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Rive Animation Jobs (NOW HIRING)

Technical Motion Designer (6422)

Seattle, WA ยท On-site

$51 - $61.25/hr

Build and implement interactive animations using Rive across product surfaces. * Translate motion concepts into production-ready assets. * Own animation logic, state machines, and databinds inside ...

Technical Motion Designer (6422)

Seattle, WA ยท On-site +1

$51 - $61.25/hr

Build and implement interactive animations using Rive across product surfaces. * Translate motion concepts into production-ready assets. * Own animation logic, state machines, and databinds inside ...

Shape our design and animation ecosystem (Rive, Figma, Unity, internal tools) by developing tools, automations, and systems that scale high-quality output You have... * 5+ years in roles adjacent to ...

Shape our design and animation ecosystem (Rive, Figma, Unity, internal tools) by developing tools, automations, and systems that scale high-quality output You have... * Experience in roles adjacent ...

Senior Front-end Developer

Chicago, IL ยท On-site

$85K - $115K/yr

Experience implementing Lottie or Rive animations * Familiarity with TailwindCSS and BEM methodology * Experience with PHP (Craft, WordPress, or Laravel) * Experience with front-end frameworks like ...

Senior Front-end Developer

Chicago, IL ยท On-site +1

$85K - $115K/yr

Experience implementing Lottie or Rive animations * Familiarity with TailwindCSS and BEM methodology * Experience with PHP (Craft, WordPress, or Laravel) * Experience with front-end frameworks like ...

Experience with Blender , TouchDesigner , or Rive * Basic understanding of HTML/CSS/JS for responsive layouts * Knowledge of generative design or procedural animation * Editing or post-production ...

Experience with Blender , TouchDesigner , or Rive * Basic understanding of HTML/CSS/JS for responsive layouts * Knowledge of generative design or procedural animation * Editing or post-production ...

Motion Designer

San Francisco, CA ยท On-site

$120K - $170K/yr

Experience with Lottie, Rive, or code-based animation for product * Sound design sensibility * Experience creating performance ad creative (Meta, TikTok) * Illustration or generative art background ...

Motion Designer

San Francisco, CA ยท On-site

$120K - $170K/yr

Experience with Lottie, Rive, or code-based animation for product * Sound design sensibility * Experience creating performance ad creative (Meta, TikTok) * Illustration or generative art background ...

Staff Mobile Engineer

Lehi, UT ยท On-site

$175K - $230K/yr

... animations and interactive experiences. You'll be expected to ship experiences that you would want to engage with. Our applications are built for both iOS and Android using Flutter, Rive, and Unity.

Sr UI Motion Designer

Frisco, TX ยท On-site

$97K - $175K/yr

High proficiency in standardizing animation patterns and creating motion tokens for design systems. * High Proficiency in Figma, After Effects, Lottie, Rive, Framer, or other motion graphics tool.

Founding Motion Designer

$140K - $220K/yr

You think in systems, patterns, and reusable behaviors, not just isolated animations. * You move ... Rive, CSS/SVG, prototyping tools, or close collaboration with design engineers. * You like working ...

Motion Designer

New York, NY ยท On-site

$170 - $200K/hr

Produce short-form social animations and ad creatives, optimized for the formats and platforms each ... Rive, Lottie, Cinema 4D, and Premiere * You sweat the finish (typography, spacing, rhythm, and ...

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Rive Animation information

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$10

$39

$70

How much do rive animation jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for rive animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Rive Animation vs Adobe Animate?

AspectRive AnimationAdobe Animate
Primary UseCreating interactive animations and UI designs for apps and websitesCreating 2D animations for web, TV, and games
File Formats.riv, SVG, JSON.fla, .xfl, HTML5 Canvas, SVG
Work EnvironmentWeb-based platform, collaborative, real-time editingDesktop application, standalone, integrated with Adobe Creative Cloud
Target AudienceApp developers, UI/UX designers, interactive designersAnimators, web developers, multimedia artists

Both Rive Animation and Adobe Animate are used for creating animations, but Rive specializes in interactive UI animations for apps and websites with real-time collaboration, while Adobe Animate focuses on traditional 2D animations for various media. Your choice depends on whether you need interactive, app-focused animations or more general multimedia animations.

What are Rive Animations?

Rive Animations are interactive, real-time animations created using Rive, a design and animation tool that allows users to build vector-based animations for use in apps, games, and websites. Unlike traditional timeline-based animations, Rive enables designers and developers to create animations that respond to user input and other dynamic events. Rive Animations are exported as compact files that can be integrated easily into various platforms, providing smooth and scalable visual effects without significant performance overhead. This makes them ideal for interactive UI elements, animated icons, and in-app motion graphics.

How do Rive Animation professionals typically collaborate with developers and designers during the production process?

Rive Animation professionals often work closely with both developers and designers to ensure that animations are visually appealing and technically feasible. They collaborate with designers to understand the creative vision and user experience goals, then coordinate with developers to integrate animations seamlessly into web or mobile applications. Frequent communication and iteration are key, as animators may need to adjust timing or optimize assets based on feedback from the team. This collaborative workflow helps deliver polished, interactive animations that enhance the overall product.

What are the key skills and qualifications needed to thrive as a Rive Animator, and why are they important?

To thrive as a Rive Animator, you need strong skills in motion graphics, vector illustration, and animation principles, often supported by a background in design or digital arts. Proficiency in Rive itself, as well as familiarity with design tools like Adobe Illustrator or Figma, and understanding of animation export workflows are typically required. Creativity, attention to detail, and effective collaboration with developers and designers are critical soft skills for success. These abilities ensure the creation of engaging, efficient, and interactive animations that enhance user experiences across digital platforms.
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What cities are hiring for Rive Animation jobs? Cities with the most Rive Animation job openings:
What states have the most Rive Animation jobs? States with the most job openings for Rive Animation jobs include:

Senior 2D Character Animator

Ello Technology, Inc

San Francisco, CA โ€ข On-site, Remote

$124K - $142K/yr

Contractor

Posted 26 days ago


Job description

Our mission at Ello is simple and urgent: Maximize the potential of every child, everywhere.
We're building the world's first AI teacher to close that gap: one that listens, speaks, adapts, and inspires, just like the best human educators.
Our first product, Read with Ello, is already helping tens of thousands of kids each week learn to read. It listens as they read aloud, offers support when they stumble, and generates magical, personalized stories using generative AI. It works - and kids love it.
Now, we're scaling that success into something even bigger: a complete AI teacher for all children. We're building a real-time learning platform - one that combines language, speech, and memory to power personalized, interactive education for kids worldwide. We're moving fast: we ship weekly, test directly with kids and families, and push the boundaries of what AI can do in education.
With the resources of the world's top investors and the heart of a public benefit corporation, we're here to revolutionize how children learn globally. Featured on TIME's Best Inventions and Fortune's Change the World, Ello is a small, mission-driven team taking on one of the most important challenges of our time: to democratize education.
About the Role
Animation is how Ello's characters come alive - and it's one of the most visible expressions of our product's magic for kids and families. We're looking for a Senior Character Animator to join us on a part-time contract basis and bring genuinely exceptional character performance to our interactive learning experiences.
You'll work closely with our Design and Engineering teams to animate and ship character states in Rive, our real-time animation tool. Your primary focus: crafting animation that is expressive, emotionally resonant, and delightful for children ages 4-8 - bringing personality and warmth to every interaction a child has with Ello.
The right person for this role is, above all, an outstanding character animator. If you also bring technical depth - state machine design, integration thinking, rigging - that's a significant bonus and will shape how much ownership you take across the animation pipeline. But we're hiring first for craft.
What You'll Work On
  • Animate character states - idle, reactions, celebrations, emotional responses - for Ello's interactive learning experiences in Rive
  • Collaborate with our Art Director and technical animator to ensure quality and consistency across the character system
  • Work with engineering to ensure your animations integrate cleanly into the live product
  • Build scalable animation libraries and naming conventions that others can extend

Required Qualifications
  • A portfolio or reel demonstrating exceptional character animation - expressive, emotionally resonant, some examples that appropriate for a children's audience, and with range of acting style
  • Production experience with real-time, state-machine-driven animation tools (Rive preferred; Spine, Unity Animator, or similar accepted)
  • Strong communicator who makes collaboration with engineers and other animators easy
  • 3-5+ years in character animation
  • US-compatible timezone; ability to travel to SF occasionally

Nice to Have
The following aren't required, but would significantly expand your impact and ownership on the team:
  • State machine architecture - experience designing states, transitions, layers, and trigger logic for real-time interactive products
  • Integration experience - you've owned the handoff between animation and engineering, designing deliverables that land correctly in a live product without extensive back-and-forth
  • Rigging - building skeletal structures, joint constraints, and deformation setups for character animation
  • Children's or interactive products - experience animating for kids' products, interactive games, or edtech
  • Animation-forward companies - background at studios like Duolingo, Toca Boca, Headspace, ClassDojo, Lingokids, Supercell, gaming studios, or similar

We Look for Candidates Who
  • Animate with intent - every timing decision serves the character's emotional state and the child's learning moment
  • Think in systems, not just scenes - build animation that can be reused, extended, and handed off cleanly
  • Own their queue - surface risks early, flag scope changes proactively, and don't wait to be managed
  • Push back when it matters - care deeply about quality and advocate for the right creative decisions

Reasons to Join Us
  • Animate characters that are genuinely loved by hundreds of thousands of children
  • Work at the intersection of AI, animation, and education - one of the most technically exciting spaces in consumer tech
  • Collaborate with a world-class design and engineering team that cares deeply about craft
  • Real ownership: ship work you're proud of directly to kids and families every week

About Ello
Ello is a public benefit corporation on a mission to maximize the potential of all children. We're currently around 50 people, headquartered in San Francisco with another office in Nairobi, Kenya.
Our team has deep expertise in artificial intelligence, K-12 education, and child development across institutions such as Stanford, Berkeley, Google, Apple, and more. We were part of Y Combinator's W20 batch and are funded by world-class investors, including Goodwater Capital, Homebrew, Reed Hastings, Common Sense Growth, Ravensburger, Project A Ventures, Reach Capital, Khosla Ventures, WndrCo, Visible Ventures, and K9 Ventures.
We're a small, collaborative team that takes each other's voices seriously. Because our mission is to support all children, our team must be representative of the communities we work in; we place significant emphasis on ensuring diversity in our team and inclusion in our culture.
We feel enormously privileged to be one of the few companies with the opportunity to take a shot at truly revolutionizing education with AI at this inflection point in technology. We don't take it for granted, so we work urgently to turn that vision into reality. We want to create an environment where we can all be our best selves, use our strengths to take Ello forward, and develop our skills. We want to have fun while working hard to do impactful things we're proud of - and we believe it's possible to do both.
At Ello, diversity is a moral imperative and a competitive advantage. We do not discriminate based on race, religion, skin color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We plan and structure our interviews to assess skills and experience directly. If you need accommodations throughout the interview process, please contact recruiting@ello.com.