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Motion Capture Animation Jobs (NOW HIRING)

... and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation ...

Create tutorials, how-to guides, and online videos to help students understand digital motion capture and animation technology. * Provide technical support for software, hardware, and Crestron remote ...

Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...

Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...

MD ยท On-site

Experience with motion capture performance for animation. Application Process: * Include a cover letter, curriculum vitae/resume, and professional work portfolio. If selected, the applicant is ...

Senior Full Stack Developer

Carlsbad, CA ยท On-site

$125K - $150K/yr

Work closely with teams across Performance Capture, Animation, R&D and Tech Art to align systems ... Experience or knowledge of Motion Capture/Film Production. * Passion for Rockstar Games and our ...

Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...

Experience working with game engine animation systems. * Good knowledge of Motion Capture techniques. Bonus Qualifications: * Solid understanding of human and animal anatomy. * Scripting in MEL.

Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...

Our games are built in Unity, which means many of the animations, effects, lighting, and visual ... capture those experiences and translate them into content that sells. This is primarily a video ...

New

Teach 3D courses covering animation previsualize, animation, motion capture, lighting, rendering, and compositing. * Teach production skills necessary to design, rig, animate, light, and render 3D ...

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Motion Capture Animation information

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$10

$39

$70

How much do motion capture animation jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for motion capture animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Motion Capture Animation vs Character Animator?

AspectMotion Capture AnimationCharacter Animator
Required CredentialsOften requires knowledge of motion capture systems, animation software, and sometimes specialized certificationsRequires skills in animation software, storytelling, and character rigging, with some familiarity with motion capture data
Work EnvironmentStudio settings with motion capture suits and equipment, often collaborativeDesktop-based, working with animation software, sometimes in a studio or remote
Industry UsageUsed in film, video games, and VR to create realistic character movementsUsed in film, TV, and game development for character animation and performance

Motion Capture Animation focuses on capturing real actor movements using specialized equipment, translating them into digital animations. Character Animators create performances manually or refine motion capture data to animate characters. While both roles involve character animation, motion capture specialists work primarily with physical data capture, whereas character animators focus on artistic interpretation and manual animation techniques.

How to get a career in motion capture animation?

To pursue a career in motion capture animation, develop skills in 3D modeling, animation, and programming using tools like Maya, Blender, or MotionBuilder. Gaining experience through a relevant degree or certification, building a portfolio, and understanding motion capture hardware and software are essential steps to enter the field.

How do motion capture animators typically collaborate with directors and actors during a production?

Motion capture animators work closely with directors and actors to ensure movements are accurately captured and match the creative vision of the project. Animators often attend rehearsals, provide feedback on performance capture, and help set up technical equipment. They collaborate with directors to discuss shot composition and storytelling, while guiding actors on how to perform for optimal data capture. This collaborative process ensures that the final animation integrates seamlessly with the project's artistic goals.

What are the key skills and qualifications needed to thrive as a motion capture animator?

To thrive as a Motion Capture Animator, you need expertise in animation principles, an understanding of human movement, and a background in computer graphics or a related field. Proficiency with motion capture software (such as Vicon, OptiTrack, or MotionBuilder) and familiarity with 3D animation tools like Maya or Blender is essential. Strong collaboration, attention to detail, and creative problem-solving are valuable soft skills in this role. These skills and qualities are crucial for accurately capturing, refining, and translating real-world performances into compelling digital animations for films, games, and virtual experiences.

What is motion capture animation?

Motion capture animation, often called 'mocap,' is a technique used to record the movements of real actors and translate them into digital character animations. This technology uses specialized suits and sensors to capture an actor's motions, which are then mapped onto 3D models in computer graphics software. It's widely used in film, video games, and virtual reality to create realistic and lifelike character movements. Motion capture helps animators save time and achieve a higher level of realism than manual animation alone.
More about Motion Capture Animation jobs
What cities are hiring for Motion Capture Animation jobs? Cities with the most Motion Capture Animation job openings:
What states have the most Motion Capture Animation jobs? States with the most job openings for Motion Capture Animation jobs include:
What job categories do people searching Motion Capture Animation jobs look for? The top searched job categories for Motion Capture Animation jobs are:
Infographic showing various Motion Capture Animation job openings in the United States as of August 2026, with employment types broken down into 75% Full Time, 18% Part Time, and 7% Contract. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Management Trainee

Virtuos

Los Angeles, CA โ€ข On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 22 days ago


Job description


PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves on constantly pushing the boundaries of possibility since our founding in 2004.
At Virtuos, we are right at the forefront of gaming, creating exciting new experiences every day. So, join us to Play, Grow and Win - together.
Responsibilities
  • Analyze and Improve Processes: Examine departmental workflows to identify opportunities for increased efficiency, quality, and innovation.
  • Support Project Management: Assist in tracking project milestones, coordinating tasks, and updating documentation to ensure timely delivery.
  • Contribute to Cross-Functional Projects: Apply analytical and creative thinking to solve business challenges within teams from different disciplines.
  • Engage in Stakeholder Meetings: Participate in client and internal meetings to develop skills in negotiation, presentation, and relationship management.
  • Utilize Specialized Tools: Learn and operate industry-specific software and systems (e.g., project management platforms, art tools, ERP systems) to complete departmental tasks.
  • Develop and Deliver Presentations: Create and present insights, project updates, and analytical findings to department leads and small groups.
  • Apply Problem-Solving: Address real-world challenges in production or operations by proposing data-driven and innovative solutions.
  • Collaborate in a Global Team: Work effectively with international colleagues across different studios, adapting communication to a diverse, multicultural environment.

Qualifications
  • A minimum of a bachelor's degree in management or engineering from a leading international University.
  • Ability to learn new skills quickly and possess high levels of self-motivation.
  • Mature personality, able to manage relationships at a senior level and appreciate multicultural working environments.
  • Open and international mindset.
  • Excellent organizational and analytical skills to solve complex issues within tight deadlines.
  • Great written and oral communication skills, with an emphasis on ability to synthesize.
  • Passionate about games and digital culture.
  • Excellent math and computational ability.
  • Effective communication skills.

About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Before joining the Virtuos family in 2020, CounterPunch spent the last decade servicing the CG industry, developing a deep expertise in animation production. Our studio has worked on some of the biggest AAA titles in the industry, including Call of Duty: Infinite Warfare, Uncharted Lost Legacy, Mortal Kombat 11, Last of Us 2, and Halo Infinite.
Formed by a team of animation advocates and industry veterans, our studio in Los Angeles offers a variety of content production services, from facial and body modelling, rigging, look development, to keyframe and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation expertise.
About the Team
โ€ข Competitive compensation and benefits (Medical, Dental, Vison & 401(K) match with no vesting required)
โ€ข Paid annual vacation and sick leave
โ€ข Paid Parental leave available from day 1
โ€ข Research and Development Opportunities
โ€ข EAP (Employee Assistance Program)
โ€ข World-class talent with experience on some of the industry's biggest games
โ€ข Developing video games with some of the most well-known publishers (2K, Sony, Square Enix, Activision, Microsoft, etc)
โ€ข People focused culture
โ€ข Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.