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Outsourcing Artist Jobs (NOW HIRING)

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

Review work from team members and outsource artists and provide clear feedback. * Build and maintain style guides and visual references. * Quickly present alternatives when project direction shifts ...

Minimum Qualifications * 2+ years of experience in a VFX reviewer, in-engine VFX artist, or outsourcing management role. * At least one shipped title (console, PC, or equivalent). * Strong ...

... outsourcing partners. The Modeling Outsource Lead will provide front-line creative feedback for work submitted for review and implementation. The ideal candidate would be a talented artist who can ...

... external artists. In this role, you will * Work with the Lead and Director level to establish visual direction for our outsourcing vendors * Collect or generate detailed documentation, video ...

Senior CG Lighting Artist

New Orleans, LA · Hybrid

$122K - $146K/yr

Work closely with outsource vendors and other CG and comp artists, collaborating on visual looks, tech, training, and workflow for faces and environments. * Collaborate with VFX Supervisor, MoMo Art ...

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Outsourcing Artist information

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$30.5K

$129.5K

$152.5K

How much do outsourcing artist jobs pay per year?

As of Aug 1, 2026, the average yearly pay for outsourcing artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Outsourcing Artist, and why are they important?

To thrive as an Outsourcing Artist, you need strong foundational skills in digital art, 3D modeling, or animation, often backed by a degree in art, design, or a related field. Proficiency with industry-standard tools like Adobe Creative Suite, Autodesk Maya, ZBrush, and experience with asset management systems is typically expected. Excellent communication, time management, and adaptability are essential soft skills for collaborating with both internal teams and external vendors. These abilities ensure high-quality asset delivery within deadlines, maintain consistency with project standards, and foster effective collaboration across distributed teams.

What is the difference between Outsourcing Artist vs Freelance Artist?

AspectOutsourcing ArtistFreelance Artist
CredentialsTypically requires a portfolio, industry experience, and sometimes specific software skillsRequires a portfolio and skills demonstration; credentials vary widely
Work EnvironmentWorks remotely or on-site for a company or studio, often under contractual termsWorks independently, managing own schedule and clients
Employer & Industry UsageHired by companies or studios for specific projects, often through outsourcing agenciesHired directly by clients or through platforms, serving multiple clients

In summary, an Outsourcing Artist is typically employed by a company or agency to complete specific tasks within a project, often under contractual terms. A Freelance Artist works independently, managing their own clients and projects. Both roles require a strong portfolio and skills, but their work environment and employment structure differ significantly.

How does an Outsourcing Artist typically collaborate with internal art teams and external vendors?

As an Outsourcing Artist, you will act as a bridge between internal art directors and external vendors, ensuring that outsourced assets meet the studio’s quality standards and project requirements. This involves regularly reviewing vendor work, providing clear feedback, and maintaining consistent communication to resolve any issues or clarify expectations. You’ll work closely with internal producers, lead artists, and sometimes even technical teams to integrate delivered assets smoothly into the pipeline. Strong organization and communication skills are key to managing these collaborative relationships and ensuring timely delivery of high-quality art assets.

What are Outsourcing Artists?

Outsourcing Artists are professionals who work on art assets, such as character models, environments, or textures, typically for video games, movies, or other media, but are not employed directly by the primary company. Instead, they are hired through third-party studios or as freelancers to help meet production demands. Their work is often guided by the main studio's specifications and standards, and they play a key role in scaling up art production efficiently. Outsourcing Artists collaborate closely with in-house teams to ensure consistency and quality in the final product.
More about Outsourcing Artist jobs
What cities are hiring for Outsourcing Artist jobs? Cities with the most Outsourcing Artist job openings:
What states have the most Outsourcing Artist jobs? States with the most job openings for Outsourcing Artist jobs include:
What job categories do people searching Outsourcing Artist jobs look for? The top searched job categories for Outsourcing Artist jobs are:
Infographic showing various Outsourcing Artist job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Principal Concept Artist

PUBG Madglory

Madison, WI • On-site, Remote

$128K - $147K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 8 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and drives results through collaboration.
  • Understands concept artwork not as standalone images but as part of the game experience.
  • Can rapidly visualize ideas and explore a wide range of possibilities.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Define the project's visual direction and establish and maintain concept art quality standards.
  • Lead the overall visual development of characters, environments, props, etc., and give shape to the art direction.
  • Explore visual directions from the early ideation stage and establish the project's visual language.
  • Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final in-game output.
  • Review work from team members and outsource artists and provide clear feedback.
  • Build and maintain style guides and visual references.
  • Quickly present alternatives when project direction shifts and reestablish the visual direction.
  • Define the project's overall visual language and design and maintain the standards that align deliverables toward a cohesive direction.
Qualifications:
  • 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality character or environment concept art.
  • Strong visual design capabilities across characters, environments, and other domains.
  • Deep understanding of form, structure, color, and lighting.
  • Ability to produce work ranging from rapid ideation sketches to highly polished concept pieces.
  • Understanding of the 3D production pipeline.
  • Experience leading a team or mentoring artists.
  • Experience communicating clearly and solving problems in a collaborative environment.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with weekly ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience with style development and building visual guides.
  • Experience working on games developed across multiple countries.
  • Experience working across a variety of game genres and styles.
  • Understanding of the production pipeline including 3D, lighting, and shaders.
  • Experience collaborating with outsource vendors.
  • Experience with storytelling-driven visual development.
  • Multi-platform (PC/Console) development experience.
  • Experience defining visual direction in the early stages of a project and maintaining it through completion.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.