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Motion Capture Animation Jobs (NOW HIRING)

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation , and synthetic generation using diffusion models, animation ...

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Experience utilizing and cleaning motion capture data. * Understanding of rigging and technical animation. * Experience designing state machines and animation systems. * Experience working on games ...

Principal Gameplay Animator

Santa Monica, CA · On-site

$150K - $175K/yr

Experience with both keyframe animation and motion capture techniques. * Proven track record of leading animation teams and delivering high-quality content. * Ability to work collaboratively across ...

New

Principal Gameplay Animator

Santa Monica, CA · On-site +1

$150K - $175K/yr

Experience with both keyframe animation and motion capture techniques. * Proven track record of leading animation teams and delivering high-quality content. * Ability to work collaboratively across ...

New

... motion capture systems and performance captur * e dataExperience exporting, troubleshooting, and debugging skeletal and animation data in real-time e * nginesFamiliarity with Unreal Engine Blue ...

New

... and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation ...

Showing results 21-40

Motion Capture Animation information

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$10

$39

$70

How much do motion capture animation jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for motion capture animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Motion Capture Animation vs Character Animator?

AspectMotion Capture AnimationCharacter Animator
Required CredentialsOften requires knowledge of motion capture systems, animation software, and sometimes specialized certificationsRequires skills in animation software, storytelling, and character rigging, with some familiarity with motion capture data
Work EnvironmentStudio settings with motion capture suits and equipment, often collaborativeDesktop-based, working with animation software, sometimes in a studio or remote
Industry UsageUsed in film, video games, and VR to create realistic character movementsUsed in film, TV, and game development for character animation and performance

Motion Capture Animation focuses on capturing real actor movements using specialized equipment, translating them into digital animations. Character Animators create performances manually or refine motion capture data to animate characters. While both roles involve character animation, motion capture specialists work primarily with physical data capture, whereas character animators focus on artistic interpretation and manual animation techniques.

How to get a career in motion capture animation?

To pursue a career in motion capture animation, develop skills in 3D modeling, animation, and programming using tools like Maya, Blender, or MotionBuilder. Gaining experience through a relevant degree or certification, building a portfolio, and understanding motion capture hardware and software are essential steps to enter the field.

How do motion capture animators typically collaborate with directors and actors during a production?

Motion capture animators work closely with directors and actors to ensure movements are accurately captured and match the creative vision of the project. Animators often attend rehearsals, provide feedback on performance capture, and help set up technical equipment. They collaborate with directors to discuss shot composition and storytelling, while guiding actors on how to perform for optimal data capture. This collaborative process ensures that the final animation integrates seamlessly with the project's artistic goals.

What are the key skills and qualifications needed to thrive as a motion capture animator?

To thrive as a Motion Capture Animator, you need expertise in animation principles, an understanding of human movement, and a background in computer graphics or a related field. Proficiency with motion capture software (such as Vicon, OptiTrack, or MotionBuilder) and familiarity with 3D animation tools like Maya or Blender is essential. Strong collaboration, attention to detail, and creative problem-solving are valuable soft skills in this role. These skills and qualities are crucial for accurately capturing, refining, and translating real-world performances into compelling digital animations for films, games, and virtual experiences.

What is motion capture animation?

Motion capture animation, often called 'mocap,' is a technique used to record the movements of real actors and translate them into digital character animations. This technology uses specialized suits and sensors to capture an actor's motions, which are then mapped onto 3D models in computer graphics software. It's widely used in film, video games, and virtual reality to create realistic and lifelike character movements. Motion capture helps animators save time and achieve a higher level of realism than manual animation alone.
More about Motion Capture Animation jobs
What cities are hiring for Motion Capture Animation jobs? Cities with the most Motion Capture Animation job openings:
What states have the most Motion Capture Animation jobs? States with the most job openings for Motion Capture Animation jobs include:
What job categories do people searching Motion Capture Animation jobs look for? The top searched job categories for Motion Capture Animation jobs are:
Infographic showing various Motion Capture Animation job openings in the United States as of August 2026, with employment types broken down into 75% Full Time, 18% Part Time, and 7% Contract. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Lead 3D Animator - Virtual Reality

Immersive Entertainment

Irvine, CA

Contractor

Re-posted 21 days ago


Job description

Company Description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.

Job Description
  • Creation of high quality game animations in collaboration with concept artists and CCO
  • Define the animation pipelines for maximum quality and efficiency
  • Leading the animation team
  • Ensure animation deliverables meet project defined timelines and budgets
  • Set quality standards for animation on the project
  • Set up a system to share knowledge and techniques across the studio
  • Mentoring animators


Qualifications
  • 5+ years of experience in game development
  • Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles
  • Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied to 3D animation
  • Understanding of game animation practices and standards
  • Foundational knowledge of composition, editing and cinematic storytelling
  • Exceptional skill in animating realistic creatures
  • Create unique and innovative solutions for solving character animation issues
  • Experience with both motion capture in key frame techniques
  • Excellent communication skills
  • Attention to detail
  • English language
  • Strong team player and leader by example
Additional Information

Pluses

  • Shipped AAA PC or console titles as a Senior 3D Animator
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences