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Music Technology Graduate Jobs (NOW HIRING)

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Music Technology Graduate information

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How much do music technology graduate jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for music technology graduate in the United States is $21.63, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $23.08 per hour, depending on experience, location, and employer.

What is a music technology graduate?

Music Technology Graduates are individuals who have completed a degree or program focused on the technical aspects of music production, such as audio engineering, sound design, music software, and recording technology. They have skills in using digital audio workstations, recording equipment, and music-related software to create, edit, and produce music or sound for a variety of media. These graduates often pursue careers in music production, live sound, audio post-production, or related fields in the music and entertainment industries.

What skills and qualifications are needed to thrive as a music technology graduate?

To thrive as a Music Technology Graduate, you need a solid understanding of audio engineering, music production, and digital music theory, typically supported by a relevant degree or diploma. Familiarity with digital audio workstations (DAWs) like Pro Tools, Ableton Live, and industry-standard hardware and software is essential. Creativity, strong problem-solving skills, and effective collaboration are important soft skills that help you stand out. These competencies ensure you can produce high-quality audio projects, adapt to evolving technologies, and succeed in collaborative production environments.

What types of projects or collaborations can a music technology graduate expect to work on in their first professional role?

As a Music Technology Graduate entering the workforce, you can expect to participate in a variety of projects such as assisting with recording sessions, sound design for media, or supporting live sound engineering. Collaboration is a key part of the job, often involving teamwork with producers, musicians, audio engineers, and sometimes software developers. You'll likely be involved in both technical and creative aspects, such as troubleshooting studio equipment, editing audio, or contributing to the production process. This hands-on experience is invaluable for building your portfolio and developing a professional network within the music and audio industry.

What is the difference between Music Technology Graduate vs Audio Engineer?

AspectMusic Technology GraduateAudio Engineer
Required CredentialsDegree in music technology, audio production, or related fieldExperience, certifications (e.g., Pro Tools), sometimes a degree
Work EnvironmentStudios, universities, research labs, live eventsRecording studios, live venues, broadcast stations
Industry UsageEducation, research, product developmentMusic recording, broadcasting, live sound

While both roles involve audio and music technology, a Music Technology Graduate typically has academic training focused on music tech concepts, whereas an Audio Engineer applies practical skills in recording and live sound environments. The graduate often works in research or educational settings, while the engineer is more hands-on in production and live events.

Is a degree in music technology worth it?

A degree in music technology prepares graduates for roles such as audio engineer, sound designer, or studio technician by providing skills in recording, mixing, and using digital audio workstations. It can improve job prospects and earning potential, especially when combined with practical experience and certifications. However, success also depends on industry networking and ongoing skill development.

What jobs can I get as a music technology graduate?

Music technology graduates can pursue roles such as audio engineer, sound designer, music producer, live sound technician, or audio software developer. These positions often require skills in digital audio workstations, sound editing, and familiarity with audio hardware and software tools.

What jobs can I get with a music technology graduate?

A music technology graduate can pursue roles such as audio engineer, sound designer, music producer, or live sound technician. These positions often require skills in digital audio workstations, sound editing, and knowledge of acoustics, with opportunities in recording studios, broadcasting, film, gaming, and live events.
More about Music Technology Graduate jobs

What cities are hiring for Music Technology Graduate jobs?

Cities with the most Music Technology Graduate job openings:

Infographic showing various Music Technology Graduate job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 16% Part Time, and 3% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $44,983 per year, or $21.6 per hour.

Instructor of Music Technology and Music Industry

University of Nebraska Omaha

Omaha, NE

$51K/yr

Full-time

Posted 8 days ago


Job description

Position Information
Job Title Instructor of Music Technology and Music Industry Department School of Music Essential Functions
The School of Music seeks a dynamic and collaborative educator to teach in its established, comprehensive music technology program and its recently developed music industry program. Candidates should be accomplished musicians with a wide range of technical skills and expertise in music industry and music technology.  The anticipated start date is August 2027.
Teach courses in music technology and music industry. Work collaboratively with all faculty. Willingness to contribute to all aspects of life in the School of Music including active involvement in the recruitment and retention of students and curriculum development. Additional duties related to candidate's expertise and experience may also be assigned by the Director.
Preferred qualifications include substantial experience in both music technology and music industry. Primary teaching responsibilities might include courses in music technology (such as audio recording techniques), music business, music industry studies, multimedia (game audio/film), and commercial music ensemble.
The successful candidate will demonstrate versatility in preparing students for today's varied and evolving professional landscape. Areas of knowledge should include rights and copyright, music business, music production, live music management, stage production, arts management, music administration, and commercial music. Additional potential teaching areas include applied instruction on rock and popular music instruments or in laptop-based performance.

The University of Nebraska at Omaha is an Equal Opportunity Employer, committed to preventing and eliminating discrimination against employees and prospective employees based on race, color, ethnicity, national origin, sex, pregnancy, sexual orientation, gender identity, religion, disability, age, genetic information, veteran status, marital status, and/or political affiliation. The University of Nebraska at Omaha does not condone or tolerate discrimination. In support of this policy, the University has implemented employment programs to recruit, employ, and promote qualified individuals based solely on their knowledge, skills, abilities and talents. These factors, along with our commitment to recruit, assess and select all candidates/employees using job-related criteria, ensure fairness, equal evaluation, and treatment in our selection decisions and processes.
Work Schedule Additional Duties Required Qualifications
Master's degree in Music, eligible for appointment to graduate faculty
Preferred Qualifications
1) teaching experience at the university level; 2) experience with recording techniques, music industry, music business
Physical Demands
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. Regularly sits; may stand, walk. See, hear, speak and use of hands.
Work Environment
The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. Regularly works indoors. Noise level is low to moderate.
Salary $51,000
Posting Detail Information
Posting Number 2026F-00144 Open Date Close Date Open Until Filled Yes Special Instructions to Applicants
Submit applications electronically at the University website: https://unomaha.peopleadmin.com/postings/26234 by October 15, 2026. Please attach 1) a cover letter expressing your interest in the position and 2) a curriculum vitae. Questions about the position may be sent to Dr. Tomm Roland, search chair, at troland@unomaha.edu