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Rive Animator Jobs (NOW HIRING)

Experience in motion design for digital products, with a portfolio showing interface animation. * Proficiency in After Effects, Lottie, Rive, or equivalent tools. * Understanding of how motion ...

Motion Designer

San Francisco, CA · On-site

$120K - $170K/yr

Experience with Lottie, Rive, or code-based animation for product * Sound design sensibility * Experience creating performance ad creative (Meta, TikTok) * Illustration or generative art background ...

Motion Designer

San Francisco, CA · On-site

$120K - $170K/yr

Experience with Lottie, Rive, or code-based animation for product * Sound design sensibility * Experience creating performance ad creative (Meta, TikTok) * Illustration or generative art background ...

You will own animation across the website, in-product UI, social, and product launch content ... Familiarity with web motion libraries (GSAP, Framer Motion, Rive)* Background in product design or ...

Expert-level proficiency in Figma, Rive, and Webflow, plus a solid working understanding of HTML, CSS, and JavaScript. * Strong experience in UI animation and motion design. * An exceptional sense of ...

... Rive, pure CSS) • Prototyping • Storyboarding for animations and demo videos • UX writing or microcopy • Front-end development • Creating iconsets • Design systems • User Research ...

Visual Designer

San Bruno, CA · On-site

$150 - $200/hr

Experience with 3D design and industry-standard animation formats (e.g., Lottie, Rive). * Experience applying user-centered design principles to improve user flows, comprehension, and product metrics.

Motion Designer

San Francisco, CA · On-site

$170K - $200K/yr

Develop motion systems, principles, and animation frameworks that create consistency and ... Experience with Cinema 4D, Rive, Lottie, AI-powered creative tools, or emerging motion workflows is ...

Motion Designer

San Francisco, CA · On-site

$125 - $150/hr

Bachelor's degree in design, animation, or related field preferred Nice‑to‑Haves * 3D experience, C4D and Redshift * Cavalry * Rive, Lottie * UI/UX and web prototyping experience 6 Signs That You ...

Senior Designer

Brown Deer, WI · On-site

$125 - $150/hr

... animation tools like Rive or Lottie -Familiarity with front-end development technologies -Experience working in a high-growth startup environment Not a good fit if: -You prefer slow-paced and ...

Experience with 3D design and industry-standard animation formats (e.g., Lottie, Rive). * Experience applying user-centered design principles to improve user flows, comprehension, and product metrics.

Frontier UX Engineer

San Jose, CA · On-site

$150K - $350K/yr

Figma, Origami, Rive or Principle) and turning outputs into production animations. * Experience with building UI design tools (e.g. component libraries, visual or node-graph editors, or interactive ...

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How much do rive animator jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for rive animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.
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Infographic showing various Rive Animator job openings in the United States as of September 2026, with employment types broken down into 33% Full Time, and 67% Contract. Highlights an 100% In-person job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Motion Designer (UX/Interface)

New York, NY • Remote

Full-time

Re-posted 22 days ago


Job description

About ActAI

There are over 5 billion users using basic applications today such email, notes, tasks, calendar and they're not AI-native. Our mission is to build proactive applications for anyone in the world, who are not used to complex prompting. We aim to bring intelligence to conversations, errands, organising and workflows, with minimal prompting.

Our product focuses on achieving high reliability for long-running workflows, persistent context, and real-world task completion. We believe products will greatly reduce hallucinations.

Our objective is to organise anyone's life, allowing us all to spend time on valuable and meaningful things.

Role

You will design motion and animation for AI interfaces. In AI-driven products, motion is not decoration - it is how users understand system state, loading behavior, uncertainty, progress, and transitions between AI actions.

This role applies HCI thinking to motion design: helping users understand what the system is doing, whether it needs attention, and what is happening next.

What You'll Be Doing
  • Design motion and animation for AI product interfaces, including loading states, streaming responses, task progress, and system transitions.

  • Create motion that helps users understand what the AI is doing without requiring them to read long explanations.

  • Develop animation patterns for uncertainty, thinking states, waiting states, failure, recovery, and asynchronous AI processes.

  • Work with product and UX designers to define how motion supports feedback, confidence cues, and error states.

  • Build motion specs and prototypes that engineers can implement accurately.

  • Define and maintain motion design principles and a reusable animation library for AI surfaces.

  • Ensure motion performance is appropriate for real-time and latency-sensitive AI interactions.

  • Use motion to reduce confusion, not add decoration.

What You Will Need
  • Experience in motion design for digital products, with a portfolio showing interface animation.

  • Proficiency in After Effects, Lottie, Rive, or equivalent tools.

  • Understanding of how motion communicates system state, feedback, progress, and user guidance.

  • Ability to design animation that works within technical constraints of mobile and web.

  • Experience working closely with product designers and engineers.

  • Awareness of accessibility and performance considerations for animation.

  • Good judgment on when motion helps users and when it creates noise.

  • Curiosity about how motion can communicate AI behavior, trust signals, and uncertainty.

How We Work

The best products today in the world were built by small, world class teams. We are a high talent density and hands-on team. We make decisions collectively, move at rapid speed, striking a balance between shipping high quality work and learning. Joining our team requires the ability to bring structure, exercise judgment, and execute independently. Our goal is to put in hands of our users a truly magical product

 
Interview process

For design roles, we expect candidates to submit a portfolio as part of the application process.

If there appears to be a fit, we'll reach out to schedule 2 rounds of interviews and a design assessment.

Applications are evaluated by our team members. Interviews will be conducted via virtual meetings and/or onsite.

We value transparency and efficiency, so expect a prompt decision. If you've demonstrated the exceptional skills and mindset we're looking for, we'll extend an offer to join us. This isn't just a job offer; it's an invitation to be part of a team that's bringing AI to have practical benefits to billions globally.