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Overnight Unity Game Developer Jobs (NOW HIRING)

Unity 3d Developer

Manhattan, NY · On-site

$100 - $140/hr

As a Senior Unity 3D Developer, you will play a key role in leading the development of ... Stay up-to-date with the latest trends and technologies in game development. Requirements: * 5+ ...

New

Holospark is looking for an experienced Gameplay Engineer to join and help us create and impliment ... Experience with Unreal and Unity game engines * Working knowledge of AWS, GameLift and/or ...

Holospark is looking for an experienced Gameplay Engineer to join and help us create and impliment ... Experience with Unreal and Unity game engines * Working knowledge of AWS, GameLift and/or ...

  • PTO

Are you a talented Game Developer with boundless passion for the gaming industry? Do you want to ... Experience with game engines such as Unity, Godot, or Unreal. * Very good German (C1) and English ...

New

$110 - $115/hr

  • Medical

  • PTO

Software engineering on Unity Games, existing and new. * Identify areas in code and technology stack for improvements and enhancements. * Participate in Agile Ceremonies for standups, sprint planning ...

New

Junior Game Developer

Redmond, WA · On-site

$90 - $120/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience programming in C++, C#, or similar languages, ideally within a game engine environment (Unity, Unreal, or equivalent). * Basic understanding of game loops, gameplay mechanics, and real ...

DevOps Platform Engineer

Duluth, GA · On-site

$120 - $180/hr

The DevOps / Platform Engineer builds and maintains the technical infrastructure that enables AGS ... Support game build pipelines -- understand and support the Unity game build process including ...

New

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Master's degree in computer science, Game Development, or a related field. * Experience with ...

Showing results 21-40

Overnight Unity Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do overnight unity game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for overnight unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is an overnight Unity game developer?

Overnight Unity Game Developers are professionals who work night shifts or outside of standard business hours to create, update, and maintain games using the Unity game engine. Their responsibilities often include coding gameplay mechanics, debugging, and collaborating with teams in different time zones. This role is especially valuable for companies operating globally or those with tight development deadlines, as it enables round-the-clock progress on projects.

What are the key skills and qualifications needed to thrive as an overnight Unity game developer?

To thrive as an Overnight Unity Game Developer, you need strong proficiency in Unity3D, C# programming, and a solid understanding of game development principles, typically supported by a relevant degree or industry experience. Familiarity with version control systems like Git, Unity Asset Store tools, and bug-tracking platforms is essential. Effective time management, self-motivation, and clear remote communication are standout soft skills for working independently during overnight hours. These skills and qualities ensure timely delivery of high-quality code, smooth collaboration with distributed teams, and the ability to resolve issues autonomously in off-peak hours.

What are some key challenges an overnight Unity game developer might face, and how can they manage effective communication with a daytime team?

Overnight Unity Game Developers often work during hours when most of the team is offline, which can make real-time collaboration and quick feedback challenging. To manage this, it's important to maintain thorough documentation of code changes, use detailed commit messages, and rely on project management tools to update progress. Proactively reaching out with end-of-shift summaries and questions can help ensure smooth handoffs and reduce project delays. Regular check-ins or asynchronous communication channels, like Slack or Trello, also support better alignment with daytime colleagues.

What is the difference between Overnight Unity Game Developer vs Unity Game Developer?

AspectOvernight Unity Game DeveloperUnity Game Developer
Work HoursTypically works overnight or shift-based hoursStandard daytime hours
Work EnvironmentRemote or studio, often with flexible hoursOffice or remote, regular schedule
Required SkillsUnity, C#, quick problem-solving, adaptabilityUnity, C#, game design, collaboration
Industry UsageGame studios, freelance projects, rapid development cyclesGame studios, indie developers, larger companies

The main difference between an Overnight Unity Game Developer and a Unity Game Developer lies in their work hours and schedule. Overnight developers focus on working during night shifts, often to meet tight deadlines or support global teams, while standard Unity Game Developers work regular daytime hours. Both roles require strong Unity and C# skills, but the overnight role emphasizes adaptability to unconventional hours.

More about Overnight Unity Game Developer jobs

What cities are hiring for Overnight Unity Game Developer jobs?

Cities with the most Overnight Unity Game Developer job openings:

What are the most commonly searched types of Unity Game Developer jobs?

The most popular types of Unity Game Developer jobs are:

What states have the most Overnight Unity Game Developer jobs?

States with the most job openings for Overnight Unity Game Developer jobs include:

Infographic showing various Overnight Unity Game Developer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 21% Part Time, and 1% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Senior Software Engineer IV, Unity Game Engineer

Konami-Gamin

Las Vegas, NV • On-site

$140 - $190/hr

Other

Medical, Retirement, PTO

Posted 14 days ago


Job description

Konami Gaming is looking for a Senior Software Engineer IV, Unity Game Engineer to join our team!The Senior Software Engineer IV will take ownership and contribute to key game product development. This position is responsible for researching, designing, and developing innovative software in support of the strategic development roadmap for the Games Division. This includes working on a team project with engineers, designers, and artists to create new game content, adding new functionality to existing platforms, and investigating issues reported from the field. This includes working on team projects or completing new protocols and/or game platforms. This position also requires flexibility to always act autonomously while adhering to overall department and company policies and procedures.What you'll be doing:Analyzes software requirements to determine feasibility of design within time and cost constraints.Collaborates with teams of engineers, designers, artists, and others as necessary to ensure quality and market criteria meet product plan and customer requirements.Formulates and designs software system, using scientific analysis and mathematical models to predict and measure the outcome and consequences of design.Develops and directs software system testing procedures, programming, and documentation.Establishes current and long-range objectives, plans, policies, timelines and game design and completion schedules of product releases.Analyzes new technologies and leads in technical vision of new projects or product lines.Uses AI tools, such as Copilot and Claude Code, to improve productivity in coding, debugging, documentation, testing, and knowledge acquisition. Validate AI-generated recommendations using sound engineering judgment and retain ownership of the final solution.Reports to management any discrepancies or problems requiring resolution.Consults with hardware engineers and other engineering staff to evaluate the interface between hardware and software, and operational and performance requirements of overall system.Able to build consensus and serves as a mentor for new or lower-level software engineers on the team.Promotes change in process and product by proactively implementing solutions with cooperation and buy-in from the team.Establishes current and long-range objectives, plans, policies, timelines and game design and completion schedules of product releases.Analyzes software requirements to determine feasibility of design within time and cost constraints.Integrates and tests software for releases.Provides documentation to support releases.Develops and directs software system testing procedures, programming, and documentation.Always comply with the company’s regulatory guidelines and corporate policies.Maintains confidentiality regarding the company, products and employee information.Performs other related duties as assigned.Konami OffersCompetitive WagesGreat 401(k) plan with company matchComprehensive health benefits packageGenerous Company paid Holidays and Paid Time Off (PTO)Tuition reimbursement programAbout Konami Gaming, Inc.:For Players. For Operators. For Each Other.Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.What we'll want you to have:Bachelor's degree (BSCS, BSEE, or BSCE) from a four-year college or university (or higher degree).A Master’s Degree in a related field is preferred.Minimum eight years related experience on Unity, including experience with scripting, textures, animation and/or training/supervising technical groups or six years with a Master’s degree.Gaming industry experience and C#, proficiency; SAS, SDS or other experience preferred.Experience in working with geographically distributed software teams.Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.Must be able to obtain and maintain Gaming licensure(s).Expert knowledge of Software Engineering, Excel, MS Project and MS Office and other software.Ability to read, analyze, and interpret general business periodicals, professional journals, technical procedures, or governmental regulations.Work Environment:Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.Position may be required to attend trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver’s license.Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information. #J-18808-Ljbffr