the average yearly pay for overnight unreal engine artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is an Overnight Unreal Engine Artist?

An Overnight Unreal Engine Artist is a digital artist who specializes in using Unreal Engine, often working night shifts to create or refine 3D assets, environments, and visual effects for games, simulations, or virtual productions. This role requires proficiency in Unreal Engine’s tools and workflows, as well as a strong understanding of lighting, texturing, and real-time rendering. Overnight schedules are common in global studios or projects with tight deadlines, enabling continuous production and collaboration across different time zones.

What are the key skills and qualifications needed to thrive as an Overnight Unreal Engine Artist?

To thrive as an Overnight Unreal Engine Artist, you need strong 3D modeling, texturing, and lighting skills, along with proficiency in Unreal Engine and a solid portfolio showcasing real-time rendering projects. Experience with technical tools like Unreal Engine Blueprints, version control systems, and possibly certifications in game development or digital art are highly valuable. Exceptional time management, problem-solving abilities, and effective remote communication are crucial for meeting deadlines and collaborating across time zones. These skills and qualities ensure high-quality asset creation, smooth project workflows, and reliable contributions to fast-paced, often international production teams.

What are some common challenges faced by Overnight Unreal Engine Artists and how can they be managed?

Overnight Unreal Engine Artists often encounter challenges related to communication, especially when collaborating with teams in different time zones or relaying progress during off-hours. Managing tight turnaround times and adapting to late feedback can also be demanding. To overcome these hurdles, it’s important to maintain clear documentation of work, use project management tools for updates, and establish regular check-ins with daytime team members. Effective time management and proactive communication help ensure smooth handoffs and consistent project progress.

What is the difference between Overnight Unreal Engine Artist vs Real-Time 3D Artist?

AspectOvernight Unreal Engine ArtistReal-Time 3D Artist
CredentialsProficiency in Unreal Engine, 3D modeling, texturingProficiency in 3D software, Unreal Engine knowledge optional
Work EnvironmentGame studios, architectural visualization, VR/AR projectsGame development, visualization, interactive media
Industry UsageUsed for rapid asset creation, environment design, lightingUsed for real-time rendering, asset optimization, scene setup

The Overnight Unreal Engine Artist specializes in creating and optimizing assets within Unreal Engine, often working on tight deadlines overnight. The Real-Time 3D Artist has a broader focus on real-time rendering across various platforms, including but not limited to Unreal Engine. While both roles require 3D skills, the Overnight Unreal Engine Artist emphasizes Unreal Engine expertise and quick turnaround, whereas the Real-Time 3D Artist may work with multiple engines and tools for real-time visualization.

What cities are hiring for Overnight Unreal Engine Artist jobs?

Cities with the most Overnight Unreal Engine Artist job openings:

What are the most commonly searched types of Unreal Engine Artist jobs?

The most popular types of Unreal Engine Artist jobs are:

What states have the most Overnight Unreal Engine Artist jobs?

States with the most job openings for Overnight Unreal Engine Artist jobs include:

Remote Unreal Tech Artist: Real-Time Visuals

Virtual Producer

San Francisco, CA • On-site

$75K/yr

Other

Posted 4 days ago


Job description

Founded in 2004, Evil Eye Pictures is a collaborative virtual studio bringing together some of the best content creators, innovators and engineers from around the globe. The team is focused on creating immersive, compelling visuals and experiences for the evolving world of real-time, multiplatform entertainment.

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an emphasis on people and a positive, fun work culture.

UNREAL TECH ARTIST
Evil Eye Pictures is looking for a full time accomplished Unreal Technical Artist. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline in Unreal Engine. A level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

Key Responsibilities:

Work with the Supervisors to design & build experiences in Unreal
Import assets from DCCs for scene setup and layout
Design Materials in Unreal
Be well versed in the various lighting techniques in Unreal
Create interaction and functionality using Unreal Blueprint system
Collaborate, test new features, and provide useful feedback
Requirements:

Experience working with Unreal Engine: Sequencer, Materials, and Blueprints
Advanced experience with Maya
Comfortable in a range of content creation software including Photoshop, Adobe Substance Designer/Painter, Zbrush/Mudbox, etc.
Strong problem-solving skills
Strong interpersonal and communication skills
Good team player with great attitude, dependable and flexible
Takes direction well and exercises close attention to detail
Good to have:

Optimize content through profiling and enhancing performance with the help of diagnostic tools
Shader programming experience
Scripting & programming skills with Python, C#, Javascript and C++
Maya modeling and rigging experience
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Please include a link to a reel of your work when applying for this position.This is a full-time position. This position is remote as we support a Virtual Studio.For more information about Evil Eye check out:

https://www.evileyepictures.com

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CA Pay Transparency Information:

The expected annual base pay range(s) for this position are detailed below. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Evil Eye’s benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

Base Pay Range $75K-175K per year

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