3D Game Animator
Winston Salem, NC · On-site
Motionbuilder (useful, but not essential)
Winston Salem, NC · On-site
Motionbuilder (useful, but not essential)
Winston Salem, NC · On-site
Motionbuilder (useful, but not essential)
Manhattan, NY · On-site
$140K - $167.60K/yr
You are highly proficient in Maya and MotionBuilder, with a deep understanding of constraints, IK and FK systems, and retargeting logic. Problem Solving Mindset: You enjoy debugging a broken rig or a ...
Manhattan, NY · On-site
$140K - $167.60K/yr
You are highly proficient in Maya and MotionBuilder, with a deep understanding of constraints, IK and FK systems, and retargeting logic. Problem Solving Mindset: You enjoy debugging a broken rig or a ...
Solid skills in ancillary animation packages like MotionBuilder Additional Information To get further details or to apply for this position please contact: Minesh Patel minesh.jpatel(at)collabera.com
Solid skills in ancillary animation packages like MotionBuilder Additional Information To get further details or to apply for this position please contact: Minesh Patel minesh.jpatel(at)collabera.com
$129.80K - $148.10K/yr
Motionbuilder and Unreal Engine experience * First-person animations experience * strong design eye * Strong knowledge of cinematography, editing, and story development * Experience creating state ...
$129.80K - $148.10K/yr
Motionbuilder and Unreal Engine experience * First-person animations experience * strong design eye * Strong knowledge of cinematography, editing, and story development * Experience creating state ...
Redwood City, CA · On-site
$129.80K - $148.10K/yr
Motionbuilder and Unreal Engine experience * First-person animations experience * strong design eye * Strong knowledge of cinematography, editing, and story development * Experience creating state ...
Redwood City, CA · On-site
$129.80K - $148.10K/yr
Motionbuilder and Unreal Engine experience * First-person animations experience * strong design eye * Strong knowledge of cinematography, editing, and story development * Experience creating state ...
Winston Salem, NC · On-site
Motionbuilder useful, but not essential * Reallusion iClone 7 ( - a copy can be provided to the Lead Animator if needed
Winston Salem, NC · On-site
Motionbuilder useful, but not essential * Reallusion iClone 7 ( - a copy can be provided to the Lead Animator if needed
$116.90K - $133.40K/yr
Extra Credit MotionBuilder experience for retargeting or mocap cleanup. Working knowledge of C++ in Unreal Engine Experience supporting multiplayer or networked character systems Experience working ...
$116.90K - $133.40K/yr
Extra Credit MotionBuilder experience for retargeting or mocap cleanup. Working knowledge of C++ in Unreal Engine Experience supporting multiplayer or networked character systems Experience working ...
$119K - $135.80K/yr
Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder Proven track record of creating visually stunning animations for diverse game genres ...
$119K - $135.80K/yr
Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder Proven track record of creating visually stunning animations for diverse game genres ...
$119K - $135.80K/yr
Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder Proven track record of creating visually stunning animations for diverse game genres ...
$119K - $135.80K/yr
Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder Proven track record of creating visually stunning animations for diverse game genres ...
Bellevue, WA · On-site +1
$60 - $70/hr
Familiarity with modern animation tools such as Maya and MotionBuilder. Gameplay Animation Systems: * Experience implementing animation for abilities, combat systems, traversal, and character ...
Bellevue, WA · On-site +1
$60 - $70/hr
Familiarity with modern animation tools such as Maya and MotionBuilder. Gameplay Animation Systems: * Experience implementing animation for abilities, combat systems, traversal, and character ...
Beverly Hills, CA · On-site +1
$90K - $120K/yr
Experience with Maya/Motionbuilder * Strong cinematic eye for camera, staging, timing, scale, composition, and continuity. * Ability to turn rough direction into clear, reviewable in-engine shot ...
Beverly Hills, CA · On-site +1
$90K - $120K/yr
Experience with Maya/Motionbuilder * Strong cinematic eye for camera, staging, timing, scale, composition, and continuity. * Ability to turn rough direction into clear, reviewable in-engine shot ...
Santa Monica, CA · On-site
$126.40K - $227.50K/yr
Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder Proven track record of creating visually stunning animations for diverse game genres ...
Santa Monica, CA · On-site
$126.40K - $227.50K/yr
Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder Proven track record of creating visually stunning animations for diverse game genres ...
Irvine, CA · On-site
$133.10K - $135.20K/yr
Practical experience with industry-standard tools such as Unreal Engine, Maya/MotionBuilder, and performance capture workflows, with the ability to prototype and iterate directly in tool.
Irvine, CA · On-site
$133.10K - $135.20K/yr
Practical experience with industry-standard tools such as Unreal Engine, Maya/MotionBuilder, and performance capture workflows, with the ability to prototype and iterate directly in tool.
Irvine, CA · On-site
$133.10K - $135.20K/yr
Practical experience with industry-standard tools such as Unreal Engine, Maya/MotionBuilder, and performance capture workflows, with the ability to prototype and iterate directly in tool.
Irvine, CA · On-site
$133.10K - $135.20K/yr
Practical experience with industry-standard tools such as Unreal Engine, Maya/MotionBuilder, and performance capture workflows, with the ability to prototype and iterate directly in tool.
Boston, MA · On-site
$115.20K - $131.50K/yr
Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools. * Solid animation fundamentals, including weight, timing, posing, and clarity. * Ability to author hand-keyed ...
Boston, MA · On-site
$115.20K - $131.50K/yr
Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools. * Solid animation fundamentals, including weight, timing, posing, and clarity. * Ability to author hand-keyed ...
Practical experience with industry-standard tools such as Unreal Engine, Maya/MotionBuilder, and performance capture workflows, with the ability to prototype and iterate directly in tool.
New
Practical experience with industry-standard tools such as Unreal Engine, Maya/MotionBuilder, and performance capture workflows, with the ability to prototype and iterate directly in tool.
New
Santa Monica, CA · On-site
$126.40K - $227.50K/yr
... or Motionbuilder • Proven track record of creating visually stunning animations for diverse game genres • Proactively contributes to the progress of the team and the project As a part of the ...
Santa Monica, CA · On-site
$126.40K - $227.50K/yr
... or Motionbuilder • Proven track record of creating visually stunning animations for diverse game genres • Proactively contributes to the progress of the team and the project As a part of the ...
Experience with Autodesk MotionBuilder.Experience using tasking platforms such as Shotgrid and Jira.Familiar with the processes of visual storytelling within digital and practical mediums.Experience ...
Experience with Autodesk MotionBuilder.Experience using tasking platforms such as Shotgrid and Jira.Familiar with the processes of visual storytelling within digital and practical mediums.Experience ...
Petaluma, CA · On-site
Experience using Motionbuilder, Maya, Shogun, Motive, and Unreal Engine, as well as their associated APIs. * Basic understanding of Python application development. * The ability and desire to learn ...
Petaluma, CA · On-site
Experience using Motionbuilder, Maya, Shogun, Motive, and Unreal Engine, as well as their associated APIs. * Basic understanding of Python application development. * The ability and desire to learn ...
Boston, MA · On-site +1
$115.20K - $131.50K/yr
Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools. * Solid animation fundamentals, including weight, timing, posing, and clarity. * Ability to author hand-keyed ...
Boston, MA · On-site +1
$115.20K - $131.50K/yr
Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools. * Solid animation fundamentals, including weight, timing, posing, and clarity. * Ability to author hand-keyed ...
$8.89 - $13.70
16% of jobs
$15.17 is the 25th percentile. Wages below this are outliers.
$13.70 - $18.51
29% of jobs
The median wage is $19.71 / hr.
$18.51 - $23.32
19% of jobs
$27.58 is the 75th percentile. Wages above this are outliers.
$23.32 - $28.13
12% of jobs
$28.13 - $32.93
8% of jobs
$32.93 - $37.74
5% of jobs
$37.74 - $42.55
4% of jobs
$42.55 - $47.36
2% of jobs
$47.36 - $52.16
2% of jobs
$52.16 - $56.97
1% of jobs
$56.97 - $61.78
1% of jobs
$8
$26
$61

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is N/A. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).
In this volunteer position you will be working closely with other members of the Visuals department to animate/rig/skin a range of organic and hard-body models and aid in the preparation of high-quality game assets for The Lays of Althas: Sundered Order (LoA:SO). We are willing to take on students who are looking to build their portfolios, but keep in mind that we are looking for people who can dedicate themselves to the project long-term.
Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
We are looking for Animators that can attend weekly meetings.
We are willing to take on students, but we need active Animators that can contribute.
This is a volunteer position, so no monetary compensation is being offered at this time.
At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy.
REQUIRED:
OPTIONAL:
REQUIRED SOFTWARE:
OPTIONAL SOFTWARE:
Sourced by ZipRecruiter
Pc games
1 - 10 Employees
Winston-Salem, NC, US
2013